What's the community's opinion on this ability? I'm not debating about which one is better or worse (power shot being worst of the three level 80 skills by far), I just think that both SS and Critical Point have their uses.
It feels as if many consider this ability pretty much a joke compared to the almighty critical point. How come? Obviously CP will reign superior from a solo pk perspective, but in a party situation, outside deleting 1 target, CP is pretty much null in its utility value.
Blinding and Beast Hiding will only be up once per critical point, leaving the rest of the burst limited to spike / thrust and divine RNG intervention.
I've tested Smoke Screen lately in pk, and I'm blown away. It can single handedly win otherwise impossible fights to the point of seeming overpowered. Not only does the AOE blind last for 10! seconds compared to the 4-5 that gives Light Shock (mage 62 lightning AOE blind), it also has only 60 seconds cooldown compared to mage's 180. The only downside would be how it sometimes fails due to it being a projectile (like a mage casting level 33 aoe and missing due to clipping the monster's feet with the projectile), and that it can also blind allies... but that's not necessarily a bad thing. There's also Wild Advent available (70 skill, a reverse descent that tp's you on enemies) in the explore tree, an ability that when used together with 5 warriors using descent on the rogue could be quite powerful.
Surprised that more people don't use this skill. Is the dependency on Critical point that massive? Are people so infatuated with 2-5k damage hits that they'd give up on utility for it? Or is it that people are so used to following what's 'normal' that any different approach seems laughable to them?
10+ years into this game there's still room for innovation in my opinion. Several skill trees are downright ignored and written off as useless when perhaps someone could find a way to make them work (priest heal tree, warrior defense tree, anything kurian).
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