This is a discussion on 15xx version server or w/e it's called like ¬ within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by coolboyp2
Those files are bugged as shit as they're nero's.
Pretty much nothing is fixed so it's ...
Page: 2
Nagato posted it at 06.10.12, as I check Tek-KO FB and Forum they got registrations since first of the month.
So what's your programming experience? I only ask out of curiosity, and every single time I do I get nothing, out of anyone, because so far, every single one of them has been leeching code and has no idea what they're doing. I mean you no offence if you aren't, but that's the PSKO community for you.
You've been at this for 3-4 months, working with mgame's base I'd imagine? Seems a little bit too short if you were writing your own base (unless you had all your base components pre-written, because I found myself constantly rewriting my code for obscure use... only for KO...). Still using a static array for players or are you using a more suitable container, and well - more localised player lookups? Their region code's a killer like that. Skill system still terribly unoptimised? They overcomplicate it tremendously, and well... a LOT of it is client-side (not a great deal of changing that though, obviously. Best to just check and be sure the client's actually making any sense, which isn't that great for arrow skills... but meh.).
But yes, very curious into your endeavour. I've been looking for capable developers for ages, and you randomly show up.
I honestly have no idea what you're trying to say, but evidently you're trying to be insulting in some manner. Perhaps make your insults more clear in future so that they're actually, y'know, insulting.
I am not here to argue. I havent advertised my server yet as you can see. But I am working on. I am not a random person I am CS engineer and doing and knowing of things professionally. I do not care what others say about my codes. It might first be seen full of bug and I know they arent. But the truth is that my files have so much efficiency. No more further f.ck will be given to replies about my server bugs. ofc i will appreciate ppl who wil ltry to help me but not to the ones who always speak but do nothing and have no knowledge about at all. and everyone who wants to help me is so welcome both to find the bugs and also fix them.
this souldnt be coincidence
http://forums.sexyko.net/index.php?s...0&#entry360123
Yes its true I know the guy who created the topic and havent talked to him for more than 3 months. ive been checking the forums and seen him posting this and thats it no more logic behind
Um, I think you need to re-read what I said again. I wasn't arguing with you, merely asking you questions.
Edit:
If you really did have something going there, I'd be willing to help you guys out (if you were up for it). Not exactly the public development I was hoping for, but some development is better than nothing.
I'm confused as to why you're being so secretive...?
This is why I'm thinking either:
- you know what the hell you're doing, in which case you know there's nothing really to be kept secret: sure, you don't have to go into explicit detail - that may expose abusable flaws, but I'm sure you're not doing anything so revolutionary for PRIVATE SERVER EMULATION as needs to be kept under lock and key, and patented to no end. Obviously there's a problem with this, as you're refusing point blank to answer any question whatsoever.
OR
- you're just another idiot claiming to make it all work.
Now, I just want you to know that I have nothing against you, but you're making it really hard to establish trust in you.
I WANT you to be the first guy. I really do, because I'm sick to death of the number of others since "Nero's" updates were released.
What I want: is to know that someone else out there's actually doing what they say they're doing in PSKO, and HOPEFULLY get involved (if they'll let me!). Sure, I've got my own project(s), but under the right leadership teams work much better.
I've been screwing around with KO emulation since early 2008. Surely I must be of help with something.
Are you that guy?
Seriously, without the BS and completely unnecessary secrecy (jesus christ, it's KO; a game made in 2002 - almost 11 years old now...) - are you REALLY that guy involved in that project with that team that's going to make this work?
That's all I want to know. I'm just personally curious. That's all. No hidden agendas.
I am not gon say more words. but as i said you think you know everything and even though you have no idea about who i am , how on earth you keep talkin ? you shouldnt be talking about the things that you have no idea at all. and flaming people and making estimations with your little brain will not work always. just keep in mind
I'm talking to a brick wall. Jesus christ.
Edit:
I'm going to say it again so your brain can comprehend it.
One sentence: I WANT TO HELP YOU.
Does this make sense?
If so, read on. If not, don't even bother saying you're not going to say anything more, because it's rather annoying now.
Now:
I do not pretend to know anything about you. Never did - just telling it as I see it, because since "Nero's code" has been out, we've had dozens of people just like you (from all appearances) come onto this forum claiming to be doing up new servers (using that code - psh, who needs to maintain/update it).
Each time I see a new person claiming this, I'm hopeful that it'll turn out. Hopeful that they're actually doing something constructive, actually developing the code. This is the type of project I'd be happy to help, if permitted (though it seems I'd have no chance of anything with you because you have no idea what I'm saying, and I seem to be coming across not remotely how I intend to be).
That's all there is to it. All. I'm not trying to flame you. I'm not trying to "make estimations with my little brain" as you put it.
I want to help. If there's something to help with.
I'm not your enemy, I'm not trying to sabotage you or doing anything like that... just seeing if there is actually a project here. I've been around this community for several years (late 2005, early 2006). I've been messing with emulation since 2007. KO emulation, early 2008.
There's really only one other person I know of that's doing (or did? No idea how involved he is now) something with KO, and that's SexyReplay...
Recently I tried promoting public source development to coax any interest out of the community to spark any development, but as you can imagine, that really didn't work out.
So, as the only other alternative is private development. My project's great, but I'd much prefer working in a team - stuff actually gets done (rather than simply working on it when the mood strikes most days, and sparks of active development maybe a week in every month). You're working with 15xx. You have a team. You piqued my interest.
Obviously I'm going to have nothing to do with your server now (or, ever), so forget I even said anything. I can just be the random small-brained flamer that wanted to ruin your server because he felt like it. That's great, you can move on, and succeed with your project regardless. Best of luck.
Last edited by twostars; 10-08-2012 at 09:17 AM.
Yes I would like someone to help me out. Why not , but I dont see you in that mood. I believe you are here to say shit about people like you always do. I never seen you constructive. Well I might not have basic English to understand what you say, It would be hard to understand if you and I worked at the same project. But if you still think this is a fake server like others, then just consider why I should pay 400 USD/mnth and also buy domain name for nothing. As I said , we are working on it, and will TRY to fix everything soon. doesnt mean that I will succeed for 100% chance. but still if you wanna help me , just add me on msn send me your msn address if you use.
and what i mean by the "team" was to say actaully we are two who are friends in real life. and if you wanna feel more convinced , I HAVE NOT used nero's files.
Mmm, constructive feedback. I tried that, for most of my time working with PSKO (early 2006-now - long time when dealing with the same issues, every single day). Evidently that got the PSKO community nowhere because everyone, and I mean, everyone disregards any advice, or seems to have any semblance of independent thought and just leeches like there's no tomorrow. The sad fact is, most of the public PSKO work is mine. I know not all of it is, and there's various tools and what-not I've probably never even heard of, but for the majority of issues we've had with PSKO, more often than not, I've been the one to fix it and publicly release it, for everyone to use. The interesting thing? People abuse it, claiming it to be their own work, and/or making things out to be so insanely unique - using it to attract attention to their server, when in fact... it's public, and every server should be using it anyway. Majority of players don't know this though, and suck it all up. When it comes to exciting players over things that have been publicly released since 2008, 2009... it's kind of ridiculous, and IMO, worth pointing out. That's all.
For most of my early work, I used to give extensive information regarding how and why stuff worked, so that it might help others to better understand and implement their own fixes, or figure out more client formats, and even packet structures. The sad fact is, this was for no reason at all - just a waste of my time. I remained the sole active contributor.
Recently, I tried the same thing, but as previously mentioned, to coax source development from the community. Yes, it was mgame's code, and yes it was insanely horrible, but no - there was really no contributions whatsoever. A whole lot of interest, and a whole lot of complaint when it was taken down (after a month + no other contributions)... but upon bringing it back up, indeed, I was still the sole active contributor (beating around the bush, as it were, waiting for someone to get involved so that I could help them become familiar with how the game works + actually have something to do).
It's for this reason I believe you don't know me very well. As you might imagine, because of this my attitude towards developers has become considerably harsher. Not the greatest thing in the world, but 99.9% of the time my provocation is "justified". I ask these things in order to tell the leechers from the developers. Again, sad fact: there have been none, yet. You're the most promising.
SO, after that reasonably sized rant, I apologise if I've come across harsh. I'm not intending to be 'nasty', or flame you. Fact: Most of these servers released (and have been released + subsequently died) are copypasta. It's fairly depressing waiting for a real project to emerge. First impressions tend to be fairly accurate, which is why I may have pre-emptively affirmed my suspicions based on your completely unnecessary secrecy.
Sure, but first - what language + environment? I don't expect you to send me code or anything, but if it's in, say, pascal, that language makes my eyes hurt, so it's probably better I don't get involved.
PS: That's the only way I'm going to be able to help; in the programmer capacity. Otherwise, no point.
Last edited by twostars; 10-08-2012 at 09:50 AM.
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Last edited by DevilCraft; 04-18-2021 at 01:36 PM.
BloodyTearz final pk movie was amazing, especially the end. I could never minor like that, my arm would be like...just a noodle lol..
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