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Apex Forever | LIGHT-FARM | UNIQUE CONCEPT

This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by razor How it should be. well I just played too many servers like oldschool that gms don't ...
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  1. #106
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    Quote Originally Posted by razor View Post
    How it should be.
    well I just played too many servers like oldschool that gms don't give a fuck about anything you report

  2. #107
    SEXIEST NOSE ON EARTH Senior Member SheldonCooper's Avatar
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    Surprisingly not even that many bugs for an alpha server, games itself runs smooth, skills working good aswell.

  3. #108
    SEXIEST NOSE ON EARTH Senior Member SheldonCooper's Avatar
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    No I'm playing sin atm didn't try archer

  4. #109
    Polak Extraordinaire Senior Member
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    Quote Originally Posted by SheldonCooper View Post
    Surprisingly not even that many bugs for an alpha server, games itself runs smooth, skills working good aswell.
    Lol. If only you knew.

  5. #110
    Senior Member ::Tsunami::'s Avatar
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    dope!!!! went to USKo 2 month ago coz i was tired of all the private server but hey imma give this one chance!!

  6. #111
    Senior Member ZiggZaggClickClack's Avatar
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    This server is really gonna be worth of playing , im an alpha tester already and its really freaking awsome how fast our admins solve the problems...Everyone should join Beta when it comes up i bet its gonna be buggless on it already so imagine freaking official.Yaaay > excited > boner .


    EDIT : This thread deserves 6 stars !

  7. #112
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    i am really frustrated about hackers...

  8. #113
    Senior Member ZiggZaggClickClack's Avatar
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    Quote Originally Posted by NoOneCanStopMe View Post
    i am really frustrated about hackers...
    Don`t be,some people might be trying dupe n shit,but its ALPHA...IMO its good to try out all sorts of "hax" to let know twoey what to prevent and i belive hes gonna prevent 99% of it till official.

  9. #114
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    Quote Originally Posted by NoOneCanStopMe View Post
    i am really frustrated about hackers...
    Everyone's hacking to make questing go faster, as well as to get to the higher levels to test that shit out extensively. It's currently alpha, there's no anti-cheat, use a hack, and then let twoey disable in it the future by providing him it and anything you know about it to block it.

    Please calm down m8

  10. #115
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    Quote Originally Posted by NoOneCanStopMe View Post
    i am really frustrated about hackers...
    What everyone else has said. If I'm not overly fussed about it, that should be fairly telling (not sure if it's clear, but I *really* hate cheating).

    Actually, half the reason some of them haven't been looked at yet is because there were some quest-related bugs (specifically, rewards in the current client didn't match the server; just a little outdated), so XP/coins were a little harder to come by for a while. Leaving these for a bit and focusing on some of the more serious features (in terms of affecting alpha testing, anyway) meant they can continue to be abused in order to aid testing. Win/win, really.
    It's alpha, so flawless gameplay shouldn't even be remotely expected -- that's the point of our alpha stage: input/testing/feedback on existing features.

    All in all, I think it's doing pretty good. A few things that completely threw us as even being issues, but generally speaking, that was kind of expected anyway.

    Really appreciate all the reports so far, you guys have been great!

  11. #116
    Senior Member ScreameR's Avatar
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    Quote Originally Posted by twostars View Post
    What everyone else has said. If I'm not overly fussed about it, that should be fairly telling (not sure if it's clear, but I *really* hate cheating).

    Actually, half the reason some of them haven't been looked at yet is because there were some quest-related bugs (specifically, rewards in the current client didn't match the server; just a little outdated), so XP/coins were a little harder to come by for a while. Leaving these for a bit and focusing on some of the more serious features (in terms of affecting alpha testing, anyway) meant they can continue to be abused in order to aid testing. Win/win, really.
    It's alpha, so flawless gameplay shouldn't even be remotely expected -- that's the point of our alpha stage: input/testing/feedback on existing features.

    All in all, I think it's doing pretty good. A few things that completely threw us as even being issues, but generally speaking, that was kind of expected anyway.

    Really appreciate all the reports so far, you guys have been great!
    Glad to hear, me and my mates will also try our best to check out as much as we can, hopefully this will be a big succes! No doubt actually, i'm pretty sure it will be, and as razor mentioned before let's hope this server becomes what USKO never became.

  12. #117
    Senior Member ScreameR's Avatar
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    Quote Originally Posted by razor View Post
    Yo tell your usko clannies to try this... haha.
    Already did!

  13. #118
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    looks really promising, any chance i could still apply for alpha?

  14. #119
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    Quote Originally Posted by brutalsnake View Post
    looks really promising, any chance i could still apply for alpha?
    Yes, as stated before we're quite busy with fixing bugs though. I can promise you guys 2 rounds of new alpha invites per week. Anything more than that and I'd be spending my time just handling all of you instead of fixing bugs

  15. #120
    Senior Member Manhattan's Avatar
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    I have a few doubts about the server's final form: do you guys plan to leave it exactly as the current state of USKO with every original details and features? What I mean is, is there a chance for the developers of this project to change and tweak a few skills that has changed in the past but I'm pretty sure most of the players dislike, such as the cooldown added to minor healing skill, arrow shower and multiple shot? Also, what is the plan on compounding the unique's accessories?

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