This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by Kallop
I don't think people are complaining about EXP being hard per say, but they don't feel ...
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What is it you are wanting though? I mean if you just want to login pk and logout then yeah the only way would be to buy an account with full gear. It's an easy farm server.
Aesteris, you should give that auto-loot pet free for 2 days so I can farm :P
Tbh you alredy did a alot for solo players. All the quests are so easy to complete now and that's great. The only improvements that I can think of for us who, this time, are playing solo are these:
1)* Place all the quest bosses in eslant (in all instances - just the quest mobs ofc), with a short respawn time, so the solo players don't have to step in cz to complete their skills.
2)** I'm all in favor of the nerf on mining and fishing that you applyed but I have to say that you nerfed it wayyyy too much. I'm not asking to get tons of fragments, gems and chests (this can stay how it currently is) but all I ask is for it is to drop a considerable amount of upgrade scrolls and mainly monster stones. Monsters stones are very important for us and right now they are really rare to come across. Imo, one monster stone should be dropped every 15 minutes.
* That would be of tremendous help. I've been telling this since the first time Apex was launched and everyone was in favor of it. It is nice to actually have to do those quests but that should be something that requires little to no effort. I've stated how not having skills automatically opened is harmfull for servers and you saw it in the first Apex with your own eyes. Everytime I bothered you with suggestions to make easy and you agreed and applyed it the population went up and the playes liked it. So placing those mobs in eslant (with like 45 to 1 hour respawn time in all instances) would be the last move to completely fix that matter and make it enjoyable for us who when tried to go to cz to farm it got 1 hitted
** Probably the most important thing to be fixed right now. Solo players get crushed when trying to get upgrade scrolls in cz and not being able to get monster stones right now is a killer. With this, you will get a lot of new players and it makes them stay in the server specially the casual ones. So make it like 1 monster stones every 15 to 20 mins on mining (with the regular pickaxe ofc) and boost the high class upgrade scrolls drops, that's all.
toodaloo~~~~
Well I was playing solo on a MAGE. That's the issue there I don't play solo anymore because I've met some players that I like playing with. If the server had launched like 3 years ago I would've been all about it, because I never played with other people except for a few selected individuals.
Mages are not a solo class anymore. They used to be because the item and level difference made it possible for mages to actually kill rogues and warriors, but due to poor game balance mages are no longer viable for solo play. I would have absolutely no issues exping to 83 if I knew it was going to be massively rewarding in regards of PK activity, but nobody in my clan is exactly enthusiastic about joining a new server atm. I mean.. we stopped playing in a full PvP server not too long time ago :l
And yeah, you're right. The solo gamer issue is very prevalent in this time and day and there's hardly anything you can do to fix it. It is something wrong in the player's mentality I suppose. Usually there are very simple steps that make solo gaming more fun, but I personally felt like you guys had already taken those steps. Solo EXP is VERY easy. It was rather repetitive, but it wasn't hard by any means. I think that possibly from 1-60, leveling took a little bit too long compared to 60-70. Nothing too major tbh. I kind of felt like the exp itself was very similar to the way people level up in other MMORPGs, which is kind of funny because KO was never a game that had an actual RPG feel into it.
tl;dr, I probably would've enjoyed playing if I chose either warrior or rogue and if I actually wanted to play solo. The server is looking nice, but for whatever reason it felt unrewarding to reach 80 level no matter what class I would've chosen, mainly because even with such great launch numbers a lot of the players that started ended up quitting very early and it was very much visible, at least on the Karus side.
Edit: Someone was complaining about upgrade scrolls in cz, but you can actually farm money SUPER fast by doing Uruk Trons and selling salamander staves + looting the upgrade scrolls.
There's more spots you can farm on, blood seekers/hob goblins/cardinals. And it's easy to join an exping party at Evil Wizard/Dark Knight for drops like raptors etc. I got lvl 83 yesterday, and i made alot of items just by exping myself up to there on mobs that give drops, anyone can do it.
Well what do we have here!
1) High reward, for you, are Upgrade Scrolls and Blessed Upgrade scrolls? Those are extremely basic things. High risk for a high reward is fighting a big boss or fighting players and risking to die for a big loot. Upgrade scrolls are necessary for the regular john doe to the top ranked players. Basic stuff...
2) And who said that the concept of "high risk, high reward" is healthy for a KO private server? At least in this particular case I can affirm you that it is not.
That's repot money at most. Uruk trons are not meant to be (and they aren't) a good farming spot.
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