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Apex Forever | LIGHT-FARM | UNIQUE CONCEPT

This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Thinking of playing, but I'd have to start with the "worst" gears, does any clan recruit people like that? xD ...
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  1. #3841
    Senior Member KillU's Avatar
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    Thinking of playing, but I'd have to start with the "worst" gears, does any clan recruit people like that? xD

    And if you have the "Best" gears, how long did it take you to farm it up? I like farming but are there enough people doing it?

  2. #3842
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    yes actually more than enough .. login right now and check it yourself .. it's better than most of the usko server's

  3. #3843
    Senior Member Vincents's Avatar
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    Quote Originally Posted by manu View Post
    yes actually more than enough .. login right now and check it yourself .. it's better than most of the usko server's
    Because developers actually know what they are doing on here

  4. #3844
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    fuck developer's lol .. just a matter of luck that people are loving it atm .. everyone is kinda nice inngame if you are not annoying

  5. #3845
    Sir DooM* Senior Member DoomBringer's Avatar
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    Quote Originally Posted by manu View Post
    fuck developer's lol .. just a matter of luck that people are loving it atm .. everyone is kinda nice inngame if you are not annoying
    you really are clueless arent ya?

  6. #3846
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    Stop being an ass

  7. #3847
    Senior Member Vincents's Avatar
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    Quote Originally Posted by manu View Post
    Stop being an ass
    says Grobar. You want us to believe you found G4l 2016? Tell us who you really are, fuck boy!

  8. #3848
    Sir DooM* Senior Member DoomBringer's Avatar
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    Quote Originally Posted by manu View Post
    Stop being an ass
    funny böy, just cause I question your non-existant logic makes me an ass?
    Well, that escalated quickly.
    Please dawg, think before you type.
    If devs of this server would be shite this wouldn't survive for so long. They have put years worth of work into this server and made it most unique server we have right now.
    Its amazing how ignorant and jealous you are of succsessful people senor Gröbar. Please go back into hiding.

  9. #3849
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    keep your assumptions to yourself kid and get a life

  10. #3850
    Senior Member stimpy's Avatar
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    Mages still cancel priest with staff/range skills.Mages still stun around 90 % of the time.Priest cast a skill,it says using xxx skill but it does not take mana or the skill goes thru.Priest skills still have issue when they cast any of them,they work at the same paste as a rogue stealth (sometime even slower).Note that all of this crap has been reported almost a month ago.

  11. #3851
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    Quote Originally Posted by stimpy View Post
    Mages still cancel priest with staff/range skills.
    Uh, they shouldn't be -- and to my knowledge never have. Do you have any specific examples of this? At one point AoEs did, but that was quickly fixed so it wasn't a thing for very long.

    Quote Originally Posted by stimpy View Post
    Mages still stun around 90 % of the time.
    What you mean by this is AoE stuns coordinated with other mages cause a lot of stuns. It's something we'll be tweaking slightly in the next patch, but the problem itself is very different to what you're suggesting; more (simultaneous) stuns = higher chance of a successful stun -- which in fact makes sense. The individual stun rate is and has been correct for a while (and is really low), but yeah -- mages spamming AoE stuns is going to effectively increase the chance of someone getting stunned.

    Quote Originally Posted by stimpy View Post
    Priest cast a skill,it says using xxx skill but it does not take mana or the skill goes thru.Priest skills still have issue when they cast any of them,they work at the same paste as a rogue stealth (sometime even slower).Note that all of this crap has been reported almost a month ago.
    The client does this odd thing on some machines where the effective cast time ends up faster or slower than what it should be, and this is entirely normal -- for *some* (and I can't stress that enough) people. We personally haven't been able to reproduce it, but for those that can & do we've tinkered with a few things over time to try and suss out why it's doing that. Our initial thought was the frame rate, because skills work based on animation times, which ends up running at the frame rate, but neither our own attempts to reproduce it with this in mind or tweaking this on affected players' ends have done all that much in the way of it.

    Actually, while it's not definite yet, the latest USKO client (which we've been working on supporting so we can update ApexKO & use that) may well allow us to deal with this issue. Once we've finished updating things, we can take a good look at it and see for sure, but it's certainly a possibility.
    I know for sure it fixes a couple of other things we've had reported for a while, so it'd be very nice if it'd allow us to finally knock this major issue out of the way.

    (also, that second bit there I'm not entirely sure what you're referring to; I assume it's still part of what I said, but I don't know for certain -- so if I'm completely off the mark there, ehhhhh.)

    On a similar note there, timing issues in general should have improved somewhat with the last maintenance -- alongside the occasional lag/DC issues we were having. Took a bit to get in, but the server seems to finally be a lot nicer in that regard now (we'll see how it fares come Sunday though, as that tends to be the busiest day. But so far, woo! Improvements!).

    But yeah, we aren't ignoring you guys by any means. Stuff's always getting dealt with, it just may not be so obvious, especially with annoying issues that happen to a minority (which happens way too often, it seems). In this regard, the more info we can get from people experiencing the issue the better, as the reports we get are usually fairly vague -- too vague to piece together a decent picture of what's actually going on. We had someone give details on an issue recently that's been around for *months* that people have reported occasionally throughout that time, who didn't *really* give all that much info -- but it was enough to track down the problem pretty quickly. Unlike all of the other reports. Details matter! We actually gave that guy Apex Points for their report (because woo, finally -- that report was amazingly helpful), so yeah -- if your report's useful enough, that may well happen to you too. ^_^

  12. #3852
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    -mage skills and dots cancels animation sometimes

    -mage staff cancels 100%

    -it is about individual stun rate also not limited to mage, archer's and warrior's stun / slow, leg cut / scream rates are too high aswell. like i've told to aesteris something is probably effecting these rates (45 aoe from 1 mage can stun half the pt and this happens very often).

    -glad this is getting fixed but there are some more issues about priest cancellation (duff, heal, pcure etc)

    -i'll try to gather all my reports in 1 txt and send it to you aswell on apex forum.

  13. #3853
    Senior Member stimpy's Avatar
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    I kept reporting the same stuff over and over again,in game,forum pms,Manhattan reported them aswell and i realy dont know how much more detail can i give,cuz i kept giving the most details that i could.When a mage party goes in and staff me (im a priest) i cannot use any heals. When the mage party goes in and pillar me,i cannot use any skill.45 LR skill will stun you no matter how much LR you have,i get it,1 mage cant stun,when you have 150 people in cz and more than half of them are mages,you can see whats the issue here.I have 200+ lr and i get stunned pretty much by all the mage LR skills,not only 45 but the solo ones and the novas.I managed to get my self stunned 4x in a row,you can imagine how much frustrating it is when you play with meles.Dont get me wrong im not one of those people who just nag and cry,i tryed few times already to explain those "Minor issues" but those minor issues make my class rather annoying to play.I had a priest on USKO with similar gear that i have now,and i never had these kind of issues and trust me im not the only one whos having them.If you guys manage to smooth things out with those stuns and the "Minor issues" that some of us are having,the server will be even better than it is now. I undesrtand that the second problem i have is rather hard to fix,and i understand why so when i see an improvment after a patch i will say so i hope it does get fixed. Anyway i hope you guys understand that you have to look on the mages from a perspective that,unlike meles,they dont run in a group of 3-4 but in packs,thats why their stun skill work the way they do now. Anyway as long as something is happening and i see a reply from the staff its positive im still having fun on the server,its just that those things ruin the class that i love to play.

  14. #3854
    Fap fap fap Senior Member ISpitOnYourGrave's Avatar
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    priests can't use any skills when gab adamant curse goes of and ppl stand around you

  15. #3855
    Senior Member ZeroH's Avatar
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    Quote Originally Posted by ISpitOnYourGrave View Post
    priests can't use any skills when gab adamant curse goes of and ppl stand around you
    Try using party heals than. ;D

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