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APEXKO.COM | v2121 - MINI EXPANSION LAUNCH (07.04.2017) | PK / LIGHT-FARM

This is a discussion on APEXKO.COM | v2121 - MINI EXPANSION LAUNCH (07.04.2017) | PK / LIGHT-FARM within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by sebast44 im planning to have no life at all when beta starts, until i hit dragon on ...
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  1. #751
    Apex KO Senior Member
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    Quote Originally Posted by sebast44 View Post
    im planning to have no life at all when beta starts, until i hit dragon on officials haha :P
    That's great to hear! Rewards will be there for everyone participating in BETA, which require minimal effort and are great all around - no need to worry about 'missing out' on anything!
    sebast44 likes this.

  2. #752
    Member Strokes's Avatar
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    EDITED: BETA will open the 24 of april sound interesting i will play it on mode beta!

  3. #753
    Senior Member Tainy's Avatar
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    Quote Originally Posted by Strokes View Post
    BETA will open the 21 of april sound interesting i will play it on mode beta!
    correction 24* with a posibility to be on May 1st

  4. #754
    Amuse me Moderator razor's Avatar
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    Quote Originally Posted by Tainy View Post
    correction 24* with a posibility to be on May 1st
    Title has been edited so I think 24 is final(?)

  5. #755
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    Looks like it's going to be one of the best pskos to play. But this version tends to have skill and potion fail issues along with light feet cooldown problems, like cd of lf lasting a couple seconds longer after lf's duration has ended. I hope this server won't have issues like this. And, you should get yourself some publication, especially on Turkish ko forums, I'm sure you're aware of that. If you need translation of your advertisement topic, hit me up.

  6. #756
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    Quote Originally Posted by Sch4denfreude View Post
    Looks like it's going to be one of the best pskos to play. But this version tends to have skill and potion fail issues along with light feet cooldown problems, like cd of lf lasting a couple seconds longer after lf's duration has ended. I hope this server won't have issues like this. And, you should get yourself some publication, especially on Turkish ko forums, I'm sure you're aware of that. If you need translation of your advertisement topic, hit me up.
    Skill issues shouldn't be a problem. As for advertisements, a substantial portion of the delay thus far (and extending to the beta launch) has been *because* we've been waiting for ad positions to open up.

    We've got a banner ad up on KO-Cuce right now (still waiting for the other bit), and even have some support from KO-fox's owner, so that's nice.

    Advertising is a huge waiting game...

  7. #757
    Polak Extraordinaire Senior Member
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    Quote Originally Posted by twostars View Post
    Skill issues shouldn't be a problem. As for advertisements, a substantial portion of the delay thus far (and extending to the beta launch) has been *because* we've been waiting for ad positions to open up.

    We've got a banner ad up on KO-Cuce right now (still waiting for the other bit), and even have some support from KO-fox's owner, so that's nice.

    Advertising is a huge waiting game...
    I'm assuming the only things left to really work out are incredibly small bugs and things that most of us won't really notice? I can only assume you've given such a long date is due to the advertisement (you want to reach as many people as possible) and finishing touches (probably also so people have time to prepare for the beta and isn't too sudden?).

  8. #758
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    Quote Originally Posted by SkyHunter View Post
    I'm assuming the only things left to really work out are incredibly small bugs and things that most of us won't really notice? I can only assume you've given such a long date is due to the advertisement (you want to reach as many people as possible) and finishing touches (probably also so people have time to prepare for the beta and isn't too sudden?).
    So many assumptions! But yes, you're pretty much correct on all fronts there.

    Honestly, I'd delay beta even longer as I still feel like the ads aren't going to be up early enough (I was hoping for 3-4 weeks in advance, but 2-ish weeks will have to do!), but with the other servers launching soon, if we delay it any further we (probably?) risk losing players to other servers.
    Aside from delaying way past that (... and risking losing the hype?), I don't really think there's any better time to launch the beta. Fortunately, it's just beta anyway (so there's still plenty of time to advertise for official), but obviously (player) stress-testing and interest is important.

    But yes, the server's been pretty good to go for a while; finalising & touching things up is pretty much all we've been doing lately.
    The website is probably the most neglected part, but it's almost ready for an update as we've been focusing on translating it to other languages (Turkish & Spanish currently [huge thanks to Dogamon and Lapis respectively!]), and cleaning & prettying it up (thanks to Vincent's help!). I'll be sure to update this when that's live on alpha (I'll probably update the changelogs at much the same time).

    I say this a lot, but I mean it -- we really do appreciate all the help (and interest!) we're receiving from everyone. Without your support I have no idea where we'd be right now!
    MenInBlack likes this.

  9. #759
    God. Moderator Kallop's Avatar
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    Incredibly happy to see that the date for Beta has been set. I'll see you there!
    ScreameR, Riven and Jonko like this.

  10. #760
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    The patch notes. The patch notes. I am suprised to see how many bugs have been fixed recently. Dayum just dayum. Ok back to translating patch notes. Patch notes..
    cop likes this.

  11. #761
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    Good news..Keep good job mates.

  12. #762
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    Oh yeah good new indeed! Are there any final numbers on xp/upgrade/drop rates in comparison with USKO? Or are these still being debated?

  13. #763
    www.professionalko.com Senior Member nickos3's Avatar
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    Quote Originally Posted by maskedpatel View Post
    Oh yeah good new indeed! Are there any final numbers on xp/upgrade/drop rates in comparison with USKO? Or are these still being debated?
    xp: http://www.gamers4life.com/forums/f1...ml#post3212973
    maskedpatel likes this.

  14. #764
    Polak Extraordinaire Senior Member
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    I am incredibly curious to see how the server will fare against the three thousand server owners ddosing it.

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    Quote Originally Posted by SkyHunter View Post
    I am incredibly curious to see how the server will fare against the three thousand server owners ddosing it.
    We will politely ask them not to and they will say man ty for asking nicely we will stop doing it now. I guess we are just jealous of this amazing server and i will give them a hug and everythings fineeeeee.
    twostars and sebast44 like this.

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