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Apex Forever | LIGHT-FARM | UNIQUE CONCEPT

This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; just a suggestion for someone tried to do cheats here? like did you test if the anticheat is actually working? ...
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  1. #331
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    just a suggestion for someone tried to do cheats here? like did you test if the anticheat is actually working? if i will find a good koxp i will try it on the server to see if its detected, and btw twostars even if they arent gonna work, expect the turks will 1 that will bypass the anticheat

  2. #332
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    Quote Originally Posted by razor View Post
    you mean the porutu or whatever race? yeah they're supposed to be there.

    you must be the first person that 'mains' this class.
    Idk what porutu is i know this chars name is kurian.
    Like i said they are pretty bugged with skills OR i just got no idea how to use them correctly.



    Edit : also twostars is the skill definition correct?

  3. #333
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    Quote Originally Posted by NoOneCanStopMe View Post
    just a suggestion for someone tried to do cheats here? like did you test if the anticheat is actually working? if i will find a good koxp i will try it on the server to see if its detected, and btw twostars even if they arent gonna work, expect the turks will 1 that will bypass the anticheat
    koxp wont be detected (but it wont function), since apexko doesnt have anticheat "application" and it is not in need of one - thats the whole point of server side checks. Any inappropriate request from the player will be ignored (with that i mean using spells without casting them - which is kind of what koxp does). Twostars has already explained this in #349 and #351

  4. #334
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    Quote Originally Posted by Merkava View Post
    Idk what porutu is i know this chars name is kurian.
    Like i said they are pretty bugged with skills OR i just got no idea how to use them correctly.



    Edit : also twostars is the skill definition correct?
    Porutu is human version kurian is orc

  5. #335
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    Quote Originally Posted by Merkava View Post
    Idk what porutu is i know this chars name is kurian.
    Like i said they are pretty bugged with skills OR i just got no idea how to use them correctly.



    Edit : also twostars is the skill definition correct?
    called porotu in the character selection screen so...

  6. #336
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    Quote Originally Posted by razor View Post
    called porotu in the character selection screen so...
    On human side itsprobably porotu , anyways back to my question .

  7. #337
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    Quote Originally Posted by Merkava View Post
    On human side itsprobably porotu , anyways back to my question .
    Pay no attention to that clown razor he is truly clueless its embarrassing. Anyway yeah bk to your question lol.

  8. #338
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    Registered on the forums of ApexKO and never received and eMail of approval therefore I cannot do any posting or replies.....Please take not of that. Acc id: Pizdets

  9. #339
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    Quote Originally Posted by Merkava View Post
    Does the Kurian char work on this private server?
    Kinda trying it right now and can't figure out a way to actually play with that char .
    What i'm thinking of playing this char is that , he's some sord of "support tanker" , also could be played as a melee.
    what i'm also thinking is that they wanted to make some sord of Druid.
    Mostly. I still need to implement the passives for Devil Transformations (and its absorb), which I have all the info for now (as of last night), but otherwise, from a skill/stat standpoint it should be playable.
    Regarding the "Kurian"/"Porutu" name, seems mgame named the model itself as "Kurian" and the class selection on both nations "Porutu". "Kurian" does appear in a few places in-game as well, but for the most part I just call it Porutu, since that's what you choose at character creation on both sides (or at least, you used to). Really doesn't matter what you call it.

    Quote Originally Posted by NoOneCanStopMe View Post
    just a suggestion for someone tried to do cheats here? like did you test if the anticheat is actually working? if i will find a good koxp i will try it on the server to see if its detected, and btw twostars even if they arent gonna work, expect the turks will 1 that will bypass the anticheat
    We're not finished implementing checks for various things yet; we're still improving speedhack checks, and working on some timing issues. The plan is to have it working satisfactorily before beta.
    But, as was already mentioned, it's purely server-side. While we do have some stuff client-side, that's just used for client bug fixes / improvements.

    What would be helpful is to provide a list of things commonly abused by hacks (i.e. features of hacks) these days, so we can ensure they're all handled before beta.
    Having said that, we still plan on running back over the systems and identifying any potential abuse.

    Quote Originally Posted by Merkava View Post
    Idk what porutu is i know this chars name is kurian.
    Like i said they are pretty bugged with skills OR i just got no idea how to use them correctly.



    Edit : also twostars is the skill definition correct?
    Which skills are you talking about specifically? We haven't actually tested the generic melee skills (since there's no difference between those and sin/warrior skills), but the Porutu-specific ones should all work (aside from Devil Transformation doing anything other than making you... well, let's go with "pretty". I'll sort this today.). For the most part the descriptions are correct, yes. I fixed a couple of them for 2.039 (unreleased), though the skill translations are generally pretty horrible still. I'll clean those all up eventually, but it's not a huge priority right now (completely wrong skill names/descriptions are more of a priority however).


    Quote Originally Posted by brutalsnake View Post
    koxp wont be detected (but it wont function), since apexko doesnt have anticheat "application" and it is not in need of one - thats the whole point of server side checks. Any inappropriate request from the player will be ignored (with that i mean using spells without casting them - which is kind of what koxp does). Twostars has already explained this in #349 and #351
    That's correct; if it can be checked, we'll do so. If it can't be checked, we'll change it so that we can.
    Or in the case of things like the "Lupine hack" (i.e. toggling the client's Lupine mode flag to show stealthed players), just completely remove all the stealthed players from players who can't see them. That way the client doesn't know they're there, so toggling the lupine flag reveals nobody, since the client isn't aware of them. Added bonus: improves latency, as the client doesn't need to handle as many players/updates.

    Quote Originally Posted by Deadhealer View Post
    Registered on the forums of ApexKO and never received and eMail of approval therefore I cannot do any posting or replies.....Please take not of that. Acc id: Pizdets
    Yahoo tends to be really slow (and then throws stuff in spam), but I've approved you manually.
    Last edited by twostars; 12-19-2014 at 04:07 AM.

  10. #340
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    There are some skills in the "Devil skills" i think its the 75 and 80 skills which are debuffs or something which i can't use, it just makes a visual bug of the skill but nothing else.

  11. #341
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    Quote Originally Posted by Merkava View Post
    There are some skills in the "Devil skills" i think its the 75 and 80 skills which are debuffs or something which i can't use, it just makes a visual bug of the skill but nothing else.
    I'll look into those, thanks

  12. #342
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    Quote Originally Posted by twostars View Post
    I'll look into those, thanks
    Ohh also , now i was in a duel with my friend and when i debuffed him with malice , the scroll wears off.
    Fix it

  13. #343
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    Quote Originally Posted by Merkava View Post
    Ohh also , now i was in a duel with my friend and when i debuffed him with malice , the scroll wears off.
    Fix it
    Prematurely, or did its time run out? I reimplemented all of that a couple of days ago specifically to be mindful of that and similar issues involving scrolls (e.g. visual bug with the scroll getting "stuck" when expiring during debuffed), so I'm very surprised this is still an issue. ;o

    Thanks for your feedback!

    Edit: Ah, it tried to recast it on death when lifting the debuff, rather than lifting the debuff and waiting until respawn to recast.
    Fixed now, thanks!
    Last edited by twostars; 12-20-2014 at 07:08 AM.

  14. #344
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    Quote Originally Posted by twostars View Post
    Yahoo tends to be really slow (and then throws stuff in spam), but I've approved you manually.
    Thanks for approving.

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    terrible...

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