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Azura KO [BETA V1453] [OFFICIAL: TBA]

This is a discussion on Azura KO [BETA V1453] [OFFICIAL: TBA] within the Private Servers forums, part of the Knight Online (ko4life.com) category; Servers that had azura as owner were all stupid, dont even bother wasting ur time onthis server, it will be ...
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  1. #166
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    Servers that had azura as owner were all stupid, dont even bother wasting ur time onthis server, it will be wiped again very soon

  2. #167
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    Quote Originally Posted by MySqu1rtPie2 View Post
    Servers that had azura as owner were all stupid, dont even bother wasting ur time onthis server, it will be wiped again very soon
    As i remember , hes server lasted pretty long time.

    And ofc in some point when the populations goes down , i think the server should be closed.
    Dont listen to this prick , azura your servers were always good .
    Fun easy pk server.

  3. #168
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    tankyou good server

  4. #169
    BANNED FOR SCAMMING! Senior Member
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    Quote Originally Posted by Kallop View Post
    Good luck Azura. I always liked your servers for some weird reason. They were never too popular but they were fun and casual
    Thank you Kallop.

    Quote Originally Posted by twostars View Post
    It really doesn't matter which version it is; mgame didn't change all that much from ROFD onwards (even then, before that the biggest change was the quest system -- otherwise...). It does, however, mean there's just as much work involved no matter which version it is (with the exception of stuff like the 2.0xx Porutu class, and stun/slow rates handled in the server, but in the grand scheme of things, they're not all that terribly time consuming).

    So who's actually developing the server? oO
    A turk called Volkan, twoey.

    Quote Originally Posted by XenSoR View Post
    eriton my love when we go trance
    Lets talk about it.

    Quote Originally Posted by LADY View Post
    online users is bugged ?
    Nope.

    Quote Originally Posted by MySqu1rtPie2 View Post
    Servers that had azura as owner were all stupid, dont even bother wasting ur time onthis server, it will be wiped again very soon
    AzuraKO lasted more than 1 year if I remember. Ok, it was in 2011/2012 but did last pretty long.

    Quote Originally Posted by Merkava View Post
    As i remember , hes server lasted pretty long time.

    And ofc in some point when the populations goes down , i think the server should be closed.
    Dont listen to this prick , azura your servers were always good .
    Fun easy pk server.
    Thank you

    Some updates has been made:
    Fixed an issue with items slots
    Fixed some skills issues
    NPC attack bug has been fixed (using koxp)
    Last edited by Azura; 01-12-2015 at 07:47 AM.

  5. #170
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    Quote Originally Posted by Azura View Post
    Some updates has been made:
    Fixed an issue with items slots
    Fixed some skills issues
    NPC attack bug has been fixed (using koxp)
    Amazingly, even I don't even know what any of those 3 bugfixes refer to... you get the same amount of info from the summarised 'updates have been made' ;_;

    What's the last one, specifically?

  6. #171
    Senior Member ZiggZaggClickClack's Avatar
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    Quote Originally Posted by twostars View Post

    What's the last one, specifically?
    You can`t buy koxp anymore on NPC named "attack bug" (that`s how i got it) :x

  7. #172
    www.professionalko.com Senior Member nickos3's Avatar
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    Obviously he is talking about a NPC bug where NPCs can become attack-able. (in this case, used with a "KOXP"/hacktool)

  8. #173
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    Quote Originally Posted by nickos3 View Post
    Obviously he is talking about a NPC bug where NPCs can become attack-able. (in this case, used with a "KOXP"/hacktool)
    You're probably right, but there's a bzillion ways to interpret that -- to name one, a bug causing NPCs to *not* attack you (via hacks), which is a thing even on private servers using official files.
    My point was, he might as well have just left out the "detail" if there's no detail in there to explain what was actually fixed; we can assume 'obvious' scenarios all we like, but we're just as likely to be wrong. ;_;

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