This is a discussion on ClimaxKO *Coming Soon* within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by PendexO
op vid, but where's my valks fag.
I'm not adding 2 sets of armors at the ...
Don't forget to check out the server trailer if you haven't yet.
Last edited by bigdudle; 07-14-2014 at 11:35 AM.
Flame Ring, Shio Ring, and Imir ring are now all Mage only. The reason for this is archers hit about 150-200+ more with those rings on. Sins are pretty OP as well with the R attacks. Ring of the Felankor however will still remain available to all classes.
I'd like to point out as well that they're very minor tweaks to class damages and stuff. Most of the damages are strictly based from MYKO damages.
Anyway guys, this was a big ass debate before and I'm curious now. Keep or remove Lightning/Ice shot?
They're gonna be archers that want to keep it and then they're the ones that don't. I know those 2 skills aren't meant for MYKO version but I can't see archers kiting all that well without them. I really need to know ur guys opinion on this.
Last edited by bigdudle; 07-15-2014 at 03:41 PM.
remove.. we all saw how your previous server turned out in a archer server
Anyway, I'll make my decision by tomorrow. A lot of my buddies have told me to remove it so I'm prolly removing it. They aren't even in MYKO anyway.
Curious how you have the MYKO damages o.o or even close to em. I sincerely hope you didn't pull out the skills from the "MYKO" DB on Snoxd lol.
Also, for the record, he said "MYKO-based" not %100 MYKOler.
The only thing I can do is allow people to get higher resistance, and from what I'm seeing people are complaining about archers on Bazinga atm and they don't even have ice/lightning shot enabled so :x.