This is a discussion on ClimaxKO *Coming Soon* within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by PendexO
op vid, but where's my valks fag.
I'm not adding 2 sets of armors at the ...
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Last edited by bigdudle; 07-14-2014 at 11:35 AM.
Flame Ring, Shio Ring, and Imir ring are now all Mage only. The reason for this is archers hit about 150-200+ more with those rings on. Sins are pretty OP as well with the R attacks. Ring of the Felankor however will still remain available to all classes.
I'd like to point out as well that they're very minor tweaks to class damages and stuff. Most of the damages are strictly based from MYKO damages.
I haven't decided yet, I have to go over all the drops soon.
Anyway guys, this was a big ass debate before and I'm curious now. Keep or remove Lightning/Ice shot?
They're gonna be archers that want to keep it and then they're the ones that don't. I know those 2 skills aren't meant for MYKO version but I can't see archers kiting all that well without them. I really need to know ur guys opinion on this.
Last edited by bigdudle; 07-15-2014 at 03:41 PM.
remove.. we all saw how your previous server turned out in a archer server
Ice/Light shot weren't the reason for that though, it was because of damages and the cast times DB side. With the cast times not what they should of been archers were comboing quicker than they should of. Cast times are set to what they should be and damages aren't as high now. Like I said, all damages are MYKO based besides mages and priests being tweaked a lil bit.
Anyway, I'll make my decision by tomorrow. A lot of my buddies have told me to remove it so I'm prolly removing it. They aren't even in MYKO anyway.
Curious how you have the MYKO damages o.o or even close to em. I sincerely hope you didn't pull out the skills from the "MYKO" DB on Snoxd lol.
Well, I know for a fact he didn't do that... but, the majority of the data can be obtained from the (official) client's skill TBLs -- with the minor exception of a couple of skill types, which can be rebuilt from skill descriptions alone.
Also, for the record, he said "MYKO-based" not %100 MYKOler.
Can't change the rates on 1298, its hard coded into the ko.exe even tho you probably won't understand what I mean by that.
The only thing I can do is allow people to get higher resistance, and from what I'm seeing people are complaining about archers on Bazinga atm and they don't even have ice/lightning shot enabled so :x.
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