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††† HellsReapersKO ††† OFFICIAL RELEASE: 10/04/2015

This is a discussion on ††† HellsReapersKO ††† OFFICIAL RELEASE: 10/04/2015 within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by slicethem so next time theres a bug or smth, we gonna wipe again? that won΄t attract people. ...
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  1. #271
    Senior Member TheREALPenguin's Avatar
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    Quote Originally Posted by slicethem View Post
    so next time theres a bug or smth, we gonna wipe again?
    that won΄t attract people.

    and actually i didn΄t see anyone quitting of someone having more NP, it was coz of the crashes.

    you could try to find a middle way like giving out items to ppl that have made alot NP΄s or reduce everyones NP by half.

    No, there's like, no bugs left to be fixed.

    People didn't give up because of NP, they did give up because of crashes, however now they don't want to return because of how much NP is out, do you see what I'm saying? It's going to hold us back.

    We aren't going to just set everyone to 500, so no reason to be rash. We need a good, ideal way to go about this, to where the word is spread as much as possible, everyone knows, everyone knows the crashes and client lag is fixed, then we wipe, and hopefully, get a good majority of the people we lost back. It's not for us, it's for the community.

    We know we have a great server here. We do not want to relaunch. We do not want to screw anyone. We just want you guys to have a great server to play on.

  2. #272
    Polak Extraordinaire Senior Member
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    Did you guys change anvil rates with this 30 minute maintenance, or just the np changes?

  3. #273
    Senior Member TheREALPenguin's Avatar
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    Quote Originally Posted by SkyHunter View Post
    Did you guys change anvil rates with this 30 minute maintenance, or just the np changes?
    Just the NP changes, we fixed the giga axe upgrade, but we did not change any rates.

  4. #274
    Senior Member TheREALPenguin's Avatar
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    Perhaps we can just reduce the amount of NP the same for everyone above 1k NP. That way, no one is really at a loss. Everyone with a huge amount of NP right now, has it because of the spawn rate bug from yesterday. Idk, we need to iron out details, but we need to do it quickly.

  5. #275
    Senior Member slicethem's Avatar
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    Quote Originally Posted by TheREALPenguin View Post
    Perhaps we can just reduce the amount of NP the same for everyone above 1k NP. That way, no one is really at a loss. Everyone with a huge amount of NP right now, has it because of the spawn rate bug from yesterday. Idk, we need to iron out details, but we need to do it quickly.
    if u mean by reduce a % of NP΄s then its fine.
    like reduce everyones NP over 5k by 30%.

  6. #276
    Polak Extraordinaire Senior Member
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    Dunno, but for a clan to have 400k+ nps after the first day is pretty silly imo. Whatever you do, you're going to lose people one way or another, the only way is compensation for the NPs through a store, something like for every 10k nps you get 1 valk part of your choice, and then 1k nps = 1 silver gem, so you can either buy with 22k NPs 22 silver gems or 2 valk pieces and 2 silver gems, but then again, you'll just flood server with items again.

    Shitty situation to be in to be honest, but I still think the best would be to reduce everyones NP over 5k by 30 to 50%
    Last edited by SkyHunter; 04-11-2015 at 10:37 PM. Reason: you literally quoted me in the millisecond i was editing ;_;

  7. #277
    Senior Member TheREALPenguin's Avatar
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    Quote Originally Posted by SkyHunter View Post
    Dunno, but for a clan to have 400k+ nps after the first day is pretty silly imo. Whatever you do, you're going to lose people one way or another, the only way is compensation for the NPs through a store, something like for every 10k nps you get 1 valk part of your choice, and then 1k nps = 1 silver gem, so you can either buy with 22k NPs 22 silver gems or 2 valk pieces and 2 silver gems, but then again, you'll just flood server with items again.

    Shitty situation to be in to be honest
    It really really is

  8. #278
    Senior Member TheREALPenguin's Avatar
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    What if we gave everyone a piece of Valkyrie for every 10k NP they have?

  9. #279
    Polak Extraordinaire Senior Member
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    Another problem in my opinion was the boss hour timer; changing the boss timers needed to be done after the first hour of the server; not now. A lot of people run around in CZ with IN+1 and rol, re etc. and now the newer players not only now have to compete against full accessories on most people, but also have to hope they come in time of the 3 hours to get the bosses themselves.

    Dunno, way too many problems for this server at the moment despite such a phenomenal team and whatnot behind it.

    And what would the users with 9.9k NP then receive, or 7k, etc etc, if not a piece of valk for every 10k? Although if you think about it, once people reach 80k or whatever, they will simply buy the valk anyway, so what's the point to wipe or reduce now?

  10. #280
    Senior Member StoneColdKillah's Avatar
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    Quote Originally Posted by SkyHunter View Post
    Another problem in my opinion was the boss hour timer; changing the boss timers needed to be done after the first hour of the server; not now. A lot of people run around in CZ with IN+1 and rol, re etc. and now the newer players not only now have to compete against full accessories on most people, but also have to hope they come in time of the 3 hours to get the bosses themselves.

    Dunno, way too many problems for this server at the moment despite such a phenomenal team and whatnot behind it.


    And what would the users with 9.9k NP then receive, or 7k, etc etc, if not a piece of valk for every 10k?
    Dont think uniques are that much of an issue lol. I have been pretty active and I'm still using dual rocs +1 and the rest is all basic starter gear.....

  11. #281
    Senior Member TheREALPenguin's Avatar
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    Quote Originally Posted by SkyHunter View Post
    Another problem in my opinion was the boss hour timer; changing the boss timers needed to be done after the first hour of the server; not now. A lot of people run around in CZ with IN+1 and rol, re etc. and now the newer players not only now have to compete against full accessories on most people, but also have to hope they come in time of the 3 hours to get the bosses themselves.

    Dunno, way too many problems for this server at the moment despite such a phenomenal team and whatnot behind it.

    And what would the users with 9.9k NP then receive, or 7k, etc etc, if not a piece of valk for every 10k?
    Details, details lol.

    Needs to be ironed out.

    If this can't get ironed out, then we're gonna have to relaunch. 400k np on first day? Lol.

  12. #282
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    i think all was fine people are just crying to much if u get good team and play together u still get items and nps easy the only good change was maybe make anvil abit easier and the np requirement for items on npc and ye the cz monu make it abit higher cd to respawn and more np for kill in cz but everthing else was ok dont need to change boss spawntimer thats dumb now

  13. #283
    Senior Member ZiggZaggClickClack's Avatar
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    I was about to join untill i heard & read about some bugs you guys got there,i am wondering did u have beta and how long it lasted? If you did then wtf ,you rly could notice those bugs pretty easy.Anyways i hope u will sort it out... But yeah,you will probably have to re-launch which will cause some population drop,if you can afford it,go for it.

  14. #284
    Senior Member TheREALPenguin's Avatar
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    Quote Originally Posted by ZiggZaggClickClack View Post
    I was about to join untill i heard & read about some bugs you guys got there,i am wondering did u have beta and how long it lasted? If you did then wtf ,you rly could notice those bugs pretty easy.Anyways i hope u will sort it out... But yeah,you will probably have to re-launch which will cause some population drop,if you can afford it,go for it.

    Here is the bug we had.

    Some FX files, were making people crash. Yes we had beta, and it happened to no one on beta. So there is NO WAY we could have known that it was going to do that.

    The second bug? Spawn rates got messed up, and we have no idea how or why, and didn't notice it for a while. It was not that way before we moved the server onto our Dedi. We restarted, it was fixed. That's not really stuff you catch in a beta.

  15. #285
    Senior Member stimpy's Avatar
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    Dont forget there was a war that lasted almost 3h and people farmed the npc's that spawned all the time.Bdw bug gave u 4k np total thats 8k in 2 days right there.The monu gave from 1k to 2.5k so people just sat there farming it instead of pking. We liked the server but that np thingy with the boss spawn time and the monu realy made me not log anymore atm. Also the np gain from pking is like 12 np so if u die u need 5 kills just to make even so that bums people out aswell. Hope u figure out something about those nps.

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