gogo official aq
This is a discussion on KO4EVER | The Resurrection - within the Private Servers forums, part of the Knight Online (ko4life.com) category; gogo official aq...
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gogo official aq
Server being prepared for the official launch !
Please vote on our latest POLL
POLL : New Colony Zone or Old one ! - Announcements - KO4EVER | Forum
You guys get the pick !
do you guys want the old Colony zone ? Which is the Original one from Knight Empire
Or the Latest one ?? Which looks like this
i cant find out which of thest 3 names is ur server original name
u say ko4ever
panel say knightoffline
ur sig say battleko
BattleKO was the only server i had together with freeman
KOPlus took over KO4EVER and so we merged
official launch date 17-11-2012
Just 8 days for official
we're installing a new one ^^
looks promising, considering joining, not entirely sure yet, just got a few questions about your original post.
I don't understand this part, does it mean that you're going to make DLW 65 cap and release it later on, or does it mean you'll release a DLW (which is normally 50 CAP) once the server is raised to level 65 cap (not entirely sure if you plan on starting at 60 cap then moving to 70 cap slowly)
I assume it means DLW will be 65 cap but I just want to make sure anyway, imo DLW should be under level 60 because after masters and what not 60-70 is all the same except for the obvious level 70 skill/master skills/more skill/stat points.
Isn't getting the castle, 21GBs + money everyday from moradon taxes, + abyss enough for a clan? Don't you think giving them even more rewards would over power them? Cause I mean once the first clan takes castle they pretty much run the economy with all the money they make in 1 week, I've seen well over 100GBs in 1 week from castle and that's enough money to buy just about every item in merchant for an entire week.
Going based off what I've seen and heard maybe adding these aren't such a smart idea, the KO population already is pretty sensitive to rage quitting these days, simple things like burning an item cause people to quit without hesitation, and as we've seen on previous servers when people make an item early on in the server that others would kill to have it causes complete chaos and makes players rage quit, for some reason just seeing the item in CZ running around doesn't cause as much chaos as seeing a notice saying that so and so made this item and or so and so looted this item.
Just some things for you to think about, been around many private servers and it's really been trial and error with all these new additions that people add to servers, the upgrade notices/drop notices seem to have a negative effect on a server so just something you may want to reconsider, cause these days something small and harmless as that can be the difference between life and death for a server unfortunately.
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