This is a discussion on LegitKO [Closed Beta] within the Private Servers forums, part of the Knight Online (ko4life.com) category; Originally Posted by Kallop
I'm not sure if twoey already mentioned it, but at least I would totally abuse the ...
Item rewards are implemented custom, by whoever implemented that buggy implementation.
Now, whenever their code's called (e.g. when they're resurrected, for who knows what reason, and when they're actually killed), it'll give the reward.
Whether the reward is manner, or an item doesn't matter. If it's rewarding on resurrection, it'll behave the same either way.
what if the items you gained also wasn't tradable and was called a "quest iron neck" or something like that where even tho it has the same stats since you got it from the cz quest of killing people it is not tradable. would make abuse pointless because they can't trade it over to their main character(iron neck was just an example idk what you plan to put in the quests)
A full quest line.. and you have to complete it to get items.. paper quests up to shell quests. Make a full quest line that allows players to do quests to get their items. Would be unique.
you guys, do you all want a nation points zone, as a auto event. tell me what you think about this!
Why would there be an np zone tho? Kind of useless imo lol. I'd rather make nps by pking.