Exactly. That's what we need to test. Noone will test such things, but when the server goes official they will be on rage mode spamming us with "Hey wtf, droprate is low!!1! Pls increase it pls pls!"making us less time to support players.
As for using hacks, as long as you will inform us about it and don't abuse hacker power, you are free to test everything.
You can basicly test everything. Client, drops, monster names, monster drops, wrong drops, wrong item sales in wrong NPC's, wrong prices set in server/client, wrong skill names or damages, unusable skills, wrong notice messages and wrong timing, war/dungeon related bugs, etc. Anything you can think about.
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