What is special about this server?
Currently this server is running the same old public 1.298 server files.
The game is using the old Piana and Breth maps with everything working accordingly (had to edit the map files to fix warp gates)
This is the only server backed by knowledgeable developers (Twostars and myself). So, that should be pretty assuring that if an issue should arise it will be resolved in a timely manner.
Why is this server being opened?
The reason this server is being opened is because I am currently part of a project to create a KO Emulator and we will need a population to adequately use/test it.
So, this server is supposed to attract players so that when the time comes we can test the emulator. Keep in mind this server isn't just for testing, it will be one of the only if not the only running this emulator.
What is this emulator and why is it so awesome?
Basically the emulator `emulates` the KO server's behavior but with our own code. We can improve certain aspects of the game, put in custom restrictions, change pretty much anything at will.
A great example of an improvement that could be made is proper stun/ice effects. There has been a lot of speculation that these effects can be avoided by using client side .tbl files. We can enforce the effects server side so they cannot be avoided by cheaters. We can increase the # of clans in an alliance (although I think we will keep it as is.). Basically, we can do anything.. Yes, that includes duping.. no more duping, sorry turks =[
What will be different after the emulator is implemented?
As far as the user experience is concerned, nothing will change, the client will stay the same. We will just have more control over the actual game note the above.
Upon the next major update following the implementation of the emulator we do expect to move to a newer client (USKO v. ~1828).
Yes, this means we will eventually move to a NEW client. It will be 1828+ or whatever usko is at after we finish with the 1.298 version
Well, if this emulator is so different won't we lose everything when the server switches to the emulator?
Upon transferring to the emulator we will copy over all of the information from the previous database (no more wipes).
including but not limited to:
- Accounts
Characters
Items
Clans
Alliances
Statuses (King, Delos Owner.. etc.)
Is this still Lost Soulz? Why was LSKO shut down?
I cannot express strongly enough that this is not Lost Soulz. We won't be handling things the same as we did in the past. We're not going to promote or allow drama in the game or on the forums. If you want to make a scene, go cry on your twitter you attention whore. We aren't going through that shit again. I quit hosting because I got fed up with all of the crap. People wanted new things, I added them, people cried... Whatever I did people complained. Now, there's nothing wrong with some constructive criticism, in fact I condone it. I was tempted to put an age restriction on the server, but in the end decided against it. If you're on the internet act like an adult.
How will donations work?
We're currently not accepting donations. This may change in the future, but for now it's not a priority.
...Topic under construction...
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