Shinobi Story is a Naruto MMORPG, in which players pick their clans, build enemies and alliances through force and/or politics. The time period dates back to the Era of the Warring Clans(Before Villages). We will have all known elemental releases at initial release, but clans will be added along with their respective territories each patch. It will be free-to-play with an option to "donate" for instant access to things like a clan's bloodline release(Example: Unlocking one's sharingan). We've planned it so you can be in whatever clan you want, but you have to unlock your clan's bloodline release through proper RP. Players will also be allowed to choose to be clan less and will receive unique bonuses for doing so. There will also be a large emphasis on sages and their monk counterparts. The game is made by the community for the community, meaning the game will be made solely by the players-with little GM interference. GMs will only provide forum moderation and technical support; while also policing disruptive players and tying together player RP through larger scale world events. This game has been planned to completely redisgn the WoW Engine(3.3.5a + MOP Content) to the extent of making it in unrecognisable.


We are currently looking for anyone that is interested in making a Naruto MMORPG; be it Graphical Artists, Modellers, Web Designers, Client/Serverside Modders, World Builders, etc., you can be of use for us-some of the listed may be paid jobs, as well.


Forum: ShinobiStory
ModDB(WIP): Shinobi Story mod for World of Warcraft - Mod DB