get on msn, needa talk to you about it. i added you i think lolThe way the game was developed from the start was that mages would simply not be able to compare anywhere close to a warrior when 1v1ing. In KE, for a better then average warrior to even the best mage, is simply not possible. Vsing only became a popular part of KO in the ROFD version, where mages could actually compare to other classes when it came down to vsing. Don't want to sound cocky, but from the hundreds of vses that I've had against others, I've won more then 95% of them as a mage, even if the person out-leveled and out geared, simply because I have played mage probably the longest out of anyone and am skillful at it and also because in the ROFD version they made it so mages could compare to other classes when it came to 1v1ing.
Not once have I felt a disadvantage as a KE mage. Knowing that going damage built is only for those extremly geared out mages who could recover their hp/ac loss with their uniques and armors,... I simply had to settle down with the idea after some time that it's mostly support that's what's needed. This made me feel at the top, because I was extremely good at what I had to do when it came down to supporting or just mage overall, no doubt about it, thus why I never felt any disadvantage as a mage, and as a matter of fact, on the contrary, I felt it like an advantage.
Yes Bray, I've already mentioned that the flashing hp bars was fixed quite some time ago with the change of the ROFD UI's... but as for the lag on the hp bars, I really doubt anyone came up with the solution to that. If anyone reading this, has played on a private server where they don't see lag on the hp bars, meaning that it's synchronized, then please tells us so, and which server this comes from, as I would love to look into it.
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