This is a discussion on KO4life/Gamers4life KO within the KO4life Private Server Area forums, part of the Private Servers category; Originally Posted by tHeUnBeAtAbLe
There won't be any need for that, simply just put your idea out and we will ...
As I said this goes towards your skills as well, people in USKO relied too much on the hp bar and the TABing, but back in KE, you had your instincts and well of course a big part of it was careful observation in pk by clicking on the person you want to tp or heal and seeing whether it's needed or not. The most important way of seeing whether a person needs tp or not is by red balling.
Time to do some digging and learn MySQL!
I'd say keep cz exactly how it was. The only thing that I would really want changed is the exp rate. The nicer capes are about the only thing I like from the post KE era.
I also like the idea of premium as a way to deliver the exp boost, and while different levels (bronze, silver, gold) would be OK with me, a single tier of inexpensive premium would probably be best, maybe like $5 per month with an exp bonus of 200% or so and bonus nps...
I personally am fine with scrolls being PUS-only because if you make them obtainable a different way, you'd have to balance it and make sure that scrolls are still worth something in in game currency.
Keep in mind if we do make it easier for the players to level then it is like in USKO, which will most likely happen, this would mean you would be already recieving additional amount of XP, thus having the USKO kind of premium would only mean double the XP addition if the XP rate is doubled. Hopefully you catch my drift, if not here is an example.
Harpy = 10k xp (USKO)
let's say we make the amount of xp recieved double then that of USKO so on ko4life KO Harpy - 20k xp
Keeping it to the old premiums, bronze/silver/gold, gold being 30% additional xp, it would mean....
10k + 10k*.3 = 13k (USKO)
20k + 20k*.3 = 26k (ko4life)
Meaning that it all depends on how much we increase the xp rate. We would simply look to balance it out and not make the premiums a major advantage in the game, but simply a power up in xping for those who have spend the certain amount of money to have to spend a little bit less time xping then those who decide to play for free.
Maybe we won't even have to worry about this, as a much simpler way would be just to decrease the amount of xp needed to level. I forget how much but at level 60 you need some 80 million xp... so we might just go ahead and make it 40 million xp to level. These are all examples, and what might happen.
Well, if you're doubling the exp already, then yeah 200% more might be a bit much, maybe 50% or 100% bonus xp for premium.
The hp bar problem is something that is fixed by the RoFD UI. This is why it would be nice to be able to have interchangeable UI's because some ppl prefer the KE UI, and more priests and mages will most likely prefer the RoFD one specifically for the better working HP Bars. Being able to change the UI offers no strategical advantage other than having the less buggy hp bars. It also requires NO TBL EDITTING, it's only dxt's and uif files so it isn't a security risk.
I know someone was working on modifying the UI files in order to fix the hp bar problem with the KE UI by taking something from the RoFD one. Possibly just copying the health bar's skins. I figured it would have circulated by now. I'm gonna have to take a look into this
*Also the problem with the ctrl minor bug is that most ppl use it when their in most danger of dying, and since as u said they can't control it with their soul pots, they just use when they got low health and just spam it as fast as they can so that they regain like 3k health in a matter of 2-3 seconds. So yes, it still is a problem that needs to be fixed on the server nik.
Last edited by sir_locksley; 12-03-2009 at 09:12 PM.
Right the PUS would be as USKO , they will be KC like it but you also need to remember you money is also going to be in part helping a charitiy of the cmunity choosing.
The game will have options to donate but there will not be stupid things like boss summoing scrolls or wepons.
If you want pk pk pk then take a moment to think. If everyone is geared and just pking how long is it before you get sick of running to the bowle. You need xp parties to raid , just like you need to raid the old farming spots.
When I as leveling Felix in the days of OutKasteD and the AHM some of the most fun nights were doing xp and talkign to your friends and just chilling. A game like KO need a challange to make the rewards of PK and killing bosses that bit sweeter.
Comunity lead , comunity run. This forum was once the voice of the game but you could never make the game right. Now we will allow the comunity to get involed with running the game but with the trust of the KO4life/Gamers4life staff having the power and responsibility of what happens.
Now atm I am talking with Deville about the project as a whole. It is going to be big and take a long time to do. Ultimatley if he see's anyting he disagrees with then the devlopment team / programming team / admin team will have to fix the issue or the project will stop untill he is happy changes have been made.
I am going to start a new forum deadicated soloy for a ko4life server. In the new year this forum will be restricted to member directly involed. I will make sure a weekly or monthly report will happen for the general comunity to see.
Any features that we feel are very important like allowing Turkish ip's or donation costs will be put in this section with a poll so pople can place a vote.
I have been waiting for this for a long time. I don't care how you set it up, all I know is that I will play it no matter what.
hope to get to know all of you soon !
we will make this the best thing that ever happen in ko history !