This is a discussion on ll we have a 1600x900 resolution ? within the KO4life Private Server Area forums, part of the Private Servers category; Originally Posted by jatokor
But still working , ressolution isn't most important...
It's quite annoying, WS gives way more space ...
1600x1000 would sound right. Standard ones are better though, most computer WS LCD screens have a native resolution of 1920x1200 / 1680x1050 (most common) / 1440x900 (the small ones).
Running an unnative resolution makes fonts harder to read.
And until WS is possible, it'd be nice to be able to run 1400x1050, 1200x900 except for the ones already included, due to the native resolution issue.
yeah and u realllyy need high resolution for the amazing graphics of KO ><
Higher resolution isn't only for making graphics more detailed. There simply will be more space on your screen in high res.
Open inventory fills almost half of your screen when playing in low resolution.
There's no such thing as wide screen aspect ratios for this games current engine. Whoever said OurKO has it, you are incorrect. All they did was copy USKO's option.exe over with the OPTION to let you choose it, however they do NOT work - in fact all it does is set your resolution to a default of 1026x768. Wide screen itself works perfectly fine, some may experience a boxing with their display, though that's correctable by setting up your monitor.
If the engine doesn't support it, then I guess much can't be done. Are you able to add custom 4:3 resolutions then, to match native resolutions of WS screens (1400x1050 and 1200x900)?
Running 1400x1050 is native res for 1650:1050 when boxed to 4:3. 1600x1200 will need downscaling.
Sucks that KO engine has serious limitations when it comes to this.
There's one more thing that bugs me. The avaiable presets are 1024x768, 1280x1024 and 1600x1200. The aspect ratios of first and third preset are 4:3, however 1280x1024 has an aspect ratio of 5:4. If all of the presets actually work, wouldn't that mean that the client is actually able to render ratios different than 4:3?
lol if you've got vista it auto-adjust the screen so the full screen is used, atleast that's what my pc and laptop have been doing on all the servers I played
is it really so hard to understand that pixels can't just magically come from nowhere?
Hell, I've even made a couple of pictures for you:
4:3 on a 16:10 screen with black bars
"auto-adjusted" 4:3 res to fill a 16:10 screen
the real deal - 16:10 (most common ws aspect ratio)
now, do you understand why streching is pointless and doesn't give you any benefits at all?
it only brings disadvantages like higher mouse sensibility in the X-axis.
Last edited by grzequ; 01-15-2010 at 09:31 PM.
mate I dunno if you drunk, but my laptop and pc have diff resolutions, and they both show the same thing, without and black parts or missing parts , I never asked pixels to jump out of nowhere, I only said vista auto-adjust , maybe you too retarded to understand I meant vista automatically goes into 1026x768 mode.
your laptop right now
your laptop (IF WS res would somehow get implemented)
and yes, you should be able to see more on your laptop screen than on your PC screen, because that's what WS is for.
With streching (auto-adjustment) you are not able to see more.
the only thing widescreen function would do is make it look better, but it won't let you be able to see more.
I meant "without ANY black or missing parts" in my previous post..