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Earrings for DCZ BP?

This is a discussion on Earrings for DCZ BP? within the Class Questions and Tips forums, part of the Game Questions & Tips category; Just need to know which would be the best choice of earrings for DCZ bp: 2x +14str/+2hp ears 2x WE+0 ...
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  1. #1
    DaZeDAnDCoNfUsEd
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    Just need to know which would be the best choice of earrings for DCZ bp:

    2x +14str/+2hp ears
    2x WE+0
    2x PE+0
    2x OE+1

    or a mixture...of whatever ears it may be xD

    support gear hasnt changed:

    dual fov+0
    gb+0
    wp+1
    +8+9 pieces
    hb+8

    blah blah blah...im thinkin dual WE+0 for resists or a we+0 and +14/2 or +16/3 ear...but i need other opinions...resists are going to suck anyways xD

  2. #2
    Senior Member cizia's Avatar
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    paper, but 190str is enough

  3. #3
    Haveyouseenmybeartibbers? Senior Member JDizzle's Avatar
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    rlb = paper dude, you can go fp if you wish, but judgement is just to weak, i wouldn't even try going fp/chitin before lvl 72... and i know a lot of people agree,

    if anything go paper or pure support, but dont try to go anything inbetween

  4. #4
    HamDude Senior Member thenerd1o2's Avatar
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    rlb = paper dude, you can go fp if you wish, but judgement is just to weak, i wouldn't even try going fp/chitin before lvl 72... and i know a lot of people agree,

    if anything go paper or pure support, but dont try to go anything inbetween[/b]
    ameen - stay paper and try to improve your items

  5. #5
    Senior Member Shane's Avatar
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    Stay paper, your jewels raise your ap and your items are very balanced, as above judgement isn't as strong as it should be so going fp bp i feel is a mistake, the extra ac doesn't warrant the losse in ap and dmg you would have. Stay paper dude

  6. #6
    DaZeDAnDCoNfUsEd
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    Stay paper, your jewels raise your ap and your items are very balanced, as above judgement isn't as strong as it should be so going fp bp i feel is a mistake, the extra ac doesn't warrant the losse in ap and dmg you would have. Stay paper dude[/b]
    yeah i planned on staying paper...i should hit 2200 ap by 69...maybe 2300 with a paper+9 set w/840+ ac on 350s...we will see...then i gotta up my jewels to +1 over time and zzz bored

  7. #7
    DaZeDAnDCoNfUsEd
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    new question xD...should be a quickie i imagine...just need some other input seeing how the last dcz bp i had sucked xD

  8. #8
    Priest_gabber
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    duel WE.

  9. #9
    El Gran Tanke Senior Member gimmecookiesnao's Avatar
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    for dcz this is my preference

    wse+1 or +2 >we> sse>pe>

    ur gonna have high ap as pare with +9 shit either way. so might as well get high ass hp xD


  10. #10
    yihang
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    ive got we+2 and sse+1, works pretty good

  11. #11
    DaZeDAnDCoNfUsEd
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    ive got we+2 and sse+1, works pretty good [/b]
    so we + sse sounds like an expensive combo to me, but as stated above...ima need the highass hp to support my high ap...thanks again all

  12. #12
    HamDude Senior Member thenerd1o2's Avatar
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    daul WE - you need the resist since you have none

  13. #13
    MSZ - 006 Senior Member akutee's Avatar
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    Just need to know which would be the best choice of earrings for DCZ bp:

    2x +14str/+2hp ears <----- DEFINATELY NOT - you need as much AC as you can get.... and as much HP. WORST option
    2x WE+0 BEST CHOICE! - gives good HP, decent STR, good AC, and gives resistances! which are vital for ardream BP
    2x PE+0 <------- No - because at lower levels, the 5 HP will barely give u any HP. It&#39;ll only give something like 51 HP. And you also need resistances!!!
    2x OE+1 <------- another No - because it gives 0 hp!

    or a mixture...of whatever ears it may be xD

    support gear hasnt changed:

    dual fov+0
    gb+0
    wp+1
    +8+9 pieces
    hb+8

    blah blah blah...im thinkin dual WE+0 for resists or a we+0 and +14/2 or +16/3 ear...but i need other opinions...resists are going to suck anyways xD[/b]

    Definately DEFINATELY the WE&#39;s. I played ardream BP for quite some time, and the biggest problem was mages.... like.. i would be able to take down 3-4 rogues solo, but 3-4 mages that had some teamwork could EASILY take me down. Defintaely not the +14 str ears, or the opal earrings +1..... first off.... AP isnt that important for ardream BP&#39;s. Its important, but its not like a rogue where you wanna pump your AP to the max...

    To be honest, an ardream BP only needs 1500-1625 AP. (im assuming you are debuff build, and using a HELLBREAKER) With that AP, and debuffs, you are able to kill 99% of anyone in ardream easily. The 1% remaining are just crazy decked out people, and theres not really a point sacrificing a lot of HP just to kill that 1 person.

    If i were you, i would probably aim at 1575 AP before weapon enchants, so it&#39;ll be something like 2-3 pieces of STR armours, and the rest is HP.

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