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SSE vs. WSE vs. LKP.

This is a discussion on SSE vs. WSE vs. LKP. within the Class Questions and Tips forums, part of the Game Questions & Tips category; What is the best earring combination for a level 81 Complete Fire mage (50hp 160int 251mp) WSE +1 - 350m ...
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  1. #1
    Senior Member JordyT22's Avatar
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    What is the best earring combination for a level 81 Complete Fire mage (50hp 160int 251mp)

    WSE +1 - 350m

    SSE +0 - 350m

    LKP +0 - 300-370m

    I was thinking LKP paired with an SSE or WSE. Leaning towards the SSE

    Gear:

    Completes +7
    Hellblood +8
    EP +2
    Glass Belt +0
    FR +2
    FR +2

    Bronze ear +0
    Bronze ear +0

  2. #2
    Senior Member cizia's Avatar
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    lol... at pathos LKP +0 is similar price to WSE +0 ... h34r:

    imo WSE & LKP

    I like 4def & 7int more than 3hp...

  3. #3
    NeronDomitius
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    wse+1 / lkp > lkp / lkp > lkp / sse > wse+1 / sse > sse / sse

  4. #4
    Legendary Mage Senior Member tHeUnBeAtAbLe's Avatar
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    lkps are only worth putting on when they are at +1... i'm not sure how much the CE cost there, but if you can get dual CE +1s there for the same price as dual LKPs +0, then get them

  5. #5
    IInFeRnOII Senior Member jfn7's Avatar
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    you can use lkp / sse or lkp +1 / bronce earring +3 (20ac 20hp)

    cause wse have int and int doesnt work like mp (agate)

  6. #6
    Senior Member cizia's Avatar
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    cause wse have int and int doesnt work like mp (agate)[/b]
    wtf r u talking about? oO MP doesn't work at all at pk... and int is helpfull cuz u get more mana...

  7. #7
    IInFeRnOII Senior Member jfn7's Avatar
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    wtf r u talking about? oO MP doesn't work at all at pk... and int is helpfull cuz u get more mana...[/b]

    yea you right mp item doesnt work at pk and int get more mana..


    thats why is useless, fire mage need more hp and ac....and full mp (character stat)

  8. #8
    Willows
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    Eww how'd you get 81

    CE +0 is around 175m, CE +1 450 or so.

    CE's don't seem to compound to +1 well though. +2 is nice, +1 is kinda meh increase.

    Dual CE +1
    Cost : 9gbs
    Stats : 34 ac, 14 int, 150 health, 120 mana, 24 flame glacier light res
    Actual stats (ish): 664 ac, 2750 health, 7323 mana, 138 flame 74 glacier 74 light
    466 ac

    LKP +0 and SSE +0
    Cost : 7gbs
    Stats : 30 ac, 15 hp, 5 mp, 60 health, 10 mana, 10 flame glacier light
    Actual stats (ish): 660 ac, 2885 health, 6821 mana, 124 flame 60 glacier 60 light

    LKP +0 and WSE +1
    Cost : 6.5gbs
    Stats : 34 ac, 12 hp, 7 int, 5 mp, 60 health, 10 mana, 10 flame glacier light
    Actual stats (ish): 664 ac, 2840 health, 7017 mana, 124 flame 60 glacier 60 light

    CE +0 and LKP +0
    Cost : 5.25gbs
    Stats : 25 ac, 5 hp, 5 mp, 5 int, 110 health, 50 mana, 20 flame glacier light
    Actual stats (ish): 655 ac, 2785 health, 7001 mana, 134 flame 70 glacier 70 light

    I'd go (and will go) LKP / WSE +1, eventually up the LKP +1 then WSE +2 then LKP +2 etc etc etc.

  9. #9
    Senior Member holaci's Avatar
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    And what if SSE is +1? Atm i use LKP+0 and sse+1 and i like it. I plan to make lkp+1 near the sse +1. What do you think is it generally a good idea?

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