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What Make Better Stun ?

This is a discussion on What Make Better Stun ? within the Class Questions and Tips forums, part of the Game Questions & Tips category; can someone that have good expierence making good stun, can help me about that topic pls....i will apreciate.. :lol:...
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  1. #1
    IInFeRnOII Senior Member jfn7's Avatar
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    can someone that have good expierence making good stun, can help me about that topic pls....i will apreciate.. :lol:

  2. #2
    Hydr4
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    AP of staff.

  3. #3
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    can someone that have good expierence making good stun, can help me about that topic pls....i will apreciate.. :lol:[/b]

    i went from a 160 int build to a 116 int build and havent noticed a difference in stun...



    im using a chaotic+8


  4. #4
    Senior Member Jammin's Avatar
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    AP of staff.[/b]
    /thread

  5. #5
    From Bankrupt to Blue Sky Senior Member Riley's Avatar
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    Not really too much to it. AP of staff helps the most, and total elemental the second. The LR, also plays a small role in your stun.

  6. #6
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    AP of staff helps a lot, then elemental, & then how much int you have. The int does not help a whole lot, but it is easily to see how it does help if you compare a mage with 160 into int and a mage with 0 points into int.

  7. #7
    From Bankrupt to Blue Sky Senior Member Riley's Avatar
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    AP of staff helps a lot, then elemental, & then how much int you have. The int does not help a whole lot, but it is easily to see how it does help if you compare a mage with 160 into int and a mage with 0 points into int.[/b]
    Not possible to test it. Of course a mage with more INT will have a better staff ie: Better AP, and therefore better stun. I could see how the two could get confused, but I'm pretty sure when the dev's switched stun rates from INT to AP, they didnt leave just a smidgen (yes, smidgen) of int to calculate the stun rate.

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    Not possible to test it. Of course a mage with more INT will have a better staff ie: Better AP, and therefore better stun. I could see how the two could get confused, but I'm pretty sure when the dev's switched stun rates from INT to AP, they didnt leave just a smidgen (yes, smidgen) of int to calculate the stun rate.[/b]
    It is possible to test. Have a rouge or priest healing themselves and attack them about 1000 times. Everytime the stop healing its a stun. Do this with the same staff w/ 0 int and 160 into int.

  9. #9
    Senior Member cizia's Avatar
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    It is possible to test. Have a rouge or priest healing themselves and attack them about 1000 times. Everytime the stop healing its a stun. Do this with the same staff w/ 0 int and 160 into int. [/b]
    how are you going to have 0int? :unsure: :unsure:

  10. #10
    Senior Member Phantom94's Avatar
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    INT DOES NOT MATTER!!
    its the AP of the staff

  11. #11
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    Not possible to test it. Of course a mage with more INT will have a better staff ie: Better AP, and therefore better stun. I could see how the two could get confused, but I'm pretty sure when the dev's switched stun rates from INT to AP, they didnt leave just a smidgen (yes, smidgen) of int to calculate the stun rate.[/b]

    not true...

    i went from 160 int to 116 int build and im staffing about 30-40 points higher in damage...(this is for dcz, btw)

    im not noticing any difference in stun though, to be honest.


    also, my combo sucks and i slide attack most people and still get a decent amount of kills because of stun

    not true...

    i went from 160 int to 116 int build and im staffing about 30-40 points higher in damage...(this is for dcz, btw)

    im not noticing any difference in stun though, to be honest.
    also, my combo sucks and i slide attack most people and still get a decent amount of kills because of stun[/b]

    whoops, just reread your post

    ^_^

    yeah....

    after i switched to 116 int, i just pumped MP...

  12. #12
    El Gran Tanke Senior Member gimmecookiesnao's Avatar
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    its possible to test

    use the new cursed staffs since they dont have int requirement


  13. #13
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    i tested it. INT DOES NOT help the stun rate at all! it only helps elemental damage u take and stun/slow resistance
    the higher your AP, the higher your stun rate. so get BF rings+3 and new/ BF staff at +7/higher you'll stun the shit out of everybody.

  14. #14
    From Bankrupt to Blue Sky Senior Member Riley's Avatar
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    i tested it. INT DOES NOT help the stun rate at all! it only helps elemental damage u take and stun/slow resistance
    the higher your AP, the higher your stun rate. so get BF rings+3 and new/ BF staff at +7/higher you'll stun the shit out of everybody.[/b]
    Um..OK.

    I have an Aztek Gold Faun +7, and dual +2 imir rings..and I barely stun. At best I stun once or twice in a vs, and i have a pretty good combo.

  15. #15
    Senior Member IronNeck's Avatar
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    ap on staff and imir is the only things that increase stun
    some say lvl do have something too int dont have different i remmber when i reskilled my mage to lr

    with chaotic+8 and 112int i stun like with 160 int some times i think its more oO but its not

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