Originally posted by Baba
Tez
make a fur belt +3 like I did and u will have 16STR 4HP (76hp in bar)
gogogogogo STRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
weapon defense > dmg&ac&hp
This is a discussion on 24 extra ac or 50 extra hp what would u prefer within the General Chat forums, part of the Knight Online (ko4life.com) category; Originally posted by Baba
Tez
make a fur belt +3 like I did and u will have 16STR 4HP (76hp ...
Page: 2
Originally posted by Baba
Tez
make a fur belt +3 like I did and u will have 16STR 4HP (76hp in bar)
gogogogogo STRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
weapon defense > dmg&ac&hp
hey Dro )
252(+166) atm
gogogogogogogogo SSSTTTRRRRRRRRRRRR
ac goes up with levels too but not much...is why the diff is 24 ac and not 20
holy crap .... :blink:Originally posted by Baba
hey Dro )
252(+166) atm
gogogogogogogogo SSSTTTRRRRRRRRRRRR
uh... 20 ac on an item comes out to be around 25 on a warrior. IT doesnt give the exact amount.Originally posted by camaz0tz
talkin about an iron belt +2 vs glass belt+0? lol...otherwise its just 20 ac difference :blink: if so...iron belt +2 why even ask? :P
for warrior go for the iron belt for ur priest go for the glass :P
nop, thats cuz you got skill points on Defense, wich gives you like what? 15% more ac without shield? Something like that, so there`s where your 4 more ac comes from.Originally posted by Tez/Aja
ac goes up with levels too but not much...is why the diff is 24 ac and not 20
But anyway, maybe if you can reach 1200 ac scrolled, the 50 hp would come better.
24ac is better imo.
Had both....and after testings, if i must decide i would take IB if this game is normally balanced, but of course it doesnt work for dmg from mages and CZ is overcrowded with papers nowadays so GB is IMHO right decision for this hard times.
BUT....skelleton belt is winner of the belts for the warrior of course, since you need also to kill and it works greatly to make your critical hits happen more often. IB/GB is for noobs
DESTROY
and since when attack increase works? :lol:
he didnt said attack. He mean the chances of hitting your highest, and i assume that as chances of not missing the hit.Originally posted by Seby666
and since when attack increase works? :lol:
okeOriginally posted by Dro+--><div class='quotetop'>QUOTE(Dro)</div><!--QuoteBegin-Seby666he didnt said attack. He mean the chances of hitting your highest, and i assume that as chances of not missing the hit.[/b]and since when attack increase works? :lol:
Weapon Defence > Defence > Resistances > HP
But if you're talking about GB, keep in mind about the 10 INT you get, that means more mana for your skills :-)
I would personally go for IB though.
ac
U killed me in cz yesterday :angry:Originally posted by __countess__
Weapon Defence > Defence > Resistances > HP
But if you're talking about GB, keep in mind about the 10 INT you get, that means more mana for your skills :-)
I would personally go for IB though.
simply not fair, I was laging
btw, 1 AC is worth about 2 HP, but it depends, with mages AC is usless(OBVIUS), but in melee battle is much easier when one has 2k HP and 1K AC then having 3k HP and 500 AC (1 pot gives much more coz u take less DMG). Bottom line is that 24 AC and 50 HP wont make much difference unles u get TP/Gated with -50 HP, and that happens evry 2nd month and usualy ends with geting killed by overtime dmg
I will go with AC too...
Bookmarks