i dont understand your point. The quests will benefit 60's more than 70's since they are easy to do. I get 20% from all the quests, a lvl 60 will get a free level or two. There are all the same XP spots for 60's as there are now, infact more of them, and less useless mobs. If we kept the current mobs and removed level cap then everyone would just bottleneck at 70 since its so hard to level past that, this way everyone has realistic chances of levelling up, not just 60's.Originally posted by Lawless
Ya know oddly nuff after playing the beta on a lev 70 twink geared warrior i can see their reasoning.....In the new expnasion low 60's (90% of the server) will be useless on most of the new mobs and utterly incapable of keeping up with the servers current lev 70's which can handle the new mobs/quests and will just beacome far too overpowered for thier own good too fast. *The half Xp is the main problem, the xp requirement curve is enough as designed. the half XP was merely a method of giving players something to grind on till K2 could get to this point.
The idea of level 75's still killing trolls and apos in CZ is ridiculous anyway.
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