i dont have the following from any game or so..came from myself 25 minutes ago
havent thought about all possible skills
its late.. i guess i havent written so understandable...will improve tomorrow
i make it in an own topic to seperate the 2 ideas
might be a bit extreme but normal KO is a bit boring for me
all classes remain there
might be a bit extreme but normal KO is a bit boring for me
all current classes remain there
new classes:
Good/evil overnatural spirit
Paladin/ogre
overnatural spirits(shoots arrows or blades) would have same good arrow skills like archers, but higher ap(no light feet,fast basic speed)
spirits vs spirits arent hyper effective but still good
spirits normally only can attack other spirits or ogres,paladins
only ogres/paladins and other spirits can normally attack spirits except if they are debuffed by a paladin or ogree, then all can attack them
spirits have much less defens and range than a normal archer...around same def as fp archers and a bit lower hp than normal archers
quite a bit less range than mages
but with lvl 65 skill their attack increase by 35%, as well as hp decrease by 40%
their task is to save their paladins,ogres and to kill other paladins,ogres/spirits
ogres, paladins are heavy fighters who can give huge buff and pwn all melees in a versus but can be pwned by spirits
their task is to buff all and keep the second line clear
2 spirits can pwn an ogree or paladin with with the correct skill
HUMAN SIDE:
Paladin
-cant heal
-cant be healed by priests
-weapons: hammers
-can buff def(range and size like torment) by 30% , not conflicting other def boosters(lasts 30 seconds, can be used every 2 minutes)
other buffs i havent thought of yet...maybe none
-white with light blue armor(all below chitin, varie a bit),,,,,,,,,chitin for lvl 65(little shining white),,,,, gold-white armor with a blue shine(must be lvl 70 for it)
-high def,high attack ,high hp, little faster than warriors(only can be healed,3k hp heal, by each good overnatural spirits every 30 seconds, only can be tped every 5 minutes, cant be healed by priests)
-lvl 65 skill= turns light feet of rogues into swift, swift cant be canceled for 3 minutes( range half of torment,recharge 2 minutes
-lvl 72 skill= materialize one evil overnatural spirit into a physical body so it can be attacked by everyone. can be used all 3 minutes, lasts 1 minute 30 seconds, cant be cured
no attack of the spirit is increased but 40% hp decreased
the good spirit still only can attack evil spirits or ogres
Good overnatural spirits
shoots arrows only consisting of energy( higher lvl = stronger colour, more damage)
blue body,consists of energy
cant be healed by priests
range quite a bit shorter than mages
does good damage to ogres
can give 3k hp heal every 30 seconds to paladins and friendly spirits
-can attack ogres and evil overnatural spirits and monsters
only can be attacked by ogres and evil overnatural spirits( and monsters) and by anyone if debuffed by ogre lvl 72 skill
faster than ogre, slower than rogues with light feet
-white-blue armor(all below chitin, varie a bit) light blue chitin for lvl 62),,,,, strong blue armor(shell for lvl 65) ,,,,strong blue armor for lvl 70, looks electric, electricity=white,gives ap boost
weapons: different energy bows,shape varies, colours varie between white,blue,gold and green
low def,average hp,high attack,range shorter than a mage
-only can be tped by bps every 2 minutes,each 2 minutes a bp can summon another spirit
lvl 65 skill=becomming physical(all can attack him,he can attack all) for 2 minutes 30 seconds, increasing damage by 35%,lowering hp by 40%,recharge time 6 minutes
lvl 72 skill= stunning ogre for 7 seconds and taking 40% of the hp of ogre away(half distance of normal skills/shots)
ORC SIDE:
Big ogre
-cant heal
-cant be healed by priests
weapons: clubs
-can buff ap(range and size like torment) by 30%, not conflicting other ap buffs(lasts 30 seconds, can be used every 2 minutes)
other buffs i havent thought of yet...maybe none
-black with light red-armor(all below chitin, varie a bit),,,,,,chitin for lvl 65 = dark black(looks as if it absorbs light),,,,, bronze-black armor with a red shine(must be lvl 70 for it)))
-high def, high attack,high hp,little faster than warriors(only can be healed,3k hp heal, by each evil overnatural spirits every 30 seconds, only can be tped every 5 minutes, cant be healed by priests)
-lvl 65 skill= turns light feet of rogues into swif,swift cant be canceled for 3 minutes( range half of torment, recharge 2 minutes
-lvl 72 skill= materializes one good overnatural spirit into a physical body so it can be attacked by everyone. can be used all 3 minutes, lasts 1 minute 30 seconds, cant be cured
no attack of the spirit is increased but 40% hp decreased
the good spirit still only can attack evil spirits or ogres
Evil overnatural spirit, shoots flying blades only consisting of energy( higher lvl = stronger colour, more damage)
red body,consists of energy
cant be healed by priests
range quite a bit shorter than mages
does good damage to paladins
can give 3k hp heal every 30 seconds to ogres and friendly spirits
-can attack paladins and good overnatural spirits and monsters
only can be attacked by paladins and good overnatural spirits(and monsters) and by anyone if debuffed by paladin lvl 72 skill
faster than paladins, slower than rogues with light feet
- black with light red armors( all below chitin, varie a bit)..... light red chitin for lvl 62,,,,, strong fire red armor(shell for lvl 65),,,,,strong red armor for lvl 70, looks electric, electricity=black,gives ap boost
weapons: different energy blades who shoot energy blade hits, shape varies, colours varie between black, red, gold and brown
low def,average hp,high attack,range shorter than a mage
lvl 65 skill=becomming physical(all can attack him,he can attack all) for 2 minutes 30 seconds, increasing damage by 35%,lowering hp by 40%,recharge time 6 minutes
lvl 72 skill= stunning paladin for 7 seconds and taking 40% of the hp of paladin away(half distance of normal skills/shots)
-only can be tped by bps every 2 minutes,each 2 minutes a bp can summon another spirit
i think it be interesting to play
escpecially in a clan fight
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