I think it would be beast if a whole clan of archers assembled. They would be like freakin unstoppable. But what do you think, if a whole clan of Assasins vsed a whole party of Archers, who would win?
This is a discussion on Archer vs Sin Powerrrr within the General Chat forums, part of the Knight Online (ko4life.com) category; I think it would be beast if a whole clan of archers assembled. They would be like freakin unstoppable. But ...
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I think it would be beast if a whole clan of archers assembled. They would be like freakin unstoppable. But what do you think, if a whole clan of Assasins vsed a whole party of Archers, who would win?
styx broski.
Already been done and we raped in rlb and if you have vent or ts and know when to use what skills on what characters you rape all also cs and styx just demolishes those annoying healing priests XD
I suppose you guys never played in 2006, when the turks invented Archer walls... So they kinda thought of that before any of you guys
If archers didn't have range advantage then the sin's would demolish them
possibly, but i am leaning on archers winning still, i am one after all
I actually think its the other way around, if 36 sins were against 36 archers... The moment the sins targeted the same person and systematically started using CP, archers would die.
A few sins might die on the way or even during the fight, but all in all... I have no doubt that sins would tear them apart.
I'm talking from experience, 6 archers vs 2 sins, all you've gotta do is get close enough to start with CP and the archers drop damn fast.
Yeah, but not only that. If 36 archers were to all target 1 person at a time, ok that person would drop, but atleast the sins would be able to minor to try and keep each person they target alive until they reach the first archer.. After that, the archers are pretty much scruwed.
archer parties are a very gg counter to mage parties tho
I will have to give my vote to the sin party. they will just tear anything apart. sins are the war dogs of KO
its literally impossible for the sins to have coordination of less than half of a second to switch between targets right after they instagib someone with spike
anyway in a even 1v1 sin loses unless he slides. then it would become a stalemate
when i see the cp animation i just blind him and/or run in circles xaxaxaxa
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