dumbass nova+if ur fire u get something that drains "mp used as hp"
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dumbass nova+if ur fire u get something that drains "mp used as hp"
It's like 400% with 150 additional damage isn't it? Well I had 1.1K defense and got wacked for about 1100 unduffed, this BP I fought was so horrible that I still won. ^_^Originally posted by Xela+--><div class='quotetop'>QUOTE(Xela)</div><!--QuoteBegin-Majixin beta Helis hit like 5.5k on troll[/b]has anyone really tested hellish? supposedly like the extra 400 dmg or w/e doesnt take affect in cz >_<
If out in the hands of a BP like Fleece or MaGix, it would be quite scary.
+1Originally posted by TunaFishyMe
good assassins werent affected by the removal of ctrl
250% + 400 damage and ignore the dfenseOriginally posted by AnTiViruS+--><div class='quotetop'>QUOTE(AnTiViruS)</div>Originally posted by Xela@
<!--QuoteBegin-MajixIt's like 400% with 150 additional damage isn't it? Well I had 1.1K defense and got wacked for about 1100 unduffed, this BP I fought was so horrible that I still won. ^_^
has anyone really tested hellish? supposedly like the extra 400 dmg or w/e doesnt take affect in cz >_<
in beta Helis hit like 5.5k on troll
If out in the hands of a BP like Fleece or MaGix, it would be quite scary.[/b]
the 400 damage from Hellis is only supposed to be on mobs ( that I know of ), it does damage on PK as well, but INT priests spamming 500's+ seems a little unreasonable
imo, with the new attacks, skills will be more inportant
not reli. subside n massive ftwOriginally posted by TunaFishyMe
dont forget this is a team game and a duffed BP is a dead BP. *This isnt beta where everyone has IN 3+ ROC/ROL 3+. *A BP will still die in 5 secs if hes tormented. *Solo PK BP > all. *In team, Warrior + duffer will still rape you
Depending on the delay of 72 lvl assasin skill, sins can be the most powered class,
or light mage with 72 lvl blade if it hits high enough + stun can pwn.
but 80 lvl warrior >>>> all i think
we'll see prob tomorrow what the delay is on it
yeah the 72 bp skill is going to be crazy.. and the new archer skills are good too, plus 50% more damage now so high lvl rogues will pwn.Originally posted by Felix
BP and Archer
%200 damage for archers is very low, i dont think they can kill any1 with that skill unless the enemy is para+maliced
maybe 3 archers together shooting while running can be cool
i think its more a thing like sum1 redballing and just about to get out of range u can finish them off and stay in range...or "slide" and pot til full health then go back to arrow showering for 1v1Originally posted by armand0
%200 damage for archers is very low, i dont think they can kill any1 with that skill unless the enemy is para+maliced
maybe 3 archers together shooting while running can be cool
i heard u have to be right next to the person to use blow arrow....Originally posted by armand0
%200 damage for archers is very low, i dont think they can kill any1 with that skill unless the enemy is para+maliced
maybe 3 archers together shooting while running can be cool
wats the lvl 80 warrior skill?
made a mini barb highg lvl already for 1 day of play muahaha
int priests imo will be the most powered. Since lvl 73, u can get soo many kick as builds. A tank priest with subside and 10k party heal, or with 3 party heals and torment, or a fcking aoe 4k mana drain and party heal, thats gonna be 1337.
Then battle priests get new skills, altho the new duffs wont help em that much, but the buffer and master skills will do, and big time.
Archers with the new ice/light/increased damage will kick ass too, but those are before 70 so doesnt comes to topic
imo, a light mage will start making serious damage, with the lvl 72 skill, or the 80 to reduce resistances.
Warriors will be just more annoying with the dots, hp and the skills that reduce durability, but not thaaaaaaaat much deadlier.
and assassin skills after 70 are pretty lame imo
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