k2 change finaly drop rate or dupe back?
This is a discussion on cristal opal crude... within the General Chat forums, part of the Knight Online (ko4life.com) category; k2 change finaly drop rate or dupe back?...
I bet I have atleast that many in my inn...
why dont you sell them then? the prices are decreasing very much in logos, crustal etc. was 13/14 mil last week and now its 5/6 mil
loads of koxpers farming them and cant even kill a wolf, so prices are dropping rapidly, but that guy just made some nice moneyid give it a week b4 they reach to 2-3m
oO i dont think so Pro koxper
btw use sw pot in mora to scout merch ??:>
If its an old server ..There is no prob of that
dunno if they are fixed, but Linus told that now mgame is developing/testing patch for gems
Prices only gone up in girakon -.-
Maybe thats an old server = less demand of gems = less koxpers in spots = more gems for koxpers that do koxp = reason why that guy has so many.
In girakon is retarded prices still last time i checked moradon 15-17m for an opal
Why? Shouldn't they already have one?dunno if they are fixed, but Linus told that now mgame is developing/testing patch for gems[/b]
If its a bug and not intentional then shouldn't the older KO's who are way ahead in patches, already have had a patch to fix gems, and if so how hard could it be to translate one into an English patch for USKO.
gems arent bugged mgame wanted them to be like this, but cause of farmers and everybody in usko bitching about it they will be making patch to increse drop
Proooobably not next maintenance. The cycle it has to go through is this:
1: We determine that there's a problem
2: We devise a solution
3: We present problem/solution to Mgame
4: We work with Mgame to refine the solution
5: Mgame plans how to implement the solution
6: Mgame designs the solution
7: Mgame tests the solution on their end
8: Mgame sends us the solution
9: We test the solution
10: It goes live.
I'd say we're probably on step 6 or 7 right now (which, despite the fact that this process is divided into 10 equal steps, probably accounts for 80-85% of the production time. The remaining 3 to 4 steps account for the remaining 15-20% of the time). If I turn out to be wrong, however, and this ends up getting blown apart in testing then it will take longer. This is why me actually talking to you about this process is generally counterintuitive, and considered a bad idea, as any number of things could go wrong and need to be redesigned until a final workable solution is arrived at, but I wanted to give you some idea of why it takes so much time.[/b]
Well i cant wait for this patch, but i think its gonna take mounths :lol:
It's Olympia and ive been watching that guy for some time now bout 4-5 days and hes selling for cheaper then anybody else (exactly 4mil hes selling) every day he has 150+ of each and by the end of the day he has about like 50 of each then next day he would have 150+ of each again
pm him asking if he could move to akara