Hail Knights!
Below is a list of in-game events that happen on a regular basis (either daily or weekly). Please note that all times are Easter/Eastern Standard (ET/EST).
Border Defense War
Frequency: Daily
Times: 5:00, 9:00, 13:00, 18:00, and 21:00
Players of both nations are grouped into an 8 vs. 8 "Capture the Flag" style battle. The primary goal of the event is to capture the Center Monument Crystal by destroying it and return it to your home base. The first team to 60 points, or the team that earns the most points, within the 30 minute war time wins. Border Defense Wars are held in 3 different categores, grouped by player level: Level 20-58, Level 59- 68, and Level 69-80. Stat points are fixed upon entry to provide balanced combat for the participants. All surviving participants receive the Border Security Scroll. Winners also receive a Red Treasure Chest and a healthy amount of experience points.
Chaos
Frequency: Daily
Times: 3:00, 7:00, 15:00, and 22:00
Obtain the Map of Chaos from [White Shadow Captain] Sirin. Up to 18 participants enter the dungeon for a free-for-all battle. Players are given a standard-use character with a limited skill set to equalize competition. The goal is to kill as many players as possible within the allowed 20 minutes while keeping your death count to a minimum.
Forgotten Temple
Frequency: Daily
Times: 46-59 is held at 10:00 and 20:00, 60+ is held at 1:00 and 16:00
These events are split between 2 level groups: 46-59 and 60+. Up to 80 participants (10 parties) enter this survival-play dungeon through [Priest] Iris in which waves of monsters are spawned, each time with increasing power. The event difficulty varies based on the total number of participants. There will be 5 mini-bosses that spawn during the event that grant stackable buffs. Players gain contribution points which are calculated based on the amount of damage dealt to monsters. These points will determine your rewards, should you survive the event. Players who die or contribute less than 50,000 will not receive prizes.
Level 46-59:
Top 50% - Green Treasure Chest + 1 Low-Level Forgotten Temple Coin
Lower 50% - Red Treasure Chest + 1 Low-Level Forgotten Temple Coin
Level 60-83
Top 50% - Blue Treasure Chest + 1 Forgotten Temple Coin
Lower 50% - Green Treasure Chest + 1 Forgotten Temple Coin
Forgotten Temple Coins can be exchanged for rewards:
2 Forgotten Temple Coins - Forgotten Temple Green Treasure Chest
3 Forgotten Temple Coins - Forgotten Temple Blue Treasure Chest
2 Low -Level Forgotten Temple Coins - Forgotten Temple Red Treasure Chest
3 Low - Level Forgotten Temple Coins - Forgotten Temple Green Treasure Chest
Lunar War
Frequency: Tuesdays and Sundays
Times: 4:00, 14:00, and 23:00
The first 200 players above level 30 from each nation enter Lunar Valley for a chance to invade the opposing nation. In order to win, players must slay the opposing nation's warders and keeper NPCs. If they are not killed within 1 hour, the nation with the most kills wins. After Lunar War, the winning side may invade the opposite nation, regardless of war participation. Each invasion lasts at least one hour. During this time, the victorious nation's invaders drive their way as far as possible into enemy territory, with the aim of killing players of the opposing nation, as well as capturing Monuments located in enemy territory for Nation Point bonuses.
Dark Lunar War
Frequency: Thursdays and Saturdays
Times: 4:00, 14:00, and 23:00
Restricted to the first 200 players from each nation between levels 30-59. The same rules apply from Lunar War, but the winning nation does not get to invade the opposing nation's territory following a victory.
Please note that event times may be subject to change. Check back as we will be adding more events in the future!
NTTGame || Knight Online Team
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