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Design a Boss Contest - Round 2

This is a discussion on Design a Boss Contest - Round 2 within the General Chat forums, part of the Knight Online (ko4life.com) category; Design a boss contest, again. Design the most CREATIVE, UNIQUE boss you can. Don't limit yourself to mechanics currently in ...
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  1. #1
    Protoss Arbiter Senior Member
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    Design a boss contest, again. Design the most CREATIVE, UNIQUE boss you can. Don't limit yourself to mechanics currently in Knight Online - create your own.
    Winner will get something cool.

    Example:
    Dark Tendrils of Agony/Dark Lord of Agony
    Description: The Dark Tendrils of Agony is a boss consisting of 7 tendrils, with one central head that controls every tendril. The head is immune unless each tendril is defeated. They reside in the Dark Dungeon of Agony. You must be level 75 or higher to enter the dungeon.

    When each tendril dies, every person in the room is killed and loses 3 levels. When you defeat the head, every person in the room loses all equipment and is reverted to level 1, with attributes and skill points reset to zero. Attack power and defense are all reset to 1, and a Dark Lord of Agony is spawned with 1,000 health. When the Dark Lord of Agony is defeated, every person in the room is reverted back to their original level (when you first entered the dungeon) minus 10. (So if you entered as level 75, and you kill the Dark Lord while level 1, you will be reverted to level 65)

    If you leave the room, you remain level 1 and are not reverted back to your original level. Similarly, if you kill one Dark Tendril of Agony and leave, you lose 3 levels and cannot gain them back.

    Dark Tendril of Agony
    Health: 52,000
    Defense: 1,800
    Abilities:
    Slay - Target player dies and permanently loses 4 levels. This skill fails if that player has more than 13,000 Health. 20 second recharge
    Eviscerate - Target player loses all mana and cannot use skills/items for 35 seconds. 10 second recharge
    Bind - Target player dies and cannot be resurrected for 60 seconds. 60 second recharge
    Drain Force - All players in the region lose 2 levels. 60 second recharge
    Drain Life - All players in the region lose 50% maximum health. 60 second recharge

    Dark Head of Agony
    Same stats/abilities as Dark Tendril of Agony.

    Dark Lord of Agony
    Health: 1,000
    Defense: 200
    Abilities:
    Banish - Target player is sent out of the dungeon. 10 second recharge
    Illuminate - All players are level 80 for 5 seconds. Dark Lord of Agony becomes invincible for 10 seconds. 30 second recharge
    Power Surge - Target player is level 80 for 2.5 seconds. After this effect wears off, that player is sent out of the dungeon. This cannot effect magicians nor players with greater than 200 attack power. 10 second recharge
    Demolish - All accessories on all players in the region are removed from the game. 0 second recharge
    Corrupt Soul - Target player is marked with corruption and can never become higher than level 60. This effect fails if the Dark Lord of Agony is hit with lightning damage while casting this skill. The corruption is removed if the Dark Lord dies within 120 seconds of this spell. (2 second cast time, 15 second recharge)

    Items Dropped:

    Elixir of God - Dropped from Dark Lord of Agony (50% chance)
    You become level 80, and gain a permanent white aura.

    Elixir of the Dark Lord - Dropped from Dark Lord of Agony (50% chance)
    You become level 1, but gain the stats and skill points of a level 80. You have a permanent red aura. You may enter regions that require you to be above a specific level.

    Divine Favors - Dropped from Dark Lord of Agony (10% chance)
    Gain 800 health. This potion lasts forever.

    Divine Souls - Dropped from Dark Lord of Agony (10% chance)
    Gain 2,000 mana. This potion lasts forever.

    Extremely Rare Candy - Dropped from Dark Tendrils of Agony (20% chance)
    Gain 1 level. Whenever you use this, there is an 80% chance this will not disappear, and you can use it again.

    Ethereal Blessing - Dropped from Dark Tendrils of Agony (20% chance)
    For 60 days, you cannot lose experience due to death.

    All of these items are consistently monitored with specific unique IDs.[/b]

  2. #2
    xanarchistx
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    All of these items are consistently monitored with specific unique IDs.[/b]
    K2? Consistent? Those two words will never be used together unless "is not" is put between them!

  3. #3
    killluminati
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    lol, thats a pretty cool boss but im guesing that elixir is not a mage staff or is it?

  4. #4
    Protoss Arbiter Senior Member
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    lol, thats a pretty cool boss but im guesing that elixir is not a mage staff or is it?[/b]
    No, it's like a potion.
    You put it on your bar, use it, and you become level 80.

  5. #5
    simple182
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    Uknown Bengal Dragon


    Short description of it: Father of the Felankor. A Dragon and a tiger like creature.

    How to get to him? Receive one Felankor Eye after killing a felankor to see him. Each person must have one for themselves to see him. Felankor eye can only be drop once per felankor.

    Uknown Bengal Dragon
    HP: 932,637
    Defense: 1,200

    Skills:
    (Range) Dragon Larva :
    Flame Larvas that bites and burns you to death, doing 20% damage simultaneously for 2 minutes. Cannot be cured, larva must stop on its own.
    (Range) Hurricane : Pushes you back and slows you completely.
    (Melee) Agressive Claw: Slashes you to death dealing about 50% of your health
    (Melee) Hell Bite : if too close for too long it will bite you and kill you in 1 hit.
    (Magic) Evil Ressurection : if you died trying to slay him a clone of you will be ressurected by him and have the same stats as you and will attack you quickly

    Drop:
    All Uniques

    Special drop:
    Ring of Heroes :
    150 Defense
    25 Dex
    25 Str
    25 HP
    25 INT
    25 MP
    450 Hp bonus
    300 MP bonus
    Flame Resist: 120

    Earing of Bengals
    15 Dagger Defense
    15 Sword Defense
    15 Club defense
    50 Defense
    20 HP

    Earing of Dragons
    15 Spear Defense
    15 ARrow Defense
    75 Defense
    15 HP
    8 Str
    8 Dex

    Dragon Bengal's Shield:
    295 Def
    30 Defense for all wep
    600 HP
    Resist from all magics
    89 AP
    400 Repel Damage

  6. #6
    Senior Member Eric's Avatar
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    Heh, the example sounds alot like the Harrower in Ultima Online.
    http://uo.stratics.com/database/view.php?d...ters&id=350

  7. #7
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    Uknown Bengal Dragon


    Short description of it: Father of the Felankor. A Dragon and a tiger like creature.

    How to get to him? Receive one Felankor Eye after killing a felankor to see him. Each person must have one for themselves to see him. Felankor eye can only be drop once per felankor.

    Uknown Bengal Dragon
    HP: 932,637
    Defense: 1,200

    Skills:
    (Range) Dragon Larva :
    Flame Larvas that bites and burns you to death, doing 20% damage simultaneously for 2 minutes. Cannot be cured, larva must stop on its own.
    (Range) Hurricane : Pushes you back and slows you completely.
    (Melee) Agressive Claw: Slashes you to death dealing about 50% of your health
    (Melee) Hell Bite : if too close for too long it will bite you and kill you in 1 hit.
    (Magic) Evil Ressurection : if you died trying to slay him a clone of you will be ressurected by him and have the same stats as you and will attack you quickly

    Drop:
    All Uniques

    Special drop:
    Ring of Heroes :
    150 Defense
    25 Dex
    25 Str
    25 HP
    25 INT
    25 MP
    450 Hp bonus
    300 MP bonus
    Flame Resist: 120

    Earing of Bengals
    15 Dagger Defense
    15 Sword Defense
    15 Club defense
    50 Defense
    20 HP

    Earing of Dragons
    15 Spear Defense
    15 ARrow Defense
    75 Defense
    15 HP
    8 Str
    8 Dex

    Dragon Bengal's Shield:
    295 Def
    30 Defense for all wep
    600 HP
    Resist from all magics
    89 AP
    400 Repel Damage[/b]
    Liked it until I saw that, lol.

  8. #8
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    oh i love it XD
    can't wait till it comes

  9. #9
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    What happened to the last one? Anyway I'll just use my entry from there....


    Name: Patriarch
    Type: Angelic
    Health: 2,000,000
    Melee Damage: 3500 on a char with 1000 AC
    AC: Identical to Felankor
    Speed: 2 hits every 3 seconds
    Special Abilities:
    "Ice"- Turns Blue with the power of Ice. At this point in time Range attacks will cause it to Ice-Aoe. It will do 2000-2500 Damage to persons with 50 GR. At this time Fire Damage does Double, Ice is absorbed, Lightning is nullified.
    "Fire"- Turns Red with the power of Fire. At this point in time Range attacks will cause a Fire-Aoe. It will do 3000-3500 damage to all surrounding foes with 50 Fr. At this point Ice damage does double, Fire is Absorbed, Lightning is nullified.
    "Light"- Turns Purple with the power of Lightning. Range attacks cause a lightning-aoe. It will do 1500-2000 damage to those with 50 LR. At this point Lightning damage is absorbed, Fire and Ice are nullified.
    "Ultima"- Upon Death He casts a final AOE that does 4000-5000 damage to someone with 50 MR (yes, yes... just like Final Fantasy but hey, a good idea is a good idea :P)

    Notes:
    -Special abilities all last 1 minute and have a 5 minute cool down. For every 5 minutes, he will generally not be in an elemental mode for about 2 of those minutes.
    -AOEs have a 2 second cool down.
    -You use the Bifrost gate to tp to the map with him inside.
    -Inside will be 2 mazes similar to the one in bifrost except the damage inside is 2x.
    -There are no mobs before, inside, or after the mazes other than Patriarch.
    -He comes as a protector of Bach Bishop and Duke, therefore access to him is only granted after a total of 9 Cursed Monsters have been killed (ardream ones do not count).
    -Only one nation is allowed in, which is determined by which nation received the majority of the last hits on the 9 Cursed Monsters killed.
    -After the 9th Cursed Monster killed, There will be a notice saying "Patriarch seeks vengeance on those El Morad (or Karus) Warriors who have slain the Cursed Monsters".
    -You must be lvl 60-80 to Enter.
    -There is a 1 hour window in which the Boss can be killed. A counter will appear similar to the BDW and Eslant dungeon Counter on your screen. After he's killed anyone inside will be teleported out to Moradon.
    -Only Available in server 1

    Drops:
    Coins (30k-40k)- 100%
    Ring of Life- 20%
    Ring of Courage- 30%
    Ring of Magic- 40%
    Ring of Wisdom- 10%
    Silver Bar- 100%
    Gold Bar-20% (if dropped, replaces Silver Bar).
    High Class- 50% (will not drop if the box is determined to include all of the above).

    Ring of Wisdom Stats:

    60 AC
    7 Health
    7 Intel
    50 HP
    50 MP
    20 Glacier Resistance
    30 Lightning Resistance

    When the drop is determined on the games end, if it's determined one ring will drop the chances of a second ring dropping with it are cut in half to limit the occurrences of double drops. EX: If it's determined a ROM will drop, a ROL then has a 10% chance to drop with it, a ROC 15%, a ROW 5%. If the ROC drops with it, the ROL has a 5% chance and the ROW a 2.5% chance and etc. The potential of a triple or quadruple drop exists though it'll obviously be very Rare.

    Best possible loot: ROL ROC ROM ROW Gold Bar Coins.
    Worst possible loot: Silver Bar, Coins.
    I think thats all

  10. #10
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    Someone made a monster that could destroy the topic and voila..it was gone.

  11. #11
    LegendarY Senior Member Lev0's Avatar
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    Hellgobble (big chicken)

    hp around the same as tk
    defence around the same as tk

    attacks

    pick: does around 1k to 2k damage no mather your defence (main attack/ fast attackspeed)
    cursed egg: drops a egg that expodes everyone in range recieves 1500 damage and then a poisen dot of 4000 over 30 secs (rechargetime 1 min)
    frozen wings: when he moves his wing a tornado comes and everyone in it will be slowed cannot be cured no dot (recharge 40 secs slows players for 30 secs)
    clones: it will summon 10 clones (small gobbles) that will attack the nearest person they will be 1/10 of the hellgobbles strength ( can cast right away when all 10 will be killed)

    drops:
    howling rooster
    (already in game)

    howling gobble
    20 ac
    7 str/hp/mp
    10 ress to all

    rooster ring
    45 ac
    30 ress to all
    7 str
    9 dex
    8hp
    12 int

    hellgobble ammy
    15 ac
    8 dd/sp/axed/swordd/arrowd/clubd
    5 to all stats

    gobbling belt
    75ac
    hp200
    ressist all 100
    15 all stats
    5 to all defence

  12. #12
    ~SkaNkLeR~ Senior Member griml2eaper's Avatar
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    very good minds and thinking maybe one day a gm will make one

  13. #13
    abstraktzor
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    Design a boss contest, again. Design the most CREATIVE, UNIQUE boss you can. Don't limit yourself to mechanics currently in Knight Online - create your own.
    Winner will get something cool.

    Example:[/b]
    lutz

  14. #14
    Senior Boss Senior Member
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    Legendar Azotik



    Description: Greeds from Bifrost drops special key that You can use in Moradon! once of NPC asks Do You want to challenge the boss? and TP whole clan that is in moradon NON PVP ARENA !! 1 ARENA FOR 1 CLAN !!! Duration inside the cave : 00 h:30 m:00 s

    Legendar Azotik

    Attack: 4500 DMG ! melee attack
    Speed: 1,5 sec
    Health: 5,800,000 HP
    Defense: 3200 AC
    Abilities:
    Acid Aoe - Makes Powerfull aoe that gives 1 hit -80% HP (for example You have 10k + hit = 2k left )

    Decreasness - Target gets a splash of poison acid ! It decrease players resistances by 50% ! and makes him poisoned 650 hp per 2 seconds!

    Recovery - Players that use DOT ( for example mages and priests, archers) makes 10 sec HP recovery for this monster !

    Teleport Gate - Spawns Special Guardians! ~ 10 guardians near Azotik ( Guardian 20k hp, 2k ac, 600 dmg CANNOT SLEEP!!)

    Mana Drain - All players in the region lose 50% of their mana and it goes for Azotiks health !


    Items Dropped:

    ADDITIONAL ! gives 3,5 % experience and 10 mil coins per kill ! for every lvl ~bless ~

    Every High Class Item +7 with poison ( drop rate 100%!)

    Platinum Bar - 1 000 000 000 (drop rate 30%!)

    Gold Bar - 100 000 000 (70%!) 2 pieces!


    Girw mount - Neck ( +0 ) (drop rate 5% ) Non Upgrade-able

    75 DEF
    Gives 15 Abilities to all ! DD SD etc...
    45 Health Bonus
    50 HP Bonus
    10 Strength
    10 Dexterity
    10 Magic Power
    15 Inteligence
    elemental resist to all - 25

    Azotik Power - Belt (+0) non upgrade-able (drop rate 5%)

    30% Dodging Rate
    45 DEF
    10 All defences !
    7 Every stat
    15 Reppel Psyhical Attack
    10 To all resistances

    Areo Earring (5% drop rate ) non upgrade-able

    25 DEF
    10 STR
    10 DEX
    10 HP
    Resist to all elemental 5


    + UNIQUES Iron Neck, Iron Belt, Glass Belt, Warrior Pendant, Elemental Pendant, Skele Belt, Warrior Earring, Cleric Earring, Mage Earring, White Silver Earring, Agate Earring, Rogue Earring, Ring of Life, Ring of Courage, Ring of Magic, Scorpion Shield, Chitin shield
    = 5% !!!!!!!!!!!!

  15. #15
    mammlea2
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    Draygon

    HP 10,000,000 Right Head.
    100,000 Left Head.
    AC 5000 each Head.
    Attack power 20,000 (Let's say 3,500 dmg on a char with 1500 ac)
    Type: Dark Mare with 2 Heads.
    Color: Black.
    Range: Santa's Range (Non Aggro until 15 meter).
    Size: Felankor like size.
    Weapons: Hell Breaker and Spear of Murky Waters (just for the looks).
    Restrictions: Abyss Fires, Assasin Drains and Priests Curses do not have any effect on the Boss.

    Boss Mechanics:

    In order to kill the boss you must eliminate the Right Head. Right Head only takes damage when the left Head is Defeated.
    When the left head is elminated, you will have 1 minute to attack the right head before the other head respawns.The Heads will not recover HP during the battle.

    Default "Z" targets Left Head, when its destroyed another "Z" Targets the Right Head. When the Left Head Respawns, another "Z" targets Left Head until is destroyed again.

    Attacks:

    Right Head can only perform melee type attacks on players.

    Infernus: Inflict 2500 points of damage to 5 players. Recharge time 5 Seconds.
    Head splitter: Inflict 5000 points of damage to 1 player. Recharge time 5 Seconds.
    Normal Melee attack: 2500 dmg to a player with 1,250 AC. Attack Rate, Very Fast.

    Curses:

    Left Head Can only perform Curses on Players.



    Magic Burn: (AOE, full room): Depletes 1000 mana points of all players. 30 Seconds Recharge.
    Armor Reduction: (AOE size as torment) 25% Armor Reducion for 10 seconds. Cannot Be cured. 30 Seconds Recharge.
    Health Reduction: (AOE size as torment) 5% Health Reduction for 10 seconds. Cannot Be Cured. 30 Seconds Recharge.
    Unique Parasite: 50% Health reduction on a single target for 5 seconds. Cannot Be Cured. 30 Seconds Recharge.
    Unique Malice: 50% Amor Reduction for 10 seconds. Cannot be cured. 30 Seconds Recharge.
    Soul Splitter: Instant Death to one character. No loss of exp. Character cannot perform any actions for the next 30 seconds.
    Recharge time: 30 seconds.
    Soul Absorbtion: Reduce Health and mana of one character to 1. (Current health/mana, not max).

    Drops
    1x Part of Draygon Armor +7 (same as shell)
    1x stack of 9999 Mana pots. (Dont worry about overweight)
    1x Draygon Pet.
    20% Chance of Draygon Earring.
    20% Chance of Draygon Ring.
    20% Chance of Draygon Neck.
    20% Chance of Draygon Belt.
    5% Change of Draygon Shield. (Almost forgot about INT BPS, sorry :P)
    1x Draygon Weapon +7 (Same stats as exceptional weapons, but just with unique glows, shapes and shit.)

    Draygon Pet: lvl 80, 500 HP buff, 100 AC.
    Attacks and Magics equiparables to lvl 60 mastered chars. Cannot be used in PVP ofc.

    Draygon Earring (+0): 15 AC, 5 to all Resistances. 5 to all stats. 1 to all Weapon Defenses. 2% increase in Dodge and Attack rate.

    Draygon Neck (+0): Same as Iron neck + Abilitiy to repeat 1 skill (Double Spike, etc. Sorry warriors u are already overpowered.)
    Recharge time 60 seconds. You use the Neckin the skill bar when u want to perform this action.
    Each + of the neck is the same as the Iron Neck. But every + Reduces in 5 seconds the recharge time.

    Draygon Ring (+0): 35 AC. 10 to all resistances. 6 to all stats. 2 to all Weapon defenses.
    Special ability: 1% Chance to perform a critical hit (PVP and mobs).

    Draygon Shield (+0) Same stats as personal shield. Class requiriment: Warrior or Priest.

    Special

    So whats the point of the Draygon Armor and Weapons?

    When you equipped ALL of the Draygon Armors, Weapons and Accesories and PET and shield (only for INT BPS), your character will perform 20% more dmg output to players and mobs, doesnt matter what + is the Armor, Weapon or Accesories


    Say for example: A sin with Dual Shards +9/90 will inflict same dmg as another sin the Draygon set +7 and +0 Accesories.


    Rate my boss and drops pls

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