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Design a Boss Contest - Round 2

This is a discussion on Design a Boss Contest - Round 2 within the General Chat forums, part of the Knight Online (ko4life.com) category; Appearance changes with the elemental. Elemental Dragon HP : 750,000 AC : 1,000,000 Attacks Fire dragon: Fire single attack : ...
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  1. #16
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    Appearance changes with the elemental.

    Elemental Dragon

    HP : 750,000
    AC : 1,000,000

    Attacks

    Fire dragon:
    Fire single attack : 5000 damage with 0 resist, very dependant of resistances - 700 dot damage
    Fire aoe attack : 4000 damage with 0 resist, very dependant of resistances - 700 dot damage

    Ice dragon:
    Ice single attack : 5000 damage with 0 resist, very dependant of resistances - 100% slow
    Ice aoe attack : 3000 damage with 0 resist, very dependant of resistances - Chance to slow

    Lightning dragon:
    Lightning single attack : 5000 damage with 0 resist, very dependant of resistances - 100% stun
    Lightning aoe attack : 3000 damage with 0 resist, very dependant of resistances - Chance to stun

    Resistances
    Ice dragon
    Ice : 1,000,000
    Fire : 1,000,000
    Lightning : 0

    Fire dragon
    Fire : 1,000,000
    Ice : 0
    Lightning : 1,000,000

    Lightning dragon
    Fire : 0
    Ice : 1,000,000
    Lightning : 1,000,000

    Additional info
    -Can't be drained
    -Changes element every 30 seconds, together with appearance
    -Can't be damaged by melees
    -After the elemental change, the dragon doesn't attack for 5 seconds so players can adjust their gear to the element

    Description
    This dragon came from the core of Adonis to wraith havoc among the population of the continent.
    The most powerful warriors tried to stop this monster, but they couldn't damage it. After all the dead heroes, the people of Adonis figured they were lost.
    As last resort, they called in all the mages of Adonis to attack this monster. Then, at last, their hope resurrected from the grave and they found a way to damage this monster.

    Location
    Special arena, available to tp from moradon for both nations (can't attack eachother, you kinda need eachother to kill it) every 10 hours for 15 minutes.

    Drops
    100%
    100k coins
    Either fire blast / thunder blast / ice blast scroll
    Gold bar
    Unique item

    Special drops:

    Elemental earring
    10 ac
    5 hp
    40 resist to all

    Elemental belt
    50 ac
    60 resist to all

    Ice ring
    20 ac
    100 ice damage
    10 hp
    30 fire resist
    10 resist to the rest

    Fire ring
    20 ac
    100 fire damage
    10 hp
    30 lightning resist
    10 resist to the rest

    Lightning ring
    20 ac
    100 lightning damage
    10 hp
    30 ice resist
    10 resist to the rest

    Special reward
    Upon defeat of the dragon, all the people inside get tped to a special map, fit for exceptionally fast mage xp. Theres room for about 10 parties with 4 spot DS, 4 spot DM, 4 spot EW, 4 spot Falcon, 4 spot with 10 gargoyles each.


    I think this would be a good boss cause none of the bosses really require mages, so this one takes another tactic than all other bosses. It would take alot of mages to take this boss but the drops are kinda worth it. Gear switching is required, which makes it interesting.


    ~Sub

  2. #17
    ZooMZooMZooM
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    wow Lutz thats a crazy boss Im gonna go make one now =)

  3. #18
    Psy
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    The Model: a sheriff that ate a bezoar

    Hits twice for ~2,000 to 6,000 every second. Assassin Drains and Flame Rock drainers do not work during this event on the Unstable Beings.

    He has 6 million HP, 2000 AC, and 1500 resists to all.

    When Unstable Being reaches ~90% health, you will see an emote at which point the five clockworks (Crystal-Os) spawn a white crystal. If the crystals are not destroyed before Unstable Being eats them, he begins to cast 6-10k AE (fire based).

    Crystal-Os have 15,000 HP, 300 to resists, and 500 AC

    Every 5% after the 90% mark, Unstable Being will spawn even more Crystal-Os until he gets to 75%

    At 75%, a chiasm splits the being in two. One of the two will have 8000 AC, 200 resists to all, and 3 million HP, the other will have 3000 points in all resists, 2000 AC, and 2 million HP. The Crystal-Os stop spawning

    Once they both get to 50% hp, he comes back together and has 3 million HP, 3000 AC, and 150 to all resists, and does the same thing as before with the Crystal-Os.

    Once he gets to 25%, Unstable Being will clone himself four times, each clone will have 25% health. Each one can consume Crystal-Os. 20 Crystal-Os will spawn every 60 seconds.

    Each Unstable Being, once dead, will drop a piece of loot. Each one is guarenteed to drop one of these, and they MAY drop a Ring of Courage, Ring of Life, and Ring of Magic upon dying.

    Horn of Bach:
    Dagger
    At +0 does 70 damage
    Has 40 Base AC
    Has 7 Base Dex
    Has 7 Base HP
    Resist to all 10

    Spine of Duke
    One Handed Spear
    At +0 does 100 damage
    Has 40 Base AC
    Has 7 Base STR
    Has 7 Base HP
    Resist to all 15

    Skull of Bishop
    Magician Staff
    At +0 has 70 base Elemental damage (you may change the type with an upgrade scroll)
    Has 30 base AC
    Has 7 Base MP
    Has 7 base HP
    Resist to all 20

    Ring of the Lords
    Ring
    80 AC
    15 HP
    15 STR
    15 DEX
    15 MP
    15 INT
    Resist to all 30

    Belt of the King
    Belt
    100 AC
    15 resist to every wepon
    10 STR
    5 HP
    100 Health Points
    100 Mana Points


    Each monster will drop any of these upon death (there will be 5 to kill)

  4. #19
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    Who the hell would kill a boss to lose 10 levels -_-

  5. #20
    Patient
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    This dragon came from the core of Adonis to wraith havoc among the population of the continent.
    The most powerful warriors tried to stop this monster, but they couldn't damage it. After all the dead heroes, the people of Adonis figured they were lost.
    As last resort, they called in all the mages of Adonis to attack this monster. Then, at last, their hope resurrected from the grave and they found a way to damage this monster.[/b]
    Ah, the brave mages...

  6. #21
    Protoss Arbiter Senior Member
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    Who the hell would kill a boss to lose 10 levels -_-[/b]
    To have good chances to get infinite-pots and insta-level 80 with a cool glow.

  7. #22
    DragonFire
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    Who the hell would kill a boss to lose 10 levels -_-[/b]

    I'd do it B)

  8. #23
    Ripper_of_romania
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    Saint Dragon

    Location : Saint Temple.Entrance from Moradon Forgotten Temple NPC ( entrance fee 500.000 gold ).Opens once at 8 hours.
    Mobs : Fallen Angel,Blessed Angel,Gifted Angel

    Blessed Angel - angelic mob charged with the bless of the Goddes of Life
    HP : 200.000
    Defense ability : 900
    Attack power : 300 damage on 1000 ac
    Resistance : 80 to all
    Drop : Saint Bless

    Gifted Angel - angel mob gifted by the gods
    HP : 50.000
    Defense ability : 1700
    Attack power : 700 damage on 1000 ac
    Resistance : 170 to all
    Drop : Saint Gift

    Once the Saint Bless,Abyss Bless and Saint Gift have been collected one party can proceed to the saint chamber

    Saint Dragon
    A mistery for the humans and an surprise for the gods.It is so omnipotent.Noone knows what power it posseses.

    Spawn time : 12 hours
    Location : Saint Chamber
    HP : Random generated value set between 240.000 and 780.000
    Defense ability : Random generated value set between 1300 and 2400
    Attack power : Random generated value set between 1800 and 4000 ( calculated damage on 1000 ac )
    Resistance : Random generated value set between 110 and 280
    Drop list : Blessed Upgrade scroll,exceptional weapon +5,tier 7 armor +1,unique
    Unique drop list : IN,IB,GB,PE,EME,RE,CE,RoC,RoL,RoM,ME,BoS,BoD,BoL,S aint Pendant,Executor,Troll Fist,Splendor Staff,Orc Chaser,Crystal Shield

    Saint Pendant +0 20 AC 10 DD 10 Spear Def 10 Sword Def 10 Club Def 10 Arrow Def 5 INT 20 Health
    Saint Pendant +1 28 AC 13 DD 13 Spear Def 13 Sword Def 13 Club Def 13 Arrow Def 10 INT 30 Health
    Saint Pendant +2 40 AC 17 DD 17 Spear Def 17 Sword Def 17 Club Def 17 Arrow Def 12 INT 31 Health
    Saint Pendant +3 65 AC 20 DD 20 Spear Def 20 Sword Def 20 Club Def 20 Arrow Def 12 INT 33 Health

    Executor +1 Sword 64 AP 20 Flame Dmg Dex req 200
    Executor +8 Sword 99 AP 90 Flame Dmg Dex req 228

    Troll Fist +1 2h Axe 140 AP 50 Light Dmg STR 1 HP 1 Str req 200
    Troll Fist +8 2h Axe 190 AP 130 Light Dmg STR 8 HP 8 Str req 228

    Splendor Staff +1 Staff 100 AP 16 Ele Dmg INT 5 HP 1 Int req 160 MP req 100
    Splendor Staff +8 Staff 128 AP 96 Ele Dmg INT 13 HP 6 Int req 160 MP req 128

    Orc Chaser +1 Bow 101 AP 8 Flame Dmg DEX 5 STR 5 Dex req 144 HP req 82
    Orc Chaser +8 Bow 157 AP 64 Flame Dmg DEX 12 STR 12 Dex req 172 HP req 82

    Crystal Shield +1 Shield 70 AC 200 HP 5 Health 10 Repel dmg
    Crystal Shield +8 Shield 126 AC 760 HP 13 Health 18 Repel dmg

  9. #24
    MSZ - 006 Senior Member akutee's Avatar
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    Slayer-Goblin
    - a hyper sized goblin, with a flame glowing scimitar, he spawns only at the hobgoblin floors of abyss, once every 4-8 hours.

    Stats:
    -400k Hp
    -2500 AC

    Skills:
    -Aoe Poison: same as the one HobGoblins use, but each poison will create 5 DOT's
    -Slash : hit one melee with the highest hp for 50% damage + 10 DOT's
    -Jump-Stomp : an Aoe attack which will hit all the people nearby for 66% damage, it also will have a 33% chance to stun users.

    Drops:

    Goblin Sheild
    -Has the same appearance as a wooden sheild
    -20 str
    -10 dex
    -75 poison resistance
    -225 AC
    -71 str requirement
    *Allows all users to walk/run 10% faster*

  10. #25
    whiteboy
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    *Cough Cough* 50 people use abyss fire at the same time any monster down to like 1000 hp haha

  11. #26
    Senior Member Duran's Avatar
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    how about get additional (new) boses to spawn that takes a full party of lvl 80's to take it down ?????????/


    BINGO !

  12. #27
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    Why do every1 wants to make big monsters, unkillable with impossible drops lol!

    Here's mine:

    Smilamsterakaka

    This monster has 20345 Hitpoints and 750 ac.
    You can kill it when you are 40 and above. If you have a good gear, maybe less.

    The monster have a special poison attack called Spinthrower, wich consist to send an hurricane of poison. It inflicts damage and reduces your health for about 15seconds.
    It also attack with melee, damage depending on your defence.

    Monster can be found in El morad/Luferson castle at glyptondonts spot and in graveyard.

    Because it's easy to kill, drop rates aren't very high but still good.

    10% to drop the HamSword, wich is the best drop ( 104 ap, 48 lightning damage)
    60% to drop soul/favor potion item.
    20% to drop HamShield. (145 defence, 9 strength bonus)
    10% to drop Ring of agony (16 resistance to all, +8str bonus, 25hp bonus)

    The boss will also be known as hamster, because of his appearance:


  13. #28
    Cadence96
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    <span style="color:#FF0000">(45% drop rate)[/i]
    This scroll makes a +10 copy of any weapon/armour/unique. Black color with silver shine.
    The copy can be sold for 50M in Sundries.
    The copy lasts 1 month.

    Notes
    -Defiled Touch, a foe is cursed for 25 seconds, during this time each attack he does reduces 8% of his accuracy. And he gains 200% attack speed
    1 hit: -8% / 2 hits: -16% / 3 hits: -24%
    -Defiled Touch can not be cured if casted by Cruelisk. But it can if it is casted by player who uses Cruelisk Pendant.
    -Hunter Plier is an AOE with melee range. All units inside the medium AOE area will be taken by Cruelisk.
    -Players affected by Hunter Plier can not be released until Cruelisk releases them or until they die.
    -Cruelisk Skin can not transform ice damage into HP.
    -Cruelisk Skin can not reflect Ice damage.
    -Blood Release rarely can be cured. 90% chances Cure Curse fails.
    -After Blood Release, the main target of Cruelisk will be priests using party heal.
    -Cruelisk can not be slowed or stunned, so is not easy for Ice Mages to kill it. It runs very fast, so it can reach any mage that attacks it.
    -Cruelisk Ring extra damage works once per minute. After casted, the minute must end to start again the counting.
    -Cruelisk spawns every 24 hours.

  14. #29
    Senior Member Unf0rgettabl3's Avatar
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    very good minds and thinking maybe one day a gm will make one [/b]

    Maybe not.

  15. #30
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    Well, lutz boss sounds totally retarded, so your saying a clan is gonna go, have all members loose over 5 levels, so one member can get 80? (If i read it right ) And lol at the 10m hp with no drains, 5k ac means a lvl 80 warrior will hit what? 700? .___.

    My boss:

    Name : Pathos God
    Hp : 1,200,000
    Ac : Players will hit pathos according to there ap divided by 10, so 3k ap will hit it 300 + whatever additional damage there skill gives.
    Ap : Pathos will hit you your ap x10, so if you have 3k ap, its gonna smack you 30k, so if u have 500ap, its gonna hit you 5k.
    Speical Attributes : Drains not allowed, Any ac determined skill not allowed ( bloody beast ) and no sleeping, or any abyss items can be used on it.

    How to get there :
    To get to Pathos lair you need to kill ultima, and recieve the pathos servants head ( 5% drop from ultima ), once you have this you will go to the npc in ultima room and use it, this will tp anyone in ultimas cave to Pathos lair. Once in the lair, you have four stages to come through, a bit like eslant dungeon, the rooms will have a boss in them, and when the boss is defeated its servants will spawn, only 4 of them, you must kill everything in the room to get the marble. ( So through bifrost, so this means you have 2 hours to do it. )

    First stage :
    Boss : Messenger of Pathos god.
    Servants : Apostle of Flame.
    Drop : Pathos marble.

    Second stage :
    Boss : Isiloon
    Servants : Servant of Isiloon.
    Drop : Isiloons normal drop + Princess&#39;s Marble.

    Third stage :
    Boss : Felankor
    Servants : Dragon servants.
    Drop : Felankor&#39;s normal drop + Dragon marble.

    Fourth Stage :
    Boss : Ultima
    Servants : Messenger of God Pathos ( no drop )
    Drop : Ultima&#39;s normal drop + Beast marble.

    When all 4 marbles have been collected you pass on to the final room, which is a small room with a npc in it, ONLY the clan leader can click on the npc, if a clan member does it will disappear. The clan leader will use it and will teleport a maximum of 55 people into Pathos.

    Once into pathos, all you see is a Giant ( bigger then felankor ) servant of pathos, named Pathos God. It will not agro until attacked.

    Pathos God&#39;s Special Attacks :
    AoE : A basic flame aoe, around 3k damage on 200fr. ( recharge instantly, same conditions as felankors aoe )
    Stun shield : All players in pathos lair are stunned for 7 seconds. ( Once every minute )
    Keen Eye of the Pathos : Pathos god will target and one hit kill one player in the lair. ( 30 second recharge, doesn&#39;t always do it )
    Almighty God&#39;s Blow : It will kill everybody in pathos&#39;s lair and immediately teleporting them out, disabling resurrections so they have to press ok. ( This skill will only be used if Pathos&#39;s Health is under 5% for more then 5 minutes.

    When Pathos dies it blesses every player with 100 million experience and 50 million noahs. ( this boss is not spawned in boss events. )

    Drops:
    100% drop = Coins, High class item +8 ( From chitin to exceptional II ), Tier 1 unique. ( IN, IB, GB, RoL, RoC, SB )
    50% drop = Special tier unique. ( RoF, Chitin shield ) 1 per box
    25% drop = Ultimate teir unique ( Pathos ring, earing, belt, necklace ) 1 per box
    1% drop = Legendary Tier Unique : 100% upgrade scroll any + ( +7-8, 8-9, 9-10, rebirth or not ) Pathos Pendant. 1 per box
    Best drop = Coins, Exceptional Iron Impact +8, Iron Necklace, Chitin shield, Pathos unique, Legendary Unique.

    Pathos ring Stats:
    60AC
    10 Str
    10 Health
    7 Dex
    5 Dagger defense
    40 Fr

    Pathos earing Stats :
    25 AC
    6 Str
    8 Health
    4 Int
    6 Dex
    5 Sword defense.
    40 Gr

    Pathos belt Stats :
    75 Ac
    5 Str
    4 Health
    5Dex
    13 Dagger Defense
    13 Club Defense
    13 Arrow Defense
    13 Spear Defense
    13 Sword Defense
    13 Axe Defense

    Pathos Necklace
    25 Ac
    25 Health
    10 Str
    5 Dex
    10 Dagger Defense
    10 Arrow Defense
    10 Club Defense
    10 Spear Defense
    10 Sword Defense
    10 Axe Defense
    25 Fire resistance
    25 Ice resistance
    25 Light resistance

    Pathos Pendant :
    100AC
    100 Flame damage.
    15 Str
    30 Health
    15 Dex
    20 Dagger Defense
    20 Arrow Defense
    20 Club Defense
    20 Spear Defense
    20 Sword Defense
    20 Axe Defense
    70 Flame resistance
    70 Ice resistance
    70 Light resistance
    *Pathos&#39;s ultimate pendant gives the user a 1% chance to one hit another player* ( not mobs )

    Once npc is used once, it will disappear until the first restart of the month ( if you relog in there you immediately return to cz town )

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