mate i understood what u said...but u forgot 1 important thing!! the time.
Im italian so my english sux i only hope that someone here that know how speak english and know math can make it clear.
I know that u say that minor dont stop while u use a HP potion and i know that the combo is not like => minor on ; minor stop ; Hp ; minor on ; minor stop and so on... but nothing chage coz if u dont stop the mana thats mean that u have to burn the 1920mana in a time 2 times long... I mean:
if at the time 0 u start with a soul potion and u start minor u decrease your mana right? well when u use a HP potion in HPminor combo ofc u dont stop minor but ofc u need slow down the minor speed to half...so when u use a soul potion of 1920mana and then u are gonna use the hp potion your mana is at 1920/2 ok ? for then go to 0 when u reuse a soul potion...so after 2 potion u burned all mana for rec HP and u used also a hp potion... what change if u burn all mana before use the hppotion? nothing.. only that u left with 0 mana ofc..and is bad for combo [/b]
+1. Just try to understand him, lol.
That's why, even now, HP pot + minor sucks. To keep you're HP up you CAN'T slow down minor, because most likely when you're fighting a warrior they will hit you ~650 or higher. Ok, so you use one HP pot and that cancels out like one hit..but then what? Your mana is less than half of what it was before and you'll probably die in the next 5 seconds, because you don't have enough mana to keep minoring.
If you only use minor heal, you can keep at a constant pace and spread the damage out which results in a better outcome, ESPECIALLY if you have a lot of mana. You can RLY piss people off if you have a lot of mana, because you can spread it out even more and stay around 80% to full HP.
Even if you have a lot of mana whilst using HP pot + minor, you still lose that chunk of mana each time. So, you either have to slow down minor to regain that mana and most likely die while doing it or you just run out of mana.