Page 1 of 6 12345 ... LastLast
Results 1 to 15 of 81

New Contest: Design a Boss

This is a discussion on New Contest: Design a Boss within the General Chat forums, part of the Knight Online (ko4life.com) category; Prize will be announced soon. Design a boss and win! Simply follow the example: Note: please make the boss possible. ...
Page: 1


  1. #1
    Protoss Arbiter Senior Member
    Join Date
    Mar 2006
    Location
    California
    Posts
    2,296

    Default

    Prize will be announced soon.

    Design a boss and win! Simply follow the example:
    Note: please make the boss possible. No "omfgnobodywilleverbeatitlolololol" bosses please.

    Name: Insidio
    Type: Insect (Flaming Mantis)
    Health: 600,000 HP
    Damage: Approx. 500 on a character with 1000 AC (all attacks are AoE damage in the range around Insidio)
    Attack Speed: 2 hits per second
    Special Abilities:
    >Skill 1: "Insect Roar" - Disables all skills on all enemies within 100 yards for 5-20 seconds, depending on the amount of damage it has taken. Insidio cannot attack for 5 seconds. (100 second recharge)
    >Skill 2: "Cataclysm" - Insidio drains 99% of health from every player within 100 yards. After 2 seconds, all players within 100 yards take 1,000 damage. For 3 seconds, Insidio takes 45x more damage. (9 second recharge)
    >Skill 3: "Vampiric Drain" - Insidio drains all but 1 HP from a random player within 100 yards. After 4 seconds, that player takes 721 damage. (2 second recharge)
    >Skill 4: "Murder" - Target player dies. The player does not lose any EXP from death. (10 second recharge)

    Drop: Insidious Loop (Amulet)
    +10 to Health
    +30 Weapon Defense (first weapon type you are hit by every 30 seconds)
    Drains 5% health of damage from each Melee Attack
    All skills cost 4% less mana[/b]

  2. #2
    Senior Member giga's Avatar
    Join Date
    Mar 2006
    Location
    The Win
    Posts
    5,845

    Default

    500 damage per hit, 2 hits per second, draings 99% of your hp (if you have 10k health u now have 100) then 1 second later it hits you for 1k yes he takes x45 damage but no 1 is alive to hit him

    that boss is a omfgnobodywilleverbeatitlolololol boss :/

  3. #3
    Protoss Arbiter Senior Member
    Join Date
    Mar 2006
    Location
    California
    Posts
    2,296

    Default

    500 damage per hit, 2 hits per second, draings 99% of your hp (if you have 10k health u now have 100) then 1 second later it hits you for 1k yes he takes x45 damage but no 1 is alive to hit him

    that boss is a omfgnobodywilleverbeatitlolololol boss :/[/b]
    Counterspike. Get some really good monks and the moment he uses it, drop twenty novas on him, or roll him with warriors.

  4. #4
    stonepilot1421
    Guest

    Default

    yes then they die. only way to beat this is to have 2 parties attacking at a time, then once they get hit by the super aoe killing shit, then two more parties who were waiting out of range come and hit it b4 its x45 damage is up

    and now i c u edit it for ur 20 nova so nvm

  5. #5
    Banned
    Join Date
    Mar 2006
    Location
    I got a hundred guns, a hundred clips.
    Posts
    1,272

    Default

    Counterspike. Get some really good monks and the moment he uses it, drop twenty novas on him, or roll him with warriors.[/b]

    I thought this was for KO :lol:

  6. #6
    Senior Member
    Join Date
    Jul 2006
    Posts
    2,293

    Default

    Ultimate is basically impossible.

  7. #7
    xanarchistx
    Guest

    Default

    Name: Glacien

    Type: Tree (Ancient type tree with Glacier Effects)

    Health: 750,000 HP (Low Defense, High HP - Equivalent of 1000AC)

    Damage: Approx. 500 on a character with 1000AC

    Attack Speed: 1 attack per second, but attack speed doubles while target is iced

    Special Abilities:

    >Skill 1: "Ice Whip" - (Effect of a target sliding Glacien) Stuns one target for five seconds, The target cannot move nor attack

    >Skill 2: "Slow Storm" - (Effect of one or more target sliding Glacien) Snow falls from the branches of the tree, slowing all attack speeds and movement speeds of targets within 50yards of Glacien. Glacien attacks it's normal attack speed for 5 seconds.

    >Skill 3: "Spring" - (Effect of 50% HP Remaining) Five miniature weakended "Glacien Branch"'s spawn as assistance in defense. If the five "Branches" are not killed in 15 seconds, 10 more will spawn. A limit of 15 per boss spawn is implemented.

    >Skill 4: "Hail Storm" - (Effect of Glacien having less than 10% Health remaining) A large radius of hail is dropped effecting only Knight Online Spawned Mobs in the immeadeate area to be lured under Glacien to assist in defense

    Drop: Glacien's Earmuff (Earring)
    +10 STAT INCREASE (Upgraded in anvil with blessed enchant scroll to determine stat - Limit 1 Stat/Scroll cannot change stat later)
    +15 to Health
    +20 Defense
    +50 Glacier Defense

    Code:
    Name: Glacien
    
    Type: Tree (Ancient type tree with Glacier Effects)
    
    Health: 750,000 HP (Low Defense, High HP - Equivalent of 1000AC)
    
    Damage: Approx. 500 on a character with 1000AC
    
    Attack Speed: 1 attack per second, but attack speed doubles while target is iced
    
    Special Abilities:
    
    >Skill 1: "Ice Whip" -**(Effect of a target sliding Glacien) Stuns one target for five seconds, The target cannot move nor attack 
    
    >Skill 2: "Slow Storm" - (Effect of one or more target sliding Glacien) Snow falls from the branches of the tree, slowing all attack speeds and movement speeds of targets within 50yards of Glacien. Glacien attacks it's normal attack speed for 5 seconds.
    
    >Skill 3: "Spring" - (Effect of 50% HP Remaining) Five miniature weakended "Glacien Branch"'s spawn as assistance in defense. If the five "Branches" are not killed in 15 seconds, 10 more will spawn. A limit of 15 per boss spawn is implemented.
    
    >Skill 4: "Hail Storm" - (Effect of Glacien having less than 10% Health remaining) A large radius of hail is dropped effecting only Knight Online Spawned Mobs in the immeadeate area to be lured under Glacien to assist in defense
    
    Drop: Glacien's Earmuff (Earring)
    +10 STAT INCREASE (Upgraded in anvil with blessed enchant scroll to determine stat - Limit 1 Stat/Scroll cannot change stat later)
    +15 to Health
    +20 Defense
    +50 Glacier Defense

  8. #8
    Senior Member giga's Avatar
    Join Date
    Mar 2006
    Location
    The Win
    Posts
    5,845

    Default

    I thought this was for KO :lol:[/b]
    maybe he made up a new skill and a new class

    heres my boss:

    ultima
    has 3million hit points and 1 hit kills everyone around him with an aoe

    oh wait

  9. #9
    tamachan
    Guest

    Default

    Name: Worm King
    Type: Insect (Incredible Size)
    Health: 900,000 HP
    Damage: Approx. 400 on a character with 1000 AC (all attacks are Near Range Melee Attacks)
    Attack Speed: 1 hits per second
    Special Abilities:
    >Skill 1: "Worm Nuke" - Stunts Everyone Within 100 Yards for 10 Seconds, 1 Time Usage. Worm King will also be stunt for 10 Seconds. ( 1 Time Usage Only )
    >Skill 2: "Worminater" - Worm King Spawns 25 Worms to attack every player within 50 yards, The Worms are Enchanted With Worm Food and are 250 times more powerful than those you see in Moradon. Worm King will lose 10% Health upon using this Skill.
    >Skill 3: "Terminated" - Only Apply On Battle Priests, The targeted Battle Priest will Die in 1 Shot, The player will lose 1% Exp and 50% Coin, Unable to be Revived. Worm King Loses 15% Health (1 Time Usage Only )
    >Skill 4: "Wormination" - If the Worm King has 1% Health for more than 30 Seconds, It will Restore 100% Full Health and Kill Everything within 100 Yards and Every Monster Near it, The Worm King Will Die too.

    Drop: Ring Of Hate (Ring)
    A Exclusive Ring For 2nd Job Warriors!
    Only Useable by Warriors, Rogues and Priest.
    +70 Armor Defense ( AC )
    +15 Strength ( Only Applies to Warriors )
    +15% Defense to all Weapon Types ( Only Applies to Priests )
    -15 Intelligent and 900 Hp ( Only Applies to Priest / battle Priest )
    +2% Attack Power Boost ( Applies to Warrior and Rogue )
    Has the Ability to Light Feet ( only Applies for Warriors ) Only last for 20 seconds ( Recharge Time : 90 Seconds )

    This Ring is Trackable and Undestoryable.

  10. #10
    ghagar18
    Guest

    Default

    maybe he made up a new skill and a new class

    heres my boss:

    ultima
    has 3million hit points and 1 hit kills everyone around him with an aoe

    oh wait [/b]
    lol

  11. #11
    Senior Boss Senior Member
    Join Date
    Mar 2006
    Location
    Poland
    Posts
    907

    Wink

    Name: Atlantus
    Type: Fishy ^.^ (looks like wierd thing)
    Health: 2,500,000 HP
    Damage: Approx. 2,500 dmg on a character with ~1000 AC (When u are tryin to slide or lure it aoe)
    Attack Speed: Hit per 1-2 sec
    Special Abilities:
    >Skill 1: "Teleport" - Disables all skills on all enemies and TP to healers.
    >Skill 2: "Ghost" - All hits made to him goes for HP recovery - works for 10 sec (recharge 40 sec)
    >Skill 3: "Skull FLUSH" - Stun. The players that stand near mob get stun for 15 sec (recharge 2-3 min)

    Drop:
    Atlantus Scale (Shield) +0 - 5%
    Defense - 230
    Health - 250
    Mana - 100
    Glacier Resist - 50
    Light Resist - (-30)
    Dagger Defense - 5
    Club Defense - 5
    Axe Defense - 5
    50% to Dodging rate

    Atlantus Pride (Belt) +0 -drop rate - 2%
    Defense - 70
    DD - 12
    CD - 12
    AD - 12
    ArD - 12
    All resistances - 60


  12. #12
    Banned
    Join Date
    Mar 2006
    Location
    I got a hundred guns, a hundred clips.
    Posts
    1,272

    Default

    maybe he made up a new skill and a new class

    heres my boss:

    ultima
    has 3million hit points and 1 hit kills everyone around him with an aoe

    oh wait [/b]
    he's been playin too much Guild Wars

  13. #13
    Senior Member Metalkon's Avatar
    Join Date
    Nov 2006
    Location
    Canada, NB
    Posts
    2,607

    Default

    ZARGOTH


    Stats:
    Hitpoints: 2,265,000
    Defense: ? (Same as Lust from Bifrost)
    Melee Attack: 4200 Damage to 1400 Defense
    Attack Speed: Every 1.2 Seconds
    Unit Size: Half height size of Samma
    Location: Spawns once a day in CZ (not after restarts, random spot/time in CZ otuside of the bowl)
    Sometimes in Boss Events

    Possible Drops:
    Iron Belt, Rol, Roc, Rom, Iron Necklace, Skeleton Belt, PE, WE, SSE, EME, High Class, Gold/Silver Bar, Ect...

    Ring of Blood (Cannot Compound)

    -20 Armor
    -10 Hp Stat Bonus
    10Hp / 10Mp Recovery (Randomly absorbs either hp or mana from an attack, cannot predict which it will absorb from each attack you deal)

    Ring of Reflection (Cannot Compound)

    30 Armor
    5 Hp Stat Bonus
    10 Repel Physical Attack
    5 Weapon Defense All


    Attacks:

    Burning Sky

    Dmg: 1500 to 5200 AoE Damage, Randomly Given Damage.
    Activation: Activates when attacking an enemy that is out of reach.
    Animation: 6 Pillars of Flame erupt around Zargoth and explode.

    Shock Impact

    Dmg: 1000-8000 Damage within a small radius of his Fist and 50% chance to stun, Randomly Given Damage.
    Activation: Activates when Zargoth has 20% Hitpoints or less, random timing.
    Animation: Zargoth smashes the ground with his mighty fist creating a pillar of lighning!

    Lightning Aura

    Dmg: 1 to 1200 Damage and 5sec Stun, Random Target.
    Activation: Attacks a Random player near Zargoth every 10-20 Seconds.
    Animation: Power(dbz? lol) surges through and around his body, a bolt of energy strikes a player.

    Spawn

    Effect: Creates a Spawn of Zargoth.
    Activation: Every 90 Seconds if hp is under 50%, 3 Spawn limit.
    Animation: The unit rises from the ground?

    Spawn of Zargoth


    Stats:
    Hitpoints: 260,000
    Defense: ? (Same as Ego from Bifrost)
    Melee Attack: 2500 Damage to 1400 Defense
    Attack Speed: Every 1.5 Seconds
    Special Ability: Removes a Random Buff from whoever it attacks (If a Scroll then its disabled for 1min, no cures on scrolls)

    Special ability can remove any buff/stuff away like swift, wolf, priest buffs, mage resists, enhance ect... The Spawn will die if nobody attacks it for 60 seconds.

  14. #14
    dogdog
    Guest

    Wink

    Romulus and Remus and the She-Wolf

    Description: 3 unit boss (all spawn at same time)

    These bosses work together. Romulus has ability to heal (like a priest), Remus has ability to steath and critical hit (like rogue). The She-wolf is the massive boss with lots of defense and HP, and strong consistent attacks (like a warrior).

    These bosses will require more of a strategy to defeat unlike regular bosses that are by themselves.


    Romulus:

    HP: 50,000
    Defense: 2,000
    AP: 0
    Skills: 10,000 heal, cure curse, subside
    Equipment: Chitin Shield +10, Lycoan Hammer +10, Shell +10

    Remus:

    HP: 20,000
    Defense: 1,500
    AP: 4,000
    Skills: Stealth, Spike, Bloody Beast, Critical Point, Blinding, Light Feet
    Equipment: Shards +10, Shell +10

    She-Wolf:

    HP: 100,000
    Defense: 4,000
    AP: 5,000
    Skills: Hell Blade, Exceed Break, (sometimes shock stun)
    Equipment: Unknown, has apparence of a large Wolf

    These 3 will only spawn in the bowl TWICE a day, at random times.

    Drops:

    Romulus: Shield of Repel: 80 AC, 50 repel at +1 (+8 has 100 repel), Chitin Shield (very rare drop)

    Remus: Rare Item (non-upgradeable) Dagger of Remus +8: 110 AP, does not need repair, HP Recovery: 10, Dex bonus: 10

    She-wolf: Sword of Drain: 130 AP, MP drain: 10 (+8 is 180 AP, MP drain: 50, you drain opponents mana equal to 50% of your attack damage) Tail of She-Wolf, Iron Earring (very rare drop)

  15. #15
    Banned
    Join Date
    Sep 2007
    Posts
    813

    Default

    Boss Name: The Jerker

    HP: 69696969696969
    AC: 696969
    Skills: Jerk Attack, The Rod Smack

    Descriptions of Attacks

    Jerk Attack

    The boss would make a howling roar and would proceed by making an aoe attack by spraying a liquid like substance in a 5 meter radius. The damage dealt is critical at every level.

    The Rod Smack

    The boss would make a howling roar and would proceed by attacking players with a long rod like weapon. The damage dealt is severe, but not critical.

    Drops

    The Rod of Pathos

    Stats

    AP: 130
    Resistance to Elementals: 30
    Dagger Defense: 35
    Resistance to Squirt: 10

    It is a mage item ofcoarse.

    I haven't really come up with a picture yet, but I did however make a composite sketch of what the boss should look like.



    I hope I win.

Page 1 of 6 12345 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •