Page 4 of 13 FirstFirst 12345678 ... LastLast
Results 46 to 60 of 194

NEW Contest: Skill Design

This is a discussion on NEW Contest: Skill Design within the General Chat forums, part of the Knight Online (ko4life.com) category; Whatabout this one? Lightblade Class: Lightmage Lvl: 72 Dmg: Around twice of blade lvl42 and a chance of stunning the ...
Page: 4


  1. #46
    zooli
    Guest

    Default

    Whatabout this one?

    Lightblade
    Class: Lightmage
    Lvl: 72
    Dmg: Around twice of blade lvl42 and a chance of stunning the opponent for a short period of time.

    This would be an awesame skill for a Lightmage.
    I´ve read about it somewhere but never seen it work.

  2. #47
    Senior Member
    Join Date
    Apr 2006
    Posts
    599

    Default

    WAR RAGE

    Mana Cost: 720
    Recharge Time: 1 minute
    Casting Time: 0.1 second
    Class: Warrior
    Skill Tree: Defence
    Level: 75

    increase your atk 30% and your ac will decrease 45% for a period of 8sec.

  3. #48
    Senior Member
    Join Date
    Apr 2006
    Location
    belgium (not far from simon o.O)
    Posts
    436

    Default


    Bounce

    Mana Cost: 360
    Recharge Time: 1 Minut
    Activation Time: 0.5 Seconds
    Class: Priest
    Skill Tree: 8 skillpoints into master

    Bounce's the targetted player away from you over a distance of 25 feet. Targetted player must be attacking you in order to use the skill.


    Very usefull for tanking priests ... When you have 1 guy that is hitting you so hard ... bounce him off and run run run[/b]
    Added skillicon with paint >.<

  4. #49
    BANNED FOR SCAMMING!
    Join Date
    Mar 2006
    Location
    London
    Posts
    944

    Default

    Resubmit from last contest but with a few mods

    Shield Wall

    Priest master tree (12 points in master)
    Cooldown: 5 minutes
    Casting time: instant (like absolute power)
    Mana Cost: 400

    Raises defence 40% on all party members (within range) who have a shield equipped for 20 seconds.

    Animation is like absolute power/magic shield, but yellow like a buff

  5. #50
    Senior Member SecreT's Avatar
    Join Date
    Apr 2006
    Location
    Austria/Vienna
    Posts
    84

    Default

    Protection

    Mana Cost: 1500
    Recharge Time: 2 minutes
    Activation Time: 0.2 Seconds
    Class: All
    Skill Tree: Basic
    Requiered Point: 73


    The enemies cannot attack you for 10 seconds does not apply to monsters.

  6. #51
    Senior Member
    Join Date
    Jul 2006
    Location
    Oklahoma
    Posts
    227

    Default

    Gods bane
    Mana Cost: 240
    Recharge Time: 3.5 minutes
    Activation Time: 0.5 Seconds
    Class: Warrior
    Skill Tree: Defense
    Required lvl: 80
    Cures curses given from other enemy users.[/b]

    Way too overpowered. MAYBE... a 2-3min recharge time as well as a 2000 mana cost. But warriors going around spamming cure on themselves = undestructable.

  7. #52
    killer2675
    Guest

    Default

    Collaboration Shield
    Mana Cost: 750
    Recharge Time: 2 minutes
    Activation Time: 0.10 Seconds
    Class: All
    Requiered Point: 78

    Cannot be diseased, de-buffed, slowed, dot&#39;d, and all other magic/curses castings on you.

  8. #53
    Rathian
    Guest

    Default

    Ranged Sin

    Mana Cost: 1200
    Recharge Time: 35 seconds
    Activation Time: 0.5 seconds
    Class: Rogue
    Skill Tree: Assasin
    Requiered Point:80

    Hit 550% damage at a range

    Warrior Hiding

    Mana Cost: 450
    Recharge Time: 5 seconds
    Activation Time: 0.5 seconds
    Class: Warrior
    Skill Tree: Attack
    Requiered Point:78
    Hit a enemy for 350% with a chance to stealth yourself for 10 seconds

  9. #54
    TooMuchViagra
    Guest

    Default


    Beserker Slaying

    Mana Cost: 2000
    Recharge Time: 60 Seconds
    Activation Time: .01 Seconds (regular attack speed)
    Class: Rogue
    Skill Tree: Assassin 80

    While Stealthed, inflict 500 damage+400% damage to the target. Must be stealthed in order to use this skill or else damage will inflict the caster.

    Pyromantic

    Mana Cost: 3000
    Recharge Time: 10 Minutes
    Activation Time: 3 seconds
    Class: Mage
    Skill Tree: 75 Fire

    Engulfs the caster in complete flame, causing any enemy target as well as the caster to recieve 150 flame damage per second for the next 10 seconds.

    Avalanche

    Mana Cost: 3000
    Recharge Time: 10 Minutes
    Activation Time: instant
    Class: Mage
    Skill Tree: 75 Ice

    Allows the mage to call upon heavy hail clouds, slowing anything within 10 meters of the caster as well as dealing 50 damage to them for the 10 seconds. 50% of the total damage done is converted to mana back to the caster.

    Ramuh&#39;s Storm

    Mana Cost: 3000
    Recharge Time: 10 Minutes
    Activation Time: 3 seconds
    Class: Mage
    Skill Tree: 75 Light

    Allows the mage to call upon a heavy thunderstorm which completely stuns all targets within 10meters of the caster as well as dealing 50 damage to them for 10 seconds. 50% of the total damage done is converted to mana back to the caster.

    Preying Mantis Stance

    Mana Cost: 3000
    Recharge Time: 10 seconds (buff) Lasts 10minutes
    Activation Time: instant
    Class: Warrior
    Skill Tree: 75 Defense

    This stance can only be used if the warrior has over 2000 base Health Points. Increase Strength by 50 and defense by 500 for the next 10minutes. Caster loses 100 hp for every skill in attacking used and gains 100 hp for every defensive skill used. (includes binding and provoke)

  10. #55
    Kailean
    Guest

    Default

    [Superior Massive]

    Priest, debuff
    lvl 75
    Cooldown: 1 minute
    casting time:like torment/parasite/massive -_-
    has a chance to decrease the enemys(1 enemy) attack power by 50%.

    [Divine Protection]

    priest, master
    lvl 80
    cooldown: 1 minute
    casting time: instant
    has a chance to add 1000 def and causes the player to be immune for all debuffs(also slow/stun) for 7 seconds.




  11. #56
    mammlea2
    Guest

    Default

    Masive Confuse

    Mana Cost: 2000
    Recharge Time: 2 minutes
    Activation Time: 3 Seconds
    Class: Priest
    Skill Tree: Talisman
    Lvl: 80

    Make enemies within a small radius (like torment) attack themselves for 5 seconds . The damage inflicted among them will ignore Weapon Defense and Magic Resistance.Addionally the attacks will not fail. The casting of skills are preselected by the server and its automatic to the closest enemy (not monster or npc). Does not apply to monsters. Cannot be cured.
    To unlock this skill you will need to kill Ultima and you will turn in the quest item to a NPC. Ultima is accesible in an arena similar to Caitharos and its a clan vs clan zone. The drop rate of this quest item is 20%.

    Individual Confuse

    Mana Cost: 750
    Recharge Time: 1 minute
    Activation Time: 1 Second
    Class: Priest
    Skill Tree: Talisman
    Lvl: 80

    Provokes a sigle enemy to attack his closest comrade for 5 seconds. The damage inflicted will ignore Weapon Defense and Magic Resistance and will be up to 5 times as strong (Random). Addionally attacks will not fail. The casting of skills are preselected by the server and its automatic to the closest enemy (not monster or npc). Does not apply to monsters. 35% chance to cure. To unlock this skill you will need to kill Ultima and you will turn in the quest item to a NPC. Ultima is accesible in an arena similar to Caitharos and its a clan vs clan zone. The drop rate of this quest item is 20%.

  12. #57
    Senior Member
    Join Date
    Sep 2007
    Posts
    639

    Default

    Warrior Berserker Skill Tree:</span> (Modified)

    A "Berserker" is usualy just someone who goes.. Berserk at stuff... This new modified skill tree has many of the original skills(modified) and it has some new ones aswell that would work together and give an oppertunity to have more builds for a warrior. There are 3 skills that can attack multiple enemies which have long cooldown times, and some skills that will increase your chances to survive off potions and stuff. I also put all of the skills that add stats at lower levels that would make things easier for some people.

    GAIN

    Level: 3
    MP Consumption: 10
    Cooldown: 9 Seconds
    Duration: 300 Seconds
    Effect: Increase strength by 15

    RAISE

    Level: 5
    MP Consumption: 15
    Cooldown: 9 Seconds
    Duration: 300 Seconds
    Effect: Increase HP by 10

    RESTORATION

    Level: 10
    MP Consumption: 105
    Cooldown: 60 Seconds
    Duration: 30 Seconds
    Effect: Increases HP recovery time

    NIMBLE WIND

    Level: 12
    MP Consumption: 90
    Cooldown: 9 Seconds
    Duration: 300 Seconds
    Effect: Increase DEX by 20

    PAIN KILLER

    Level: 15
    MP Consumption: n/a
    Cooldown: 9 Seconds
    Duration: n/a
    Effect: Change 200 HP to 400 MP

    RETURN TO LIFE

    Level: 25
    MP Consumption: n/a
    Cooldown: 3 Seconds
    Duration: n/a
    Effect: Change 500 MP to 250 HP
    FRENZY

    Level: 35
    MP Consumption: 400
    Cooldown: 60 Seconds
    Duration: 30 Seconds
    Effect: Absorbs damage from MP for 30 seconds

    RAMPAGE

    Level: 40
    MP Consumption: 400
    Cooldown: 10 Seconds
    Duration: n/a
    Effect: Inflict 200% damage and 75 hit points of damage on 3 targets within range. This attack skill never fails.

    QUAKE

    Level: 45
    MP Consumption: 160
    Cooldown: 5 Seconds
    Duration: n/a
    Effect: This sword attack will inflict damage on all surrounding enemy *R Damage*

    [cannot think of name yet]
    Level: 50
    MP Consumption: 300
    Cooldown: 90 Seconds
    Duration: 30 Seconds
    Effect: Increase effect of HP Potions by 20%. *Not including Abyss Pots*

    WHIRLWIND

    Level: 55
    MP Consumption: 800
    Cooldown: 15 Seconds
    Duration: n/a
    Effect: Inflict 250% damage and 125 hit points of damage on 3 targets within range. This attack skill never fails.

    BERSERKER ECHO
    http://www.kodb.info/skills/beruseruku_eko-.jpg
    Level: 60
    MP Consumption: 250
    Cooldown: 120 Seconds
    Duration: 10 Seconds
    Effect: Tempoararily increase attack speed by 300%.

    [cannot think of name yet]
    Level: 65
    MP Consumption: 300
    Cooldown: 60 Seconds
    Duration: 30 Seconds
    Effect: Increase effect of MP Potions by 35%.

    [cannot think of name yet]
    Level: 70
    MP Consumption: 400
    Cooldown: 180 Seconds
    Duration: 30 Seconds
    Effect: Increase effect of HP Potions by 35%. *Not including Abyss Pots*

    BERSERKERS RAGE
    http://www.kodb.info/skills/skills_b...rserking04.jpg
    Level: 72
    MP Consumption: 1200
    Cooldown: 60 Seconds
    Duration: n/a
    Effect: Inflict 300% damage and 200 hit points of damage on 3 targets within range. This attack skill never fails.

    BERSERKER
    Level: 75
    MP Consumption: 300
    Cooldown: 60 Seconds
    Duration: 20
    Effect: Increases attack speed by 300% for 20 seconds. However, defense is decreased by 200 during this time. *R Damage and Attack Animation Time, old effect was 20%*

    <span style="color:#0000FF">HP BOOSTER

    Level: 80
    MP Consumption: 200
    Cooldown: 40 Seconds
    Duration: 20
    Effect: Recovers HP while standing as if you were sitting for a set period of time.
    Edit: I won? h34r:[/b]
    the 100% attack skills are over powering....

    the lvl 80 skill is a bit weak. i cant imagine grinding for however long it is and being rewarded with the power to heal as if i were sitting for x amount of seconds.

    i like the earlier skill sets though and your over all idea that the berserker class should, berserk.
    i think you should look more into the HP trade off for AP things....i think it would make sense that berserkers could deal the most dmg but also suffer a good amount of damage, that could be the trade off for going nuts...





  13. #58
    Senior Member
    Join Date
    Jul 2006
    Location
    Oklahoma
    Posts
    227

    Default

    Preying Mantis Stance

    Mana Cost: 3000
    Recharge Time: 10 seconds (buff) Lasts 10minutes
    Activation Time: instant
    Class: Warrior
    Skill Tree: 75 Defense

    This stance can only be used if the warrior has over 2000 base Health Points. Increase Strength by 50 and defense by 500 for the next 10minutes. Caster loses 100 hp for every skill in attacking used and gains 100 hp for every defensive skill used. (includes binding and provoke)[/b]

    500AC? Wow...

  14. #59
    Senior Member
    Join Date
    Sep 2007
    Posts
    639

    Default

    Ultra Arrow Shower ><
    shoots 5 arrows with 100% success.
    range:2.0
    mana cost: 500
    class:rogue...
    skill tree: archer...
    spammable
    lvl requierment: 75[/b]
    i like the idea of shooting multiple arrows but arrow shower with 100% hit rate is just TOO overpowering.

    you would be able to 1-hit to 2-hit kill a lot of opponents.
    i think shooting 2 arrows at once would be cool, maybe 3 at lvl 80?

    but 100% hit rate of arrow shower would make being a sin worthless, since all youd need to do is lupine, wait for stealthed sin and spam...dmg would be difficult to out pot if you were to get 2 lvl 75 archers spamming away.

  15. #60
    Senior Member
    Join Date
    Sep 2007
    Posts
    639

    Default

    Ranged Sin

    Mana Cost: 1200
    Recharge Time: 35 seconds
    Activation Time: 0.5 seconds
    Class: Rogue
    Skill Tree: Assasin
    Requiered Point:80

    Hit 550% damage at a range[/b]
    a skill like this would take a lot of value away from being an archer.

    if sins should get a skill like this at lvl 80, then archers should get some kind of super spike where they stab someone at close range for 700% dmg, or something.

    why give a class the benefits of another, without having to pay?

Page 4 of 13 FirstFirst 12345678 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •