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ENDED: Game Mechanic/Item Design Contest!

This is a discussion on ENDED: Game Mechanic/Item Design Contest! within the General Chat forums, part of the Knight Online (ko4life.com) category; This is over. The winner was the following submission: Here are my items, I will think of 2 more later ...
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  1. #1
    Protoss Arbiter Senior Member
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    This is over. The winner was the following submission:
    Here are my items, I will think of 2 more later tonight or tomorrow and they will be events.
    SOUL RIPPER UNIQUE


    This Spear can ignore armor on a player(as if he/she/it had 0def), it does not count against weapon defense though.

    *A Spear rumoured to have been forged by Patos himself*


    Soul Ripper+0
    101 Attack Power
    0 Flame Damage (10 at +1)
    -2 Health Bonus
    -50 Hit Points/Mana
    +10% Chance to Ignore Opponents Armor (Armor/Buff/enhance/accessories)
    +1% Change to Cancel Buffs (everything, even the def/sw/wolf skills from a rogue.. makes scrolls useless for 30sec)

    Soul Ripper+6
    125 Attack Power
    60 Flame Damage
    -12 Health Bonus
    -300 Hit Points/Mana
    +16% Chance to Ignore Opponents Armor
    +2% Chance to Cancel Buffs

    Soul Ripper+7
    131 Attack Power
    70 Flame Damage
    -14 Health Bonus
    -350 Hit Points/Mana
    +18% Chance to Ignore Opponents Armor
    +2% Chance to Cancel Buffs

    Soul Ripper+8
    135 Attack Power
    80 Flame Damage
    -16 Health Bonus
    -400 Hit Points/Mana
    +20% Chance to Ignore Opponents Armor
    +3% Chance to Cancel Buffs[/b]
    This contest will end when I end it.

    The Contest: Design a unique game mechanic or a new and interesting item that would be viable in-game. This means: do not steal from other games (e.g. I don't want anyone saying "Fishing" like in WoW or an item that absorbs damage). The rest is free to your imagination.
    The Rules: Up to 5 entries per person, and the entries must be submitted here. Must be original, and must be your own.

    Example:
    Scimitar of Fury +1...8
    One-Handed Sword
    AP: 135...168

    When you use an attack skill, Scimitar of Fury gains one Fury point.
    For each Fury point on Scimitar of Fury, Scimitar of Fury gains +5...15 attack power.
    Whenever you use an attack skill, you lose 125 MP and 125 HP for each Fury point on Scimitar of Fury.
    When you use anything on your skill bar other than an attack skill, Scimitar of Fury loses all Fury points.

    -200 MP
    15 Resistance to Fire[/b]
    (the ...s represent +1 to +8)

    Have fun

  2. #2
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    Armor Of SEPTEMBER its the armor of the month it canges every month
    its a special defence armor that adds 5 to each special defence then +1 for each lvl upgraded
    the armor is for all classes and can be worn with all other armorsand expires at the end of each month...
    their will be an event at each month to earn the armor a 50+ quest that is geared to each LVL of the players

  3. #3
    Section Moderator KrepiN's Avatar
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    For me a dagger/katana with 68ap +1 so ap would be like 100 +7 110 +8


    piandao
    +1 Stats
    Defense of sword
    1hp
    10health points
    - 5 strength
    When struck it gives the ability to gain 100Attack power or loose 300Hp

  4. #4
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    Shield Wall - Priest master skill (long cooldown like blind, can be cast while running)
    Raises defence 50% on all party members (within range) who have a shield equipped for 10 seconds.

    Would work nicely as a defensive or offensive move - pump everyones defence before a leeroy, or when running away. Plus it is a teamwork move, because you need to warn people to get a shield on before you use it

  5. #5
    Senior Member SlmShady's Avatar
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    Shield Wall - Priest master skill (long cooldown like blind, can be cast while running)
    Raises defence 50% on all party members (within range) who have a shield equipped for 10 seconds.

    Would work nicely as a defensive or offensive move - pump everyones defence before a leeroy, or when running away. Plus it is a teamwork move, because you need to warn people to get a shield on before you use it [/b]
    rofl at least you arent stealign somethign from WoW without even changing the name...

  6. #6
    Section Moderator KrepiN's Avatar
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    And bosses would have different encounters, its too easy -.-

    ect felankor with his nova + flame breath + tailwhip
    isiloon with summon a servant or similar

  7. #7
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    Space Shot

    100% accurate arrow that deals 350% damage and has a 30% chance to knock the opponent back 10 feet
    this skill can be cast while moving
    10 second cooldown

    Butterfly edge
    1h Short sword
    Requires 2nd Mastery
    Ap +1 = 94
    1 fr
    1 lr
    1 gr
    Ap +8 = 129
    10 fr
    10 lr
    10 lr

    When paired with the hornet mace the wearer gains +10 to all stats

    Hornet Mace
    1h mace
    ap +1 = 82
    1 dex
    1 str
    1 hp
    Ap +8 = 117
    10 dex
    10 str
    10 hp

    When paired with the Butterfly edge the wearer gains +10 to all resists
    1h Mace

  8. #8
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    Devil's Bow +8
    ap 141
    210 flame damage
    15 dex p
    15 hp p
    15 str p
    15 int p
    15 mp p
    200 hp bouns
    200 mp bouns
    30 fr
    30 lr
    30 ir
    100 ac

    *** Bow been created by the Devil, says it got the hell power ***


    Dragonic Dagger +8
    109 ap
    150 flame damage
    10 dex p
    10 hp p
    10 dd
    10 sd
    30 def
    10 fr
    10 lr
    10 ir

    ** dragonic dagger most powerfull dagger it blind the enemy with dragon's fire for 60seconds and there's chance to drain %5-10 of the enemy hp per attack **

    Sheild of Pathos +8
    250 ac
    150 hp bouns
    150mp bouns
    25 dd
    25 sd
    25 sd
    25 ad
    25 ad
    30 int p
    30 hp p
    50 str p

    *** Rumors that sheild belongs to GOD Pathos wich he lost it during war ages ago ***

    Spear of Angel +8
    125 ap
    200 ice damage
    30 hp p
    15 str p
    50 fr
    50 lr
    50 ir

    *Spear of angel's used to fight the evil power's you will become godly when you use Angel sword with it your def will boost %50*


    Angel Sword[1h] +8
    112 ap
    175 ice damage
    25 hp p
    10 str p
    30 fr
    30 ir
    30 lr

    ** Sword of angel's when it used with spear of angels ur def will boost %50 and u will be untouchable. **


    2Handed-Axe of Felankor +8
    175 ap
    155 Flame damage
    800 hp bouns
    800 mp bouns
    15 str p
    15 hp p
    100 ac

    ** Axe of the felankor, the most powerfull axe in the world, when u get hitted by it u will feel of the felankor's fire**




    well i just was bored mhmmm im not sure of what i typed lol..

  9. #9
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    My first idea.

    i got this idea from the vote from playing goldeneye on n64.

    ....

    War of the Kings

    a war you log onto much like DLW and LW or BW.

    only this war has an assigned King on each side, (highest ranking person in terms of NP). 30 minute to 1 hour time limit for entire war. winner is whoever can kill the opposing king the most.

    the idea would be to kill the opposing forces king and capture "thrones"
    both players will have the same defense, HP, and MP and will be unable to use their normal skills, but will be assigned three special skills:

    Valor of the King : a super buff (10,000 HP, 1000 defense, +20% attack power, 50 LR, FR, GR, PR) that you can use on top of normal buffs to buff one player for 10 minutes (at a time, the skill has a slow refresh rate of 10 minutes). the purpose of the buff is to create a "hero" character of the kings choosing to act as a protector to the otherwise defenseless king. the player Buffed cannot kill the opposing nations king, nor can he deal damage to the opposing king. also, the king cannot use the valor of the king on himself. if a player dies while buffed with valor of the king, he cannot be buffed again with valor.

    any kills of the Hero, give 2 NP to all participants of the war (friendly side).

    ...

    Power of the Almighty - Ranged magic attack that has a refresh time of 5 minutes. deals 10,000 HP of guarenteed damage with 500HP damage per second over time of 10 seconds to one player.

    any kills of the king, give 10NP to all participants of the war (friendly side)

    Summon of the Great - king can summon his assigned hero, whether partied or not.
    ....

    format:

    there are rows of castles in between land... similar to that of a football field....war is fought in vast side to side format.

    when the king dies, he is spawned at a castle behind the castle in which he was overtaken, and the opposing troops must march further down to conquer the other castle....dead players are spawned at the castle behind the current one where the king is...

    king must stay within the vicinity of the throne, he cannot leave this area...this will prevent hiding and playing cheap.

    once the king is killed and the castle is over run, the throne for that castle is "captured".

    ...

    a lost throne can be re-captured by pushing forward and establishing the king to the lost throne for 1 minute.

    ...

    thats my idea in a nutshell.

    any opinions?

  10. #10
    Section Moderator KrepiN's Avatar
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    Breakout

    Orc vs human, orc are inside some ring like cz and gonna get 1 person out without getting killed
    and human vs orc too ^^

    the person cant stealth, get tped or use any skills so its defently a protection game

  11. #11
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    Dagger of Glutton+8

    103 Attack Power
    80 Flame
    10 health
    10 dex
    (30% Chance of +20% AP Crit With Spike/Bloody Beast).

  12. #12
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    Dagger of China Farmer

    90 Attack Power
    20 Defense
    3 DEX
    3 HP
    3 MP

    reduce 20% dmg from monsters
    every R hit gives you a chance to steal 10% of player's gold
    50% noah increase

  13. #13
    Senior Member Metalkon's Avatar
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    Here are my items, I will think of 2 more later tonight or tomorrow and they will be events.

    [/b]
    BUCKLER UNIQUE


    This shield can be worn only on a rogue, does not take up a slot for a weapon but is used in the little window where valk armor goes. It cannot be used with a regular sheild.

    *A small shield that is strapped on the arm*


    Buckler+0 (Rogue Item, worn on the right arm)
    10 Defense
    -1 Dexterity
    -2 Attack Power (Right Hand Weapon)
    1 To All Weapon Defense
    1 Fire/Ice/Lightning Resists

    Buckler+6
    20 Defense
    -6 Dexterity
    -12 Attack Power (Right Hand Weapon)
    6 To All Weapon Defense
    6 Fire/Ice/Lightning Resists

    Buckler+7
    22 Defense
    -7 Dexterity
    -14 Attack Power (Right Hand Weapon)
    7 To All Weapon Defense
    7 Fire/Ice/Lightning Resists

    Buckler+8
    25 Defense
    -8 Dexterity
    -16 Attack Power (Right Hand Weapon)
    8 To All Weapon Defense
    8 Fire/Ice/Lightning Resists

    [/b]
    SOUL RIPPER UNIQUE


    This Spear can ignore armor on a player(as if he/she/it had 0def), it does not count against weapon defense though.

    *A Spear rumoured to have been forged by Patos himself*


    Soul Ripper+0
    101 Attack Power
    0 Flame Damage (10 at +1)
    -2 Health Bonus
    -50 Hit Points/Mana
    +10% Chance to Ignore Opponents Armor (Armor/Buff/enhance/accessories)
    +1% Change to Cancel Buffs (everything, even the def/sw/wolf skills from a rogue.. makes scrolls useless for 30sec)

    Soul Ripper+6
    125 Attack Power
    60 Flame Damage
    -12 Health Bonus
    -300 Hit Points/Mana
    +16% Chance to Ignore Opponents Armor
    +2% Chance to Cancel Buffs

    Soul Ripper+7
    131 Attack Power
    70 Flame Damage
    -14 Health Bonus
    -350 Hit Points/Mana
    +18% Chance to Ignore Opponents Armor
    +2% Chance to Cancel Buffs

    Soul Ripper+8
    135 Attack Power
    80 Flame Damage
    -16 Health Bonus
    -400 Hit Points/Mana
    +20% Chance to Ignore Opponents Armor
    +3% Chance to Cancel Buffs

    [/b]
    MOONLIGHT UNIQUE


    Mastered Warriors Only

    This sword hits between x1 and x# of whatever the damage factor is listed as. A +7 Moonlight will hit inbetween 1 damage and 1575 damage not counting anything from the elemental/skill damage. This sword CANNOT BE USED WITH ATTACKS THAT REQUIRE UNDER LV60 SKILL POINTS. The R damage would be a little bit low though lol. :lol:

    *Known to give off a bright aura during a full moon*


    Moonlight+0
    1 Attack Power
    Durability 1000/1000
    30 Glacier Damage
    1 Health Bonus
    1 Strength Bonus
    Damage Factor x300 (hits inbetween x1 and x300 of the swords attack power in pure damage against the player, not counting anything from the skill/elemental)

    Moonlight+2
    1 Attack Power
    Durability 900/900
    40 Glacier Damage
    1 Health Bonus
    1 Strength Bonus
    Damage Factor x450

    Moonlight+3
    1 Attack Power
    Durability 800/800
    50 Glacier Damage
    2 Health Bonus
    2 Strength Bonus
    Damage Factor x600

    Moonlight+4
    1 Attack Power
    Durability 700/700
    60 Glacier Damage
    3 Health Bonus
    3 Strength Bonus
    Damage Factor x750

    Moonlight+5
    1 Attack Power
    Durability 600/600
    70 Glacier Damage
    3 Health Bonus
    3 Strength Bonus
    Damage Factor x900

    Moonlight+6
    2 Attack Power
    Durability 500/500
    80 Glacier Damage
    4 Health Bonus
    4 Strength Bonus
    Damage Factor x600

    Moonlight+7
    3 Attack Power
    Durability 400/400
    90 Glacier Damage
    5 Health Bonus
    5 Strength Bonus
    Damage Factor x525

    Moonlight+8
    4 Attack Power
    Durability 300/300
    100 Glacier Damage
    6 Health Bonus
    6 Strength Bonus
    Damage Factor x450

    Note: A +10 Moonlight gets 100 Durability rofl

    [/b]

  14. #14
    Senior Member Private's Avatar
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    I've said it before and will say it again staking/dueling system where players stake items / coins and winner takes all im jocking runescape but who cares i didn't say fishing

  15. #15
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    Short swords/clubs/axes usable by assasins (i hate 100+ dd priests and warriors)

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