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NTTGame.com questions and answers thread

This is a discussion on NTTGame.com questions and answers thread within the General Chat forums, part of the Knight Online (ko4life.com) category; Originally Posted by Futility Soo... How many of you still want it? :P LOL. Good news btw...
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  1. #1501
    Senior Member NatGeo's Avatar
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    Quote Originally Posted by Futility View Post
    Soo... How many of you still want it? :P
    LOL.

    Good news btw

  2. #1502
    Little archer Senior Member
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    Quote Originally Posted by Futility View Post
    I come bearing news!

    - Given the pretty explicit wishes of (a large chunk of) the fanbase, we've convinced the devs not to go ahead with the level 70 cap on launch. We'll be launching with a level 80 cap initially, which will be raised to 83 within a few weeks (this for technicaly reasons), i.e. long before anyone will actually hit level 80. Though there is however a significant minority of people who would actually prefer the level 70 cap at first, and I'd love to be able to give them that, it does not seem to be doable at short notice. The level cap seems to be set in the game code rather than server-specific, and I very much doubt it can be changed before launch. Maybe in the future?

    - The "New Moradon" map, apparently, was designed specifically for Turkish players (designed to look like the Blue Mosque). Soo... How many of you still want it? :P

    - We'll be launching with two servers, one channel each, with several additional channels on standby to be launched at a moment's notice if server populations warrant it.

    - The PVP beta will end a day earlier than stated previously: on Sunday November 6 at 8PM CET.

    - We should have a full list of contest winners for you tomorrow.
    excellent news! 80 cap is your #1 decision.

    a couple things tho

    1. if you meant 2x worlds and 1 subserver each... thats gonna fail. the lag is going to be unbelievable and servers will be full to the point where prem users might even get rejected. not to mention, non prem users will not be able to log at all.

    2. not surprised about the new moradon thing... i should have known that it was somehow connected to them. i was neutral on that but now for sure i do not want it anymore lol.

    other than that... its going to be a success i hope.

  3. #1503
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    Quote Originally Posted by Futility View Post
    I come bearing news!

    - Given the pretty explicit wishes of (a large chunk of) the fanbase, we've convinced the devs not to go ahead with the level 70 cap on launch. We'll be launching with a level 80 cap initially, which will be raised to 83 within a few weeks (this for technicaly reasons), i.e. long before anyone will actually hit level 80. Though there is however a significant minority of people who would actually prefer the level 70 cap at first, and I'd love to be able to give them that, it does not seem to be doable at short notice. The level cap seems to be set in the game code rather than server-specific, and I very much doubt it can be changed before launch. Maybe in the future?

    - The "New Moradon" map, apparently, was designed specifically for Turkish players (designed to look like the Blue Mosque). Soo... How many of you still want it? :P

    - We'll be launching with two servers, one channel each, with several additional channels on standby to be launched at a moment's notice if server populations warrant it.

    - The PVP beta will end a day earlier than stated previously: on Sunday November 6 at 8PM CET.

    - We should have a full list of contest winners for you tomorrow.
    if its only like ares 1 / diez 1 lets say it would suck els there will be alot of ks at the server so i hope it would be atleast ares 1 & 2 (maybe 3 aswell)

  4. #1504
    Senior Member NatGeo's Avatar
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    um yea one more thing, what if you have to dc yourselft cuz you got exped by towers? w/o 2nd channel you wont be able to do that.

  5. #1505
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    Quote Originally Posted by NatGeo View Post
    um yea one more thing, what if you have to dc yourselft cuz you got exped by towers? w/o 2nd channel you wont be able to do that.
    lol we'll have to wait until a lunar war starts

  6. #1506
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    Quote Originally Posted by NatGeo View Post
    um yea one more thing, what if you have to dc yourselft cuz you got exped by towers? w/o 2nd channel you wont be able to do that.
    100% rezz scroll /spam town with fingers crossed zuahaha

  7. #1507
    Senior Member RialiX's Avatar
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    Great news !
    But for the first days I think you should make at least 2-3 channels for each server...
    It will be crowded and there are not so many xp spots...
    Also quests will be impossible to end.

    Think twice before you release a failure begining...

  8. #1508
    Senior Member NatGeo's Avatar
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    Quote Originally Posted by Jckpsa View Post
    MGame shouldn't hear that, or they will make PUS scroll for it.
    I think they already did


    Quote Originally Posted by RialiX View Post
    Great news !
    But for the first days I think you should make at least 2-3 channels for each server...
    It will be crowded and there are not so many xp spots...
    Also quests will be impossible to end.

    Think twice before you release a failure begining...
    +1 on that

  9. #1509
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    yea, people are most likely to quit if the first impression isnt good.

  10. #1510
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    Happy to hear the news, 80 cap is more then fine.

    Futility, pardon me if you've already answered, but any new news concerning whether or not DCZ will be open?

  11. #1511
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    There should be at LEAST 2 "channels" for each world/server.

  12. #1512
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    pls tell me no fking DLW , just 1 pk zone!!!

  13. #1513
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    They should probably start releasing the patch at this point....

  14. #1514
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    Quote Originally Posted by Gangsta1 View Post
    They should probably start releasing the patch at this point....
    Last minute snafus, delayed by about 30 minutes.

  15. #1515
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    when is the beta pvp thing?

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