Makes some sense but surely in a project like this you want to go for optimun reliabilty more than anything else?
Also how many hops will we face for a server located in Turkey over say Mainlaind/Eastern Europe?
We are both lucky than as we are both UK based we can use more US based games with very little issues, but I think for Northern Europe we may find a Turkey based server could be less stable and fast than one based in North America.
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