6 chitin bps
2 support mages
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2 support mages...
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6 chitin bps
2 support mages
3 LvL 83 warriors
2 tank mages lvl 83
1 buffer tank lvl 83
2 debuffer tank lvl 83
Deadly
YeahThat's the setup I like the most aswell.
2 sins mightbe good also.
Anyway its all about how good the teamwork is. Remember that 4 int priest pk? [/b]
my second party would be:
8 priest
6 heal/duff, 2 duff heal
-5 Bp, 3 Int priests
1 high ap rogue
2 warrriors
1 full ice support mage
1 full light suppor tmage
1 full duffer
1 full buffer
1 full healer
And you got urself an unkillable party
I like this build6 chitin bps
2 support mages[/b]
But ill modify it slightly to:
5 CHitin BP's Lvl 83 (With different builds, at least 3 lvl 83 with discountis duff)
1 Support Mage ICe/Light
2 full Int Priest, Healer/Duffer, Buffer/Healer
Total Ownage
Lvl 83 party ofc..
using scrolls since theyre pro :P
2 priest.. 1 heal duff and 1 duff heal
2 warriors, full attack ofc.
2 rogues for the critical dmg when warriors rush in
2 mages 1 ice and 1 light or 2 light..
or trade the 2 rogue with 2 warriors
to be honest there is no perfect party, you see it all the time.
we have fought a party with 3-4x priests all with CS's in ke, and the rest were warriors, that party fell faster than a naked mage.
and we only had 1 cs priest, 2 warriors, and me.
its all skill and how u know each other play. i would never pk with a random turk party.
Even with Scrolls I want a buffer for party cure. Last time I went out in CZ it was duff duff duff duff duff duff duff duff duff duff duff duff duff town. Seems all these good players were doing against me at that time.Lvl 83 party ofc..
using scrolls since theyre pro :P
2 priest.. 1 heal duff and 1 duff heal
2 warriors, full attack ofc.
2 rogues for the critical dmg when warriors rush in
2 mages 1 ice and 1 light or 2 light..
or trade the 2 rogue with 2 warriors[/b]
1 priest - debuffer
7 Sins
beat that
Exactly the same.8 man.
2 priest 1 part cure/heal 1 duff / heal.
2 mages 1 ice/support ( cs pet mage) 2nd LR mage /semi support.)
2 warriors
1 sin
7 spot can be taken by a random.
Why? 2 mages at some point youll be fighting to manny orc or human to actually stay alive even if you had 8x priest. this is were both mages start to run both diffrent direction and the Lr mage is lvl 80 , instant magic 2x blink boom goone[/b]
2 Priests ( 1 party cure / heal, 1 duff / heal )
2 Mages ( Ice HP support mage, the light one can be whatever he likes 255 mp or hp build really )
3 Warriors ( Dmg )
1 Sin ( Dmg / Lupine )
1 duffer/healer (int)
1 buffer/healer (int)
1 support mage ice/lighting
1 sin
3 warriors
1 warrior or chitin bp
ps. i don't like when there is more then 1 mage in pt, 1 of the mages usually fuks up everything cause of random tps
ya I dont like 2 amges either. C
Cus if you get low on health you get tped twice wich makes it annoying
1. Priest - Party cure/Party heal
2. Priest - 80 db/Party heal
3. Priest - 80 db/Party heal
4. Warrior
5. Warrior
6. Mage - Light/ice
7. Mage - Light/ice
8. Archer
Let's say you walk agains 2 partys. You expect 2 warriors to kill them all?1. Priest - Party cure/Party heal
2. Priest - 80 db/Party heal
3. Priest - 80 db/Party heal
4. Warrior
5. Warrior
6. Mage - Light/ice
7. Mage - Light/ice
8. Archer
[/b]
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