mage pt even without priest 100x > 8 sins8 sins, all cp spike/thrust = godly damage[/b]
This is a discussion on -- The Perfect PK Party -- within the General Chat forums, part of the Knight Online (ko4life.com) category; 8 sins, all cp spike/thrust = godly damage[/b]
mage pt even without priest 100x > 8 sins...
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mage pt even without priest 100x > 8 sins8 sins, all cp spike/thrust = godly damage[/b]
lol sorry to say but any melee party can destroy a mage party in ANY situation...damage mages are too weak agaisnt a party of meleesmage pt even without priest 100x > 8 sins[/b]
I mean if the mages see you coming from a mile away, your done man. Just blizz, nova, run. Easy as cockslol sorry to say but any melee party can destroy a mage party in ANY situation...damage mages are too weak agaisnt a party of melees[/b]
come diez here you can see this with your eyes...nova town parties daily, but as soon as a melee party steps in cz you only see this mage parties dying..I mean if the mages see you coming from a mile away, your done man. Just blizz, nova, run. Easy as cocks[/b]
Mage parties have there usage. Only thing is that in a open fight with melees it is lose lose situation for mages. However lets say a melee party is on opposing nations base, a mage party jumps them by surprise, melees are dead.
Most people think the best pk parties are the ones that have best offense, i think differently. You need to have a blend of offense and defense.
My choice (ill give examples from beramus)
1xBuffer (76+)- GhostOfSleet or Me
1xDuffer- To many good ones to name
3x warrior- Wolverine82, Casablanca, GhostOfUnique (dream team for beramus) only all used raptors
1x Ice mage- Denden
1x light mage- GhostOfmaja
1x BP or Rouge (BP for tanking more parties and help with attack, and sin for ksing ppl)
One of the man things about PK is good teamwork, that comes by playing with each other a lot and using vent.
1 light mage
2 ICE mage
3 priest
1 warrior
all with +9 like manes and you need the nation to kill em
3 priest which one is bp
1 mage (maga alpha aka me xD)
1 asas
3war
enought ^^
7 full ap archers lvl83 , with wallhack, speedhack and koxp
and 1 full debuffer, with speedhack, and no cooldown on debuffs
lol that would be sad picture to look, those mage will be eaten alive.mage pt even without priest 100x > 8 sins[/b]
Always use two mages, If you want a kickass party.
1 ICE/LIGHT, 1 FIRE/ICE MAGE. One fire here because of the imba aoe damage, these mages will simple save eachother and the others.
1 FULL HEALER, 1 FULL DEBUFF. Full healer focus on heal and cure while the other one focus on debuffs and saving the mages.
1 ASSASIN, 1 ARCHER. Assasins job is to nuke the priest/mage and also try minorheal/cure their own mages. Archers job is to focus on the priest, With slows/light and mana drain, and shooting with an archer cause the priest to fail alot of their healing skills.
2 WARRIORS. 2 Warriors here because of their awesome HP. Their job is basically to tank and hit anyone thats debuffed, with a focus on priest.
In an elimination tournament...
8 sin vs. 8 mage vs. 8 warrior vs. 8 priest
... what do you think which party would be the winner.
dude thats so obvious.... 8 priest ofcourse... constant full heal + duff + helis power....
3 INT Priests Buff/Heal
3 BP Duff/Heal
1 Rogue (for sw)
1 Mage (for TP)
Best PK party is simple;
everybody in the party is in the same vent channel
everybody in the party knows how to play their character
everybody knows how to work as a team
lol a 8 man party of support mages that do nothing but tp each other j/k
for real 8 priests i agree with, half being int for heals/debuffs, other half being BP's for the powa!
yeh...
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