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symbolism and reality all worked out

This is a discussion on symbolism and reality all worked out within the General Chat forums, part of the Knight Online (ko4life.com) category; ok, so it took me a few minutes of thinking and some inspirational reading ("the gambler", fyodor dostoevsky) to come ...
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  1. #1
    Senior Member typ0's Avatar
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    Default symbolism and reality all worked out

    ok, so it took me a few minutes of thinking and some inspirational reading ("the gambler", fyodor dostoevsky) to come to this conclusion, not to mention my own experiences in ko.


    the gist of ko is gambling. battles in cz and wars are almost entirely dictated by items/levels, though having one without the other is a handicap. some might say that there's something called 'skill' in ko, which roughly translates into better reflexes and better dexterity, with the occasional, dont gasp, thought that happens and becuz of it someone wins or loses.

    why do i think ko is centered on gambling? here's my rationale. when you first start the game and learn its nuances, what do u have to do besides xp to improve the overall state of your char? its by upgrading. before money and farming and drops, theres the anvil, where one spends time working on the little things, like making the pauld +5 and maybe adding hp to it.

    the anvil is identical in form though different in purpose to a roulette table. i won't bother with the morality of gambling- only the practical side of it. since gambling occurs mainly in casinos, ill use that as my reference. how do casinos make money? from the chances that people take in giving some money while thinking that they will win more. if you consider how wealthy and profitable casinos are, logic proves that gambling brings about financial strain or more often ruin. if a gambler knew what he did about the place where he gambles, why should he keep going, giving away his (hard-earned) money to a capitalist enterprise? i'm well aware of the nature of addicts, and that's understandable. self-control isn't the issue here, its the issue of (those, who as of this moment) still in possession of their own free will and ability to do or not do something.

    the end conclusion of all this? its better for you (the reader) to leave ko than to keep playing. its better for your families and friends (who will end up seeing more of u, usually a good thing) and better for all the other things in real life that probably need closer attention.




    agas, quit ko. <3

  2. #2
    TunaFishyMe
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    so...the anvil made you quit...

  3. #3
    AllTheWay
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    Man its only a game, if you get addicted it means you really love it and enjoy it , ofcourse it fucks up your real life, but look at the bright side, atleast you have fun, you meet new friends.

  4. #4
    redfieldTnT
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    na the game isnt to much when i smoke crack 75% of the time im good gun....

  5. #5
    Senior Member typ0's Avatar
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    Originally posted by TunaFishyMe
    so...the anvil made you quit...
    lol nop, though i did have some misadventures trying my hand at a few things h43r:




    simple logic aga, nothing more nothing less

  6. #6
    Terrorblade
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    Originally posted by redfieldTnT
    na the game isnt to much when i smoke crack 75% of the time * im good gun....
    that explains everything...

  7. #7
    Dro
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    i believe that one should quit a game when it becomes bored for himself.

    Game = entertainment + fun

    if it doesnt entertains you, or amuses you, then move on.... otherwise is dumb, unless is affecting your rl activites

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    Wow, don't mean to be rude, but fo with your crap.
    It's a damn game, not the cause of life. Don't try to make other ppl quit because you don't like it anymore.

  9. #9
    Senior Member typ0's Avatar
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    Originally posted by Dro
    i believe that one should quit a game when it becomes bored for himself.

    Game = entertainment + fun

    if it doesnt entertains you, or amuses you, then move on.... otherwise is dumb, unless is affecting your rl activites

    +1 as well




    to shell- by advising others to quit, am i preventing them playing? from "enjoying" whatever ko has to offer?

    no im not. so, by me saying something, the only reason u can really take offense is if you've been denying something about yourself or the game. take a step back, look at the 'bigger picture'; ko isn't worth the energy in my opinion. its up to others to gauge for themselves whats worth their while or not, so alas, free will and choice do what they should even without your mini-rant :wub:

  10. #10
    rain`
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    The gist of KO is not gambling my friend. You cannot and should not relate KO to a casino, here is why:

    Casino's: You can take risks and come out on top, or you can take risks and come out empty. The number of risks you take is irrelavent, the fact of the matter is either you come out on top or you come out empty no matter what. There is no mathematical way to always come out ahead when it comes to Casino's.

    KO: You can take risks and come out *ahead* or you can take risks and come out empty. The difference here is ultimately with enough risks you will always come out ahead (whereas a casino, you end up SOL).

    The gist of KO is pwning noobs (As Jeremy would say). The anvil is merely a money-dump, a place to make those gold coins 'disappear' instead of endlessly grow. In the long run, its not who is lucky and who is unlucky, its he who is the best because in the end *THE ODDS ARE EVEN* arent they (Well except for human atilla)?

    If this were a casino, the odds would be against you, and you would have a slightly less chance of getting a rol off bach, or a +8 item, or a IN off a cave leech.

    And there is skill, go to konptracker.com and look at the numbers. Isn't #1 better than #2? Gotta be some reason behind it... only thing is skill. Theres different types of skill to, some ppl have the skills to get banned from every server for doing nothing wrong, others have the skills to hack the db, and others have the skills to macro 24/7 illiegally and never get caught. In the end, battles in CZ and wars are entirely dictated by none other than skill.

    I have skills.

    Computer hacking skills...
    Nunchaku skills...

    Chicks only like guys who got skills!

    And if you're life got overcome by KO, just do what I do... Play KO only on new servers for a few weeks (hardcore mode) then take a 6 month vacation from it. New svr plz?

  11. #11
    userbin
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    rofl <3 rain

  12. #12
    Senior Member Baba's Avatar
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    Default Re: symbolism and reality all worked out

    Originally posted by typ0

    the gist of ko is gambling. battles in cz and wars are almost entirely dictated by items/levels, though having one without the other is a handicap. some might say that there's something called 'skill' in ko, which roughly translates into better reflexes and better dexterity,
    In KE/war/PK/CZ wins the one who has more and better priests !!!
    anything else is more/less not important

  13. #13
    Hashimi
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    Originally posted by rain`
    The gist of KO is not gambling my friend. *You cannot and should not relate KO to a casino, here is why:

    Casino's: You can take risks and come out on top, or you can take risks and come out empty. *The number of risks you take is irrelavent, the fact of the matter is either you come out on top or you come out empty no matter what. *There is no mathematical way to always come out ahead when it comes to Casino's.

    KO: You can take risks and come out *ahead* or you can take risks and come out empty. *The difference here is ultimately with enough risks you will always come out ahead (whereas a casino, you end up SOL).

    The gist of KO is pwning noobs (As Jeremy would say). *The anvil is merely a money-dump, a place to make those gold coins 'disappear' instead of endlessly grow. *In the long run, its not who is lucky and who is unlucky, its he who is the best because in the end *THE ODDS ARE EVEN* arent they (Well except for human atilla)?

    If this were a casino, the odds would be against you, and you would have a slightly less chance of getting a rol off bach, or a +8 item, or a IN off a cave leech.

    And there is skill, go to konptracker.com and look at the numbers. *Isn't #1 better than #2? *Gotta be some reason behind it... only thing is skill. *Theres different types of skill to, some ppl have the skills to get banned from every server for doing nothing wrong, others have the skills to hack the db, and others have the skills to macro 24/7 illiegally and never get caught. *In the end, battles in CZ and wars are entirely dictated by none other than skill.

    I have skills.

    Computer hacking skills...
    Nunchaku skills...

    Chicks only like guys who got skills!

    And if you're life got overcome by KO, just do what I do... Play KO only on new servers for a few weeks (hardcore mode) then take a 6 month vacation from it. *New svr plz?

    LOOOL :wub:

  14. #14
    Senior Member typ0's Avatar
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    Originally posted by rain`
    The gist of KO is not gambling my friend. *You cannot and should not relate KO to a casino, here is why:

    Casino's: You can take risks and come out on top, or you can take risks and come out empty. *The number of risks you take is irrelavent, the fact of the matter is either you come out on top or you come out empty no matter what. *There is no mathematical way to always come out ahead when it comes to Casino's.

    KO: You can take risks and come out *ahead* or you can take risks and come out empty. *The difference here is ultimately with enough risks you will always come out ahead (whereas a casino, you end up SOL).

    The gist of KO is pwning noobs (As Jeremy would say). *The anvil is merely a money-dump, a place to make those gold coins 'disappear' instead of endlessly grow. *In the long run, its not who is lucky and who is unlucky, its he who is the best because in the end *THE ODDS ARE EVEN* arent they (Well except for human atilla)?

    If this were a casino, the odds would be against you, and you would have a slightly less chance of getting a rol off bach, or a +8 item, or a IN off a cave leech.

    And there is skill, go to konptracker.com and look at the numbers. *Isn't #1 better than #2? *Gotta be some reason behind it... only thing is skill. *Theres different types of skill to, some ppl have the skills to get banned from every server for doing nothing wrong, others have the skills to hack the db, and others have the skills to macro 24/7 illiegally and never get caught. *In the end, battles in CZ and wars are entirely dictated by none other than skill.

    I have skills.

    Computer hacking skills...
    Nunchaku skills...

    Chicks only like guys who got skills!

    And if you're life got overcome by KO, just do what I do... Play KO only on new servers for a few weeks (hardcore mode) then take a 6 month vacation from it. *New svr plz?

    :lol:


    the only point i really wonder about i underlined-> in the end the odds are even? since when? and which end are you talking about? maybe the end of time? cuz theres no way in hell you could be talking about any end before then, simply for a few simple, accepted facts: 1. theres a class divide in ko, ie have's and have not's- means some will be able to afford and others wont (remember, this isnt a morality issue, but merely practicalism) and 2. partially because of #1 and other factors (i.e. k2 wiping legal and illegal shit) there are many who are left without any means of "competing".

    so remind me, where or when is this competition even? or fair? :rollseyes:


    as for some of your other post, if we can agree that it makes no sense to wander in CZ with +1 armors or the like, then what are the ways of resolving that? there are 2- either upgrade yourself on the anvil or buy. in any case, no matter whos involved, the anvil is the center piece of that person being able to upgrade or buy an upgraded armor/jwl. you cant make +7/8 stuff without the anvil. the point? it takes substantial risk on the part of sellers or upgraders (or dupers lol) to make what they make, simply owing to the nature of the anvil ("The item might be destroyed while upgrading, do you wish to continue?"). you're right in that the anvil is a place to dump "excess" coins, but what real life analogy exists for such a thing? the first and main parallel is gambling, a place to "dump excess" cash.

    the only issue i have- why should such a thing exist if its ultimate purpose is harmful or to retard the progress of people? (this is a moral issue, i concede- as such the answer can't entirely be clear)



    philosophy
    :wub:

  15. #15
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    i only see this

    "symbolic 4 life "

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