Quote Originally Posted by JayClaiba View Post
So the way drain works in pvp is it copies the health gained value and places that damage upon the enemy, rather than calculating both separately where drain would deal 10% and heal would recov 10%x2. Not sure if the developers had thought that skill out to that point, fascinating.
https://gyazo.com/5ca24b45b48346122937b3e94b301763

you got it flipped, from what it looks like is the server stores the damage dealt and then just repeats the value except makes it negative, so instead of dealing that damage you'd be healing for it (gross oversimplification of how healing works, maybe a server dev can explain how those values are kept and stored)