This games looks interesting and the graphics are pretty good plus is F2P. The most unique part of the game is the astral (2 paragraph). I'm currently playing the closed beta US version and so far so good even thought lving is kind of hard.
[ame="http://www.youtube.com/watch?v=grEhdEbzDns"]YouTube - Allods Online Astral TEASER TRAILER E3 2009 ALL ACCESS PRESS[/ame]
- Build and Control Your Own Astral Battleship: The new dimension of co-operative game play
- Two Warring Factions: The League and the Empire
- Character Progression: Customise your own path with your Talent and Skill trees
- Huge World to Explore: Colossal areas, League and Imperial archipelagos, contested territories and neutral allods in the deep Astral
- Content For All: Solo, Group, Guild and Raid
- Choose from one of 6 different playable Races and 28 distinct Classes
- Diverse gameplay for all types of players: Player versus Player, Player versus Environment, Role Play and of course Ship versus Ship in the Astral
- Deep background story and lore over 10,000 years of in-game history
- Character customisation and advanced personalisation to inspire creativity
- 6 unique pet classes
- Up to 40 levels filled with thousands of quests and hundreds of unique creatures
- Complete Guild system and mechanisms
- Crafting / Enchantment, via the Runes system / Alchemy / Herbalism / Mining / Disassembling / Tailoring / Blacksmithing / Leatherworking
- Group party instances to have fun with your friends
- Raid party instances to enjoy the adventure with your guild
- Groups of up to 6 and Raid parties up to 24 (4 groups of 6 players)
- In game mail to send messages and/or items to friends
- In game auction system for trade between players
- PvP rankings and Reputation via the Combat Glory and Victory point systems
- Customise your ship as if it was your floating home
One thing is certain for the Sarnaut inhabitants: the Astral is very dangerous and unpredictable; one can never enter it without special protection that comes from a specific mineral. Nowadays one can travel through the Astral, conduct commerce, combat, conquest and explore, while avoiding the lurking dangers that it contains, mainly in the form of Astral demons and Astral storms.
Astral travel is facilitated by Astral ships that cruise from allod to allod on a regular basis. Moreover, Astral ships can be built, controlled and crewed by players.
Players on an Astral ship can take the role of navigator finding its way through the Astral, engineer, handling the Goblins repairmen, or shooter, controlling the ships arsenal of cannons. Each crew member needs to be at the ready at all times to face enemies like Astral demons as well as other player controlled ships trying to board them up close or destroy them from a distance. The Astral is never safe and hidden pirates are a constant danger. Pirates are other faction’s player controlled ships ready to board you to steal your loot found on unknown allods in far Astral.
Astral travel, exploration and combat are important parts of Allods Online’s high level gameplay, making this game truly unique by combining the best elements of space opera, a high-fantasy universe and high production values.Allods Online the subscriptionless MMORPG where fantasy meets space operaGala-Net & Astrum Nival have delivered a MMORPG featuring unprecedented production values and content for a free-to-play game. The animation is fully motion-captured and the visuals have been designed by internationally award-winning artists. In addition, Mark Morgan, the composer for the hit TV series Dexter, as well as PC epics Fallout 1 & 2, Descent II, and Planescape: Torment, wrote the game's orchestral score. Players can choose between 2 factions, 6 races, 8 archetypes, and 28 classes. Meanwhile, the game features a plethora of content: 1,500+ quests, full PvP, raiding content, instance dungeons, crafting system designed as minigames, pets, and even goblinball--soccer played with a goblin!
Bookmarks