Don't kill monsters in instance ( 2 ) , ( 3 ) ..Theyr'e bugged. nd they keep spawning but drop nothing
This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Don't kill monsters in instance ( 2 ) , ( 3 ) ..Theyr'e bugged. nd they keep spawning but drop ...
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Don't kill monsters in instance ( 2 ) , ( 3 ) ..Theyr'e bugged. nd they keep spawning but drop nothing
How about getting a tiny bit of exp when PKing? Like, you kill someone and you will receive 100k exp for an exemple.
AOC doesnt seem to drop Monster Stone, not what i've seen atleast and been killing them for hours. Every monsters should have a chance of dropping MS.
Dont see the reason of exp cut at level 50, 60, 70. Exp cut should be at 80.
Last edited by Rizzy; 04-26-2015 at 08:07 AM.
I played for an hour max and got like 3 monster stones
I been waiting almost 30 mins now and all it say when i logg is this "currently in use" thing. My IGN is BeeGeeS
new patcht?
Sorry for the lack of updates in this thread! Server was down for some slightly-extended maintenance, but it's back online now.
We wanted to get as much stuff as we could fixed while it was down.
Thanks again for your patience!
Haha KO has changed WAY TOO MUCH for me.
All this shit I'm looking at on my screen, seems useless. KO's HUD went from completely visible to just a small square of my screen that isn't being blocked by some stupid shit I don't need there. (Giant map stuck in left as well as that Genie thing off to the right) Fishing/mining.... Wtf? Is this Runescape? The new classes.. Weird.
I just feel lost and that is definitely new since I haven't felt new to KO in 11 years.
Good work but this one just isn't for me.
server offline comon
Have you guys seen how fast the durability of the weapons decrease? I had to repair every 12 -15 min with genie combo which is slower than manual. Any chance to adjust that to 25- 30 min?
Alright, sorry about that. Last 2 crashes were caused by the same thing; first one we just restarted for as we were wanting to run Juraid Mountain first, second time it tripped was evidently just to screw with us ("FIX ME ALREADY! Don't be running no events while I'm around!").
So... yeah, while it was difficult as hell to reproduce (the conditions for reproducing it, ugh), we got it, and after an hour of toying with it & making sure it works OK, it's safe to say it's fixed now. >_<
Server will be back up shortly once the build server's finished compiling the new changes.
Will look into that, perhaps it's off. oO
It's not for everyone. As for the UI, we'll support at least 1.8xx~1.9xx's UI (which is basically just a cleaner version of the original ROFD UI) soon.
The genie UI getting in the way is also awkward, but (user-)fixable (offhand I don't know how though, but several people had that problem). Will see about stopping that from getting in the way by default.
Thanks for trying the server, and giving us your feedback! Much appreciated.
Last edited by twostars; 04-26-2015 at 05:18 PM.
I asked GM twice about which mobs drop MS since we haven't got any from any mob. Are they disabled? I mean, if you get into para/deru/apos party there should be at least 1 MS in 8 people, never happened. We did hobs, stone golems and others, no luck so far.
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