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which archer accesorys would u rather use

This is a discussion on which archer accesorys would u rather use within the Class Questions and Tips forums, part of the Game Questions & Tips category; for lv75 option 1) dual howling rooster rol leninare band skele belt wp+2 2137ap option 2) 16 3 dex ears ...
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  1. #1
    sirkill
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    for lv75

    option 1)
    dual howling rooster
    rol
    leninare band
    skele belt
    wp+2

    2137ap

    option 2)
    16 3 dex ears
    pp+2
    rol
    lenginare band
    skele belt

    23xx ap

    or option 3)
    all 16 3 acc3sorys and just throw on skele/dd when needed
    pp+2

    ap 2533


    i prefer the last build myself simply because as archer i just want to hit the hardest that i can but some people prefer to be kinda tank archer but i wanna hear opinions on what everyone thinks

    and undy set give 2857 hp so even with all dex gear i got 53xx hp

  2. #2
    Senior Member TheMadHatter's Avatar
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    I'd go option 2.
    Good balance.

  3. #3
    MSZ - 006 Senior Member akutee's Avatar
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    same.


    build 2 is pretty good... build 1 seems like its more suitable for sins, but build 3 if u dont switch ur stuff fast enough, or if u forget, ur pretty much fcked

  4. #4
    Senior Member Lawoos's Avatar
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    I'd go with #2 for same reasons as above

  5. #5
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    what about dual HR / rol / lb / pp +2 / forget about skelly and get elf +1
    peace

  6. #6
    MSZ - 006 Senior Member akutee's Avatar
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    what about dual HR / rol / lb / pp +2 / forget about skelly and get elf +1
    peace[/b]
    well HR is really good, but for archer, i would choose to have +16/3 earrings... its 14 dex difference (duals) and thats a shitload

    rols > +16/3 because 100 AC is way too good... plus the HP bonus. But HR doesnt give anything close to what ROL can give (AC-wise, and HP-wise)... so +16/3 over HR!

  7. #7
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    well HR is really good, but for archer, i would choose to have +16/3 earrings... its 14 dex difference (duals) and thats a shitload

    rols > +16/3 because 100 AC is way too good... plus the HP bonus. But HR doesnt give anything close to what ROL can give (AC-wise, and HP-wise)... so +16/3 over HR![/b]
    dont forget 30 ac and 20 res from dual hr, so depends what u prefer as archer

  8. #8
    Devil's Advocate Senior Member Zealous's Avatar
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    Build #2, but have a +16dex belt to switch too when u not geting hit.

  9. #9
    TigerTodd
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    id say build 3 as an archer use the range

    just my 2 cents keep the change lol

  10. #10
    sirkill
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    id say build 3 as an archer use the range

    just my 2 cents keep the change lol[/b]
    i agree with you ^^ i just kinda wanted to see what everyone else says, cuz even with dex gear on i still got like 1k ac and i got a skele belt/dd+7/sd+7 i can throw on if needed

  11. #11
    Seekor
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    i would choose build 2 as well and like the other person said get a 16/3 dex belt when ur not being hit because thats going to be most of the time.

  12. #12
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    option two but

    use dual ROL (make up for lost ac on earings)

    and elf belt +1 (sell skele)

    archers all about AP dont see why ur using skele.


  13. #13
    Babiesforlunch
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    elf belt +2 would be nice huh dustin Get rid of the skelly maybe? It is very useful in the vs though. Luckily the archer sirkill stated as options can use all 3 build's at any given time so feel free to mix and match

  14. #14
    sirkill
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    hum sell skele belt gogo elf belt+2, 20 dex =D

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