Those that are still playing will not recognize the persisting issues, because they don't care. Many of those players enjoy the fact that genie farming exists and is the smartest way of obtaining coins/items. Of course they wouldn't complain about not having to do anything if they like earning money while doing nothing. The issues brought up by people here are from those players who played for a long time, ignored the issues for a long time, then complained about them and eventually quit because nothing was done about said issues. I could write a post about everything in detail, but it doesn't seem worth my while. The bottom line is that out of the 12-14h I played everyday for 3 months, 10h was wasted doing mostly nothing. It doesn't take a genius to figure out there is an issue, if you just played the game for a week or 2. The server had a very mixed bag of players in it's community and there's a portion who wish it was 83 cap +9/+3 from day 1 and items were in sundries, but there was a much larger player base that wanted the server to be much harder from day 1. I imagine the people staying are the ones that enjoy the light-farm concept, which is fine since people have their own opinions, but the people that left were dissatisfied with various things that should've been addressed, even if the server intended to stay light-farm.
GM power abuse was very minor. The only issue with GM powers was that certain Turkish GM was pretty much racist towards non-Turkish players and came up with nonexistent rules and abused his powers to help Turkish players. The case is rather minor, so it's not really worth bringing up.
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