Sheldonnnnn this update very very nice.Hope talias not allowed for warrior and rogues to.Bump for you
This is a discussion on 📢KO-MYKO.COM | Elysium | ⚔ BETA: 12.04.2024 8 TR | OFFICIAL: 19.04.2024 8 PM TR ⚔ within the Private Servers forums, part of the Knight Online (ko4life.com) category; Sheldonnnnn this update very very nice.Hope talias not allowed for warrior and rogues to.Bump for you...
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Sheldonnnnn this update very very nice.Hope talias not allowed for warrior and rogues to.Bump for you
Incredibly important change in order to make the game more fun and balanced. My biggest gripe about the previous launch was the client version you decided you use, which makes mage parties extremely brain dead, due to how random lightning cancel is and how you can pretty much roll the dice and get a lucky cancel through and win a 8v8. I also remember having issues with pressing too many keys on my keyboard at the same time, which caused the game to not register my inputs (making archer combo impossible for example) and forcing me to do tricks to play sin, but other than that, it was a fun ride, albeit a short one. Might fuck around again with some friends, if I have time.
Had fun on the initial launch. Only gripe was not being able to alt tab and run at the same time
Sheldon please add required int stat to priest talias
last time i played bp's used to wear dagger 50's survive and kill sins with ease.BP's shouldn't be allowed to wear them
Malice+72,+++ acc,restore heal,normal heal+talia is too much to handle for a Sin
it should be only available for int priests
if acid potions will be like 500k or 1m then it is fine otherwise it is not worth to use it them to kill bp's
imagine spending 10-15m for a bp just to see them towning before you kill them
Yeah mate. They will remove the vital item for bps - who has total 750-800 def with full unique set, just for your pleaseure. @Sheldon bring high ac chitin paper armors then if these mfos gonna cry like this.
Battle priests or paper mages are farming talia materials for hours to not dying in pk but you're a lazy ass that never intends to farm coins to buy acids.
The topic of talia is not open to suggestions or debate it will stay exactly the same as on previous server. it worked well, and received good input from players, it keeps the game balanced just enough with the setup we have, which is:
Rogue Warrior CAN NOT make talia armor - (if you try to craft a Rogue or Warrior Talia, npc will return you an acid potion instead)
Priest and Mage CAN make talia armor normally (default myko stats)
Acid Potion price is set to 3m coins in sundries.
It was like this on Phoenix server, worked well for everyone, and it will stay this way on Sparta.
But you can make a poll on our forums if there will be a lot of votes to support your opinion general change can be implemented upon general community input, however it will not happen on an opinion of a single person, who wants to 2 hit BPs.
BPs got run over by every single party in a blink of an eye on previous server, with or without Talia, they are very squishy class who hits a fair amount of damage. Obviously you can't kill a BP with talia who is using heals and full duffs on you in a 1v1 as an rogue. There would be no point in playing a BP if you can simply run over them even in VSes with pretty much any other class.
i see my final question will be about warriors and mages.Last time i played they were obnoxious because glacier(Leg cutting,scream) and lightning used to slow/stun you oftenly and it made me rage a lot in bdw's and i leaved ko-myko near july because irl problems(thanks covid).After july,what happened to warriors and mages ? did they got stun,slow nerfs ?
Let's refresh a little bit of content, you might have forgotten since the old server
1. We have decided to slightly spice up the cape selection. We believe that keeping it oldschool, MYKO oriented is crucial, but a little spicing up never hurts! The base cape has been changed, G2 green cape has been moved to Grade 3. New style blue cape has been added to Grade 2 & new style Green Cape has been added to Grade 1.
2. We have introduced Forsaken Chitin Shield, which can be obtained from Mini Isiloon. As the server has to progress gradually, Forsaken Chitin Shield will be perfect for our starting cap, so to keep your guys wired during events we will be introducing Mini Isiloon. Mini Isiloon will be dropping old uniques such as Old Iron Necklace, Old Skeleton Belt alongside normal rings & earrings (ROL,EME...).
Forsaken Chitin Shield CANNOT be upgraded (Until late game, where there will be a special scroll and a very low rate that will allow you to try your luck into changing forsaken CS to a normal one, or lose it in the process) and is meant for Priest/Mage class to ensure their survivability during first server stage.
During first server stage (untill late game), Iron Necklace, Iron Belt, Chitin Shield, Glass Belt Will be removed out of the game and the drops will be modified with selection of "Old" uniques with lower stats accordingly.
Full information on the available old uniques & the compound system - you can find on our guides in discrod or simply check our website upgrade rates section.
Yes,you can decrase ice,lightining on aoe skills,leg cut and scream rate.But dont decrase lr staff stun rate.And 65 cap should be like 10 12 days.Need low pk a little bit
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