Results 1 to 10 of 10

Ardream Mage Built as Fire or Glacier

This is a discussion on Ardream Mage Built as Fire or Glacier within the Class Questions and Tips forums, part of the Game Questions & Tips category; okej i've been thinking alot lately on making a Ardream mage Fire or Glacier build? with items like: Dual Flame ...
Page: 1


  1. #1
    Banned Senior Member
    Join Date
    Nov 2007
    Location
    Nynäshamn, Sweden
    Posts
    1,546

    Default

    okej i've been thinking alot lately on making a Ardream mage Fire or Glacier build?

    with items like:
    Dual Flame Ring
    Dual Cleric Earring
    Skeleton Belt
    EP+1
    Crimson set+7 DD+7
    Hell Blood+7Scorpion Shield+0


    and have 160INT, 143MP

    will this be good, and how much will i hit? my average hit? and is mage good in ardream and if anyone wanna know its on the server Logos

  2. #2
    SOJ
    Guest

    Default

    Just make sure you have a shitload of DD


    Just started pking on my mage on cwest dcz and its pretty much a rogue fuckfest

  3. #3
    NeronDomitius
    Guest

    Default

    go halfpaper with scorching staff ^^ full mp

  4. #4
    Senior Member K4pr4L's Avatar
    Join Date
    Oct 2008
    Posts
    457

    Default

    elixir +8 and crismons +7 or hell blood +7 and crystal set +8
    but in your servver is not crystal dd 25, so make chitin and elixir.
    manes will hit 400-550, staff 300-340

  5. #5
    Banned Senior Member
    Join Date
    Nov 2007
    Location
    Nynäshamn, Sweden
    Posts
    1,546

    Default

    go halfpaper with scorching staff ^^ full mp[/b]
    if i go as glacier instead? halfpaper (hopefully DDhelmet), oasis+7/+8 or Glacier Erenion +7/+8 and dual Shio Tears (and the same items as fire)

    how much will i hit then? will most likely use staff atk

  6. #6
    Priest_gabber
    Guest

    Default

    with oasis +8 i think u should blade around 330 including r attack. and dont get an ge oasis is way better.
    The damage difference between ice and fire blade skills aint that big in dcz, u should go ice so u can slow oppenents to

  7. #7
    Senior Member Restless's Avatar
    Join Date
    Apr 2008
    Posts
    367

    Default

    with oasis 8 ull hit much more than 330 >.> i think a lil over 350 maybe more.

  8. #8
    Banned Senior Member
    Join Date
    Nov 2007
    Location
    Nynäshamn, Sweden
    Posts
    1,546

    Default

    what about:
    152 INT 152 MP
    Garp+7, dual shio tears, EP+1, cleric earring, WSE, ske belt

    good or bad?

  9. #9
    Senior Member K4pr4L's Avatar
    Join Date
    Oct 2008
    Posts
    457

    Default

    158 int and elixir +8 do more dmg than 152 and garp ..

    158 int elixir +8 > 152 int garp +7
    (have already tested it .. )

  10. #10
    Banned Senior Member
    Join Date
    Nov 2007
    Location
    Nynäshamn, Sweden
    Posts
    1,546

    Default

    158 int and elixir +8 do more dmg than 152 and garp ..

    158 int elixir +8 > 152 int garp +7
    (have already tested it .. )[/b]
    The only thing is that i dont afford Elixir+8, so is my "way" good or bad?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •