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NEW Contest: Skill Design

This is a discussion on NEW Contest: Skill Design within the General Chat forums, part of the Knight Online (ko4life.com) category; so when are we going to know the resluts , and the winner...
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  1. #181
    Alb_
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    so when are we going to know the resluts , and the winner


  2. #182
    lvl50rogue
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    Kickmefrompartypls

    Mana Cost: 2000
    Recharge Time: Once Per Day
    Activation Time: 5 seconds
    Class: Sin
    Skill Tree: Master 5

    When used, skill will activate for exactly 5 seconds. If the party leader boots you from the party
    during that time, You will be moved to Party Leader, and the original party leader will be booted
    from party.
    (Hint: Good for when you want to attempt to leech in a party)


    NoobNoobicus

    Mana Cost: 1000
    Recharge Time: 5 minutes
    Activation Time: 10 seconds
    Class: Warrior
    Item: Stone of Warrior

    When skill is activated, all attacks on warrior will equal exactly 100 damage. Warrior will only be able to
    do 100 damage per skill for 10 seconds.
    (Hint: Good for when loosing 1vs1 and you need to /town)



    Insaneksskillforarcher


    Mana Cost: 3000
    Recharge Time: 2 Minutes
    Activation Time: 1 second
    Class: Archer
    Skill Point: 10 master
    Item: Personal Bow + 8

    3000 Damage Regardless of Defense
    Archers CAN own!

    Sticks
    Mana: 500
    Recharge Time: 30 Seconds
    Activation Time: 1 second
    Class: Priest
    Skill Point: 3 in aura
    Item needed: any one handed weapon + stone of priest

    Styx for priests!






  3. #183
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    A finish off skill to use on the rogues running away redballing like a bitch

    Roma Victor
    Mana: 350
    Cooldown: 15 sec
    Class: Warrior
    Skillpoint: 75 in Attack
    Ability: Throws your weapon doing 300% dmg 100% Accurate.

    bb running wimp rogues

  4. #184
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    Perfect Healing

    Class: Priest
    Skill Pts: LVL 72 Heal
    Mana: 3,5k
    CoolDown: 5 Minutes

    Skill: (JUST FOR THE CASTER) Whenever the caster casts the skill, 1920 heals will be spammed on him while he runs for 30 Seconds

  5. #185
    Senior Member tchuddi's Avatar
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    DC
    temporary disconect target player

  6. #186
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    Touch of Turkey

    Class: Allround
    lvl: 1
    Ability: Keylogs selected target

  7. #187
    ForsakenReborn
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    wow ty for basically copying my entire idea ffs. DQ'd !!!!

  8. #188
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    A finish off skill to use on the rogues running away redballing like a bitch

    Roma Victor
    Mana: 350
    Cooldown: 15 sec
    Class: Warrior
    Skillpoint: 75 in Attack
    Ability: Throws your weapon doing 300% dmg 100% Accurate.

    bb running wimp rogues[/b]
    thats like mine

  9. #189
    Senior Member _Spectre_'s Avatar
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    Touch of Turkey

    Class: Allround
    lvl: 1
    Ability: Keylogs selected target[/b]

    L O L

  10. #190
    Jacoli
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    Soul Barrier
    Mana Cost: 2000
    Recharge Time: 2 minutes
    Activation Time: 0.5 seconds
    Class: Priest
    Skill Tree: Master
    Requiered Point:80
    SCroll of Barrier
    Priest Chitin Shell set
    Stone of Priest

    When casted, all damage dealt to you is also dealt back to the attacker/caster. For every damage you recieve you lose 200 MP. This skill can only be activated when all preices of PRIEST CHITIN SHELL are applied.


    Horus Protection
    Mana Cost: 200
    Recharge Time: 3 minutes
    Activation Time: 0.5 seconds
    Class: Rogue
    Skill Tree: Archery
    Requiered Point:75

    All damage taken is recieved through the casters MP. This effect cancels when MP reaches zero and AC is lowered by 200.





    I need an opinion on these skills personally, thank you.

  11. #191
    ForsakenReborn
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    thats like mine [/b]
    i know how u feel i was first one to do something about turks now look like 6 turkey things going ty douche bags

  12. #192
    thedevilsmanner
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    L O L[/b]

    OMFG that would be crazy !

  13. #193
    Senior Member Majix's Avatar
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    Angelic Aura
    Mana Cost: 1950
    Recharge Time: 35 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +150 resistance to all elements; duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale blue glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with FR/GR/LR buffs & Fresh Mind.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    Impervious Aura
    Mana Cost: 2120
    Recharge Time: 35 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +200 armor class; duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale orange glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with the usage of AC enchants & AC scrolls and/or buffs.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~


    Divine Aura

    Mana Cost: 2750
    Recharge Time: 40 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive have their maximum HP increased by 750, duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale green glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with the usage of HP scrolls & HP+Stat scrolls.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~[/b]
    ^ ^ ^ Updated content in bold. ^ ^ ^

    Iron Aura
    Mana Cost: 2500
    Recharge Time: 50 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +5 Sword, Club, Axe, Dagger, Spear, Arrow defense; duration of the aura being 25 seconds

    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale purple aura beneath the players' feet denotes the affect of the aura.]

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Preventive Strike
    Mana Cost: 300
    Recharge Time: 20 seconds
    Activation Time: 1.0 second
    Class: Rogue
    Skill Tree: Archer

    An arrow that deals 100% damage and causes the inflicted user's next casted spell to be canceled.

  14. #194
    Protoss Arbiter Senior Member
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    Angelic Aura
    Mana Cost: 1950
    Recharge Time: 35 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +150 resistance to all elements; duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale blue glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with FR/GR/LR buffs & Fresh Mind.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    Impervious Aura
    Mana Cost: 2120
    Recharge Time: 35 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +200 armor class; duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale orange glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with the usage of AC enchants & AC scrolls and/or buffs.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~


    Divine Aura

    Mana Cost: 2750
    Recharge Time: 40 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive have their maximum HP increased by 750, duration of the aura being 20 seconds.
    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale green glow beneath the players' feet denotes the affect of the aura.]

    *This stacks with the usage of HP scrolls & HP+Stat scrolls.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~[/b]
    ^ ^ ^ Updated content in bold. ^ ^ ^

    Iron Aura
    Mana Cost: 2500
    Recharge Time: 50 seconds
    Activation Time: 1.0 seconds
    Class: Priest
    Skill Tree: Buff

    All party members within 20 meters of the caster receive +5 Sword, Club, Axe, Dagger, Spear, Arrow defense; duration of the aura being 25 seconds

    [If a player leaves the 20 meter range, the aura will not take effect, but if they re-enter the range it will affect them once again. A pale purple aura beneath the players' feet denotes the affect of the aura.]

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Preventive Strike
    Mana Cost: 300
    Recharge Time: 20 seconds
    Activation Time: 1.0 second
    Class: Rogue
    Skill Tree: Archer

    An arrow that deals 100% damage and causes the inflicted user's next casted spell to be canceled.[/b][/quote]
    Win.

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