Are there going to Instances in the official for Mora/Emc/Esl?
This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; Are there going to Instances in the official for Mora/Emc/Esl?...
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Are there going to Instances in the official for Mora/Emc/Esl?
Anyone looking for players for the launch, im looking for a decent group to play with
I wanted to write up a long post about the server, but why bother. Its twostars and its Apex. Everything works. I played solo from lvl 1 to 60 (rates are high for turning in quests but im guessing cause its beta) and I havent found a single bug. Looking forward for the official.
EXP seems very easy, both solo and in party. 35-50 is a bit iffy solo, but after that it becomes fairly easy. Drop rates seem rather high and I think people will be running around with +7 items pretty early, but that's fine by me. BUS is a lot harder to come by in exchange, so it's not like you can always upgrade everything you drop. So far seems pretty good, excited for the official.
Archer slow/stun rate seems a little bit high to me.
Finally a reset!!
Was waiting forever for APEXKO to restart for a new style. PK Style was really baba heavy, and later stages was hard to gear up because if you were solo and no clan, you never got nps or completed PK quests really.
I love this style of APEX, it is the first style I played. Apexko farm style is the best honestly.
Yeah, A little too easy I think. Especially for solo with the fact that both quests need a lot less mobs killed than usual and the fact you only need to hit a mob once that dies to get it counting towards your kill quest, so you can simply bind a Balrog whilst a party kills it and you get it on your kill quest.
I think for official the quests should be reworked a little. To start with the quests in emc should be x10 the requirements and eslant ones x3-5 at the moment, to avoid people getting to max level in the space of a few hours. When the server gets a little older it can be brought back down to help newer players, but for the start it should definitely be put up.
Quests should go back to being last hit only to start. Whats the point of people making random or even clan partys to complete quests if they can just go to the spot and get a few r attacks in on the monsters and they all get the quest? To avoid ks fests just simply have instances in emc/mora and eslant.
Troll armor and +5 chitin quest should be removed. Troll armor completely removed the need for chitins early game, it should be removed to start and the max quest armor you get is the FP ones so people actually farm chitins and they're worth something on the market. As for the +5 quests - you can get a full set of +5 chitin in less than an hour by creating a new character, this will just flood the server with +8 chitins and it makes your daily quests for chitins useless too.
As for the daily quests, some of them have quite underwhelming rewards for what they are. Especially the chitin ones. 40x Golems for a piece of chitin when in that time you can drop 5 pieces at easier mobs. You should add small coin or BUS rewards to these lower quests to make them more desirable to do and keep those spots full.
The server and such itself is amazing, I just think the quests and a few of the rates need fine tuning a little before the official, whilst I understand this is not a hard exp/farm server at the moment you might as well give an auto max lvl scroll with +7 chit/rap starter gear.
Any melee clans looking for a warrior? Or a mage in a mage clan? I'll probably play here if I can get the client working. EST timezone.
Bump for this,troll armors should defo be removed. IMO with all the bonuses,they are better than chits +7. Imagine server just opening and everyone running around with chitins +7,makes no sense right ? While we are talking about this, these armors completely DEMOLISH BP as a class. Imagine playing with shitty judgement on a 70 cap server with all these free chitins +3/+5 and troll chitins you get from quests. This beta was a big eye opener for me, BP is defo a no go on official.
Quests aren't even the best XP, so why does it matter that they're easy? I feel like killing 10-15 monsters should be the requirement max, because anything more and it would not even be worth doing.
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