I heard that there might be a system that prevents people from draining the same boss multiple times. Are drains really limited to 1 sin per boss?
This is a discussion on Apex Forever | LIGHT-FARM | UNIQUE CONCEPT within the Private Servers forums, part of the Knight Online (ko4life.com) category; I heard that there might be a system that prevents people from draining the same boss multiple times. Are drains ...
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I heard that there might be a system that prevents people from draining the same boss multiple times. Are drains really limited to 1 sin per boss?
You should allow 2 client per pc so you can merchant stuff at the same time you play, would increase the activity
I shall be coming back for this server, who is here that ive played with before?
this has to be one of the most game breaking changes... I'm guessing one of you nerds that don't actually play the game and just sit behind the desk came up with this idea?
Also, can you cut hell blade damage by 50% so warriors don't spam spike on bosses as well? Do the same for helis as well while you are at it.
Correct me if wrong but this isn't a new change right? This change was probably put in place for the old PK version where ultima / felankor would spawn several times a day, leading to people creating alt sin accounts (instant level 83 woo!).
This won't be a problem for this release so why keep it? It's legit going to piss off a LOT of people that are new to the server. Don't fix what isn't broken, this is a game that has been played by the same people for over a decade and we've come to expect certain things, such as seeing the chatbar spammed after mages nuke a group, warriors being kings of sustained damage, rogues having an edge on bosses. No one in the history of KO has ever complained about sins taking bosses - it's what they do.
This is exponentially worse when you take into account that once end-game comes (83), warrior is so much better than assassin that taking away one of their few strenghts left is simply dumb.
Listening has never been your strong suit so hopefully this changes or we'll see the same mistakes repeat themselves.
Edit: Like I logged and killed an OBL - got an iron bow +5. This is obviously a leftover from the 2018 PK version because this is not supposed to be dropping right? I hope all details are properly ironed out - this is not a pk server.
Last edited by razor; 04-28-2020 at 10:47 PM.
This is an outrage tbh. At that point no one else can drain and not even you can use your second drain.
Mages can do 4.5k on monsters with ignization while sins spike for 3500 and warriors spam hellblade for 3k? I sense bias?
I have a clan of 30 coming to apex and atleast 15 of us are sins. We were all hyped for this server but after reading this we are very dissapointed and possibly looking elsewhere to dark ko or another server.
Why would you limit a rogues drains? I mean ive never heard it on any server what so ever so why would you implement it. No one has ever complained about drains in the history of ko so which smarty pants wants to piss off the players.
Im beggining to wonder if the admins of this server have ever player ko or are just sitting saying oh we will implement this and that.
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